Commit Graph

77006 Commits

Author SHA1 Message Date
Thaddeus Crews 4af1068688 CI: Add svgo pre-commit hook 2024-06-23 08:14:54 -05:00
smix8 83bd8fa396 Move NavRegion connections to NavMap
Moves bookkeeping for connections from region to map where connections are actually made.
2024-06-23 14:49:35 +02:00
passivestar b534efd425 Add vertical separation to audio bus 2024-06-23 16:24:53 +04:00
Silc Lizard (Tokage) Renew 5774d57496 Optimize update flag by SkeletonModifier 2024-06-23 17:01:01 +09:00
Malcolm Anderson 48622e57bf Change "sample" to "stream" 2024-06-22 19:58:45 -07:00
Alex Drozd e7859e9a49 Add stub method for mouse_get_position in headless display server 2024-06-23 00:15:02 +02:00
patwork 2e84638147 Fix type-limits warning in windows_utils 2024-06-22 23:04:00 +02:00
bruvzg c689823c60 Fix subwindow titlebar redraw on oversampling change. 2024-06-23 00:01:56 +03:00
smix8 40fc299aa3 Remove unused navigation polygon properties
Removes unused navigation polygon properties, a leftover from the old Godot 3 days that used polygon center to polygon center distance for (rather inaccurate) pathfinding cost calculation.
2024-06-22 21:55:48 +02:00
Sofox d86e02580c Fix engine crashing when using Down Arrow selection on Tree with no selection 2024-06-22 18:40:21 +01:00
kobewi 230a4cb63f Store TileMapLayer selection in scene's history 2024-06-22 18:42:48 +02:00
passivestar 6bb58ca5ae Make inspector spacing more themable 2024-06-22 19:55:47 +04:00
Sertonix 01d333fce0 Remove private glslang include
The latest glslang versions only install headers that are part of the public interface. This breaks when builtin_glslang is set to false.

Ref https://github.com/KhronosGroup/glslang/commit/1dcb072cda091180a5b8b03c030bcbe83a54f8e2
2024-06-22 14:51:17 +00:00
Rémi Verschelde 04bf7d4cad Merge pull request #93467 from anniryynanen/progress-circle-atlas
Fix atlas texture positioning in circular TextureProgressBar
2024-06-22 16:22:30 +02:00
Rémi Verschelde ded2a4ae54 Merge pull request #93452 from raulsntos/core/placeholder-has-method
Lookup method also in base scripts of a PlaceHolderScriptInstance
2024-06-22 16:22:27 +02:00
Rémi Verschelde e526f12c6f Merge pull request #93444 from JaviARodriguez/Open-source-Contribution
Fix FlowContainer scale from also scaling wrap point
2024-06-22 16:22:24 +02:00
Rémi Verschelde 710fb11913 Merge pull request #93442 from Calinou/basis-universal-import-quiet
Make Basis Universal import quiet unless engine is in verbose mode
2024-06-22 16:22:21 +02:00
Rémi Verschelde 1e0c741fe5 Merge pull request #93430 from KoBeWi/I_store_NodePaths,_you_store_Nodes,_we_are_not_the_same
Fix storing of Node Array properties
2024-06-22 16:22:17 +02:00
Rémi Verschelde 022b5a1f54 Merge pull request #93426 from smix8/poly_good_locking
Fix thread-use causing navigation polygon data corruption
2024-06-22 16:22:14 +02:00
Rémi Verschelde 6b8029414c Merge pull request #93374 from hakro/fix-replication-config-error-flood
Instantiate a replication config on synchronizer creation
2024-06-22 16:22:11 +02:00
Rémi Verschelde 41cc256d63 Merge pull request #89528 from Calinou/basematerial3d-height-allow-in-compatibility
Allow BaseMaterial3D height/dither fade to work with Compatibility rendering
2024-06-22 16:22:07 +02:00
Rémi Verschelde 16ab5345ef Merge pull request #79054 from bruvzg/word_brk_fix
[TextServer] Fix `get_word_breaks` and its uses.
2024-06-22 16:22:03 +02:00
Rémi Verschelde 8f0379730b Merge pull request #61814 from Calinou/script-editor-decrease-idle-parse-delay
Decrease the default idle parse delay in the script editor
2024-06-22 16:21:56 +02:00
Yuri Rubinsky d5b393a268 Fix crash on shader constant initialization on MinGW compiler 2024-06-22 16:36:54 +03:00
A Thousand Ships 6f99aeda04 Change suggestion in CONTRIBUTING.md to avoid spam
Having an issue tagged in a commit message spams the issue thread with
notifications, which can be especially noisy when new contributors make
a lot of updates or rebases.
2024-06-22 15:20:33 +02:00
Anni Ryynänen 2c5befde43 Fix atlas texture positioning in circular TextureProgressBar
In 4.2 TextureProgressBar needed to position its atlas texture, but in 4.3
`draw_polygon()` handles it.
2024-06-22 16:07:26 +03:00
Raul Santos 175e5bcf4e Lookup method also in base scripts of a PlaceHolderScriptInstance 2024-06-22 08:11:48 +02:00
clayjohn d61fae36f3 Various fixes for transmittance effect
Use correct shadow sampling for omni and spot lights

Disable transmittance if shadows are disabled

Correct DirectionalLight transmittance bias to match shadow bias (its still pretty sensitive though)
2024-06-21 18:15:27 -07:00
Hugo Locurcio cd7a708952 Downsample textures on import if necessary for technical reasons
Compression formats are limited to various sizes (16383×16383 for
WebP, 16384×16384 for Basis Universal). If the size is exceeded,
the texture fails to import. To avoid this, textures are now downsampled
with a warning printed when necessary.

The warning is not printed if the user has specified a size limit
and the size limit is being honored.

This also allows setting Size Limit up to 16383 pixels (the lowest
common denominator out of all compression modes), instead of being
limited to 4096 pixels.
2024-06-22 01:50:52 +02:00
Javi Rodriguez d6e17b8a0d Fix FlowContainer scale from also scaling wrap point
When a FlowContainer was scaled, the point at which a line wraps would
also be scaled. This would cause a FlowContainer to have lines that did
not fit the container.

FlowContainer no longer factors its scale when resorting children.

Fixes #93439
2024-06-21 19:13:43 -04:00
Hugo Locurcio 281e0e6a5b Allow BaseMaterial3D height/dither fade to work with Compatibility rendering
Compatibility is based on OpenGL ES 3.0, so the height shader
(including deep parallax) and distance fade dither modes work
just fine with no adjustments required.
2024-06-22 00:57:22 +02:00
Hugo Locurcio cf09cc2115 Decrease the default idle parse delay in the script editor
This makes errors reported 0.5 seconds faster compared to the previous
default value, and is closer to other code editors' behavior such as
VS Code.
2024-06-22 00:40:21 +02:00
Hugo Locurcio ec97372f04 Make Basis Universal import quiet unless engine is in verbose mode
This makes Basis Universal stdout match other compression modes.
2024-06-22 00:34:53 +02:00
Yuri Rubinsky ae95531e64 Forbid calling of derivative functions in incorrect functions 2024-06-21 20:47:21 +03:00
Rémi Verschelde 8a6c1e8f52 Merge pull request #93428 from adamscott/fix-superfluous-line-samples
Remove superfluous non-working sample playing check
2024-06-21 16:49:52 +02:00
Rémi Verschelde 2bb4d5dee1 Merge pull request #93423 from smix8/ref_that
Fix potential crash due to invalid navigation mesh ref
2024-06-21 16:49:49 +02:00
Rémi Verschelde 0e4b06a830 Merge pull request #93421 from akien-mga/ci-gha-artifact-retention-2-months
CI: Keep GHA artifacts for 60 days
2024-06-21 16:49:46 +02:00
Rémi Verschelde 3325ffbe1b Merge pull request #92750 from bruvzg/ios_autogen
[iOS export] Automatically generate ARM64 simulator library from device library if it's missing.
2024-06-21 16:49:40 +02:00
Rémi Verschelde 4226dbf469 Merge pull request #90136 from KoBeWi/re-add_root_node
Fix `add_root_node()` being no-op
2024-06-21 16:49:37 +02:00
Rémi Verschelde 019a0c18a4 Merge pull request #90135 from KoBeWi/missing_star
Update scene tabs after marking as unsaved
2024-06-21 16:49:31 +02:00
Rémi Verschelde c53a4a7f64 Merge pull request #90069 from KoBeWi/file_suicide_prevention_measures
Don't allow copying file into its own path
2024-06-21 16:49:26 +02:00
Rémi Verschelde 284dae1510 Merge pull request #89788 from KoBeWi/project_directory_naming_manager
Make project naming setting available in project manager
2024-06-21 16:49:18 +02:00
kobewi 8041dc6a55 Make project naming setting available in project manager 2024-06-21 15:53:06 +02:00
kobewi 74cc9e8d93 Fix storing of Node Array properties 2024-06-21 15:49:48 +02:00
bruvzg b5e3238109 [TextServer] Fix get_word_breaks and it uses. 2024-06-21 14:56:57 +03:00
Rémi Verschelde de59dca156 Merge pull request #93384 from dalexeev/gds-fix-non-global-class-export
GDScript: Fix non-global class export
2024-06-21 13:55:23 +02:00
Rémi Verschelde 74f9f12c71 Merge pull request #92320 from Hilderin/fix-importing-assets-with-csv
Fix reimporting assets with csv in the project
2024-06-21 13:54:35 +02:00
Adam Scott e8212f1849 Remove superfluous non-working sample playing check 2024-06-21 07:17:28 -04:00
smix8 eba3acadac Fix thread-use causing navigation polygon data corruption
Fixes navigation polygon  data corruption caused by thread-use that changed vertices or polygons while the navigation polygon was processed, e.g. by server region sync, navmesh baking or user thread updates.
2024-06-21 12:58:03 +02:00
emild 2b8b21c7f8 fix animation bezier keys not showing in inspector after selection 2024-06-21 12:29:33 +02:00