Commit Graph

77006 Commits

Author SHA1 Message Date
Rémi Verschelde de8a05f447 Merge pull request #92965 from m4gr3d/fix_splash_screen
Update the Android splash screen logic
2024-06-13 17:19:27 +02:00
Rémi Verschelde e988c1a682 Merge pull request #92870 from KoBeWi/maybe_RESET_a_bit_less
Don't allow creating invalid RESET keys
2024-06-13 17:19:23 +02:00
Rémi Verschelde fe61f94c7e Merge pull request #92810 from KoBeWi/redirect_tests_to_dev/null
Use subfolder for temporary test files
2024-06-13 17:19:20 +02:00
Rémi Verschelde e15c2e051e Merge pull request #92663 from Riteo/holy-egl-batman
EGL: Use `EGL_EXT_platform_base` whenever possible
2024-06-13 17:19:17 +02:00
Rémi Verschelde 1567a498cb Merge pull request #93129 from passivestar/object-selector-label
Center the label in EditorObjectSelector
2024-06-13 14:39:28 +02:00
Rémi Verschelde 172b4dc57e Merge pull request #93128 from bruvzg/button_internal_margin
[Button] Do not include internal margins into base button minimum size.
2024-06-13 14:39:24 +02:00
Rémi Verschelde 8c380a0ba2 Merge pull request #93126 from bruvzg/uxtheme_vercheck
[Windows] Add Windows version and Wine checks for Windows 10+ dark mode API.
2024-06-13 14:39:21 +02:00
Rémi Verschelde 93447ceb37 Merge pull request #93112 from Hilderin/fix-crash-undo-spriteframes-rename
Fix Crash when trying to undo SpriteFrames animation rename #93079
2024-06-13 14:39:15 +02:00
passivestar fccfda2706 Center the label in EditorObjectSelector 2024-06-13 15:50:17 +04:00
sunfl0w 0e56b64fc4 Fix albedo value wraparound in Compatibility render mode
Using the Compatibility renderer results in wrapped albedo values if a custom shader returns albedo values outside the expected range of [0,1].

This commit fixed this issue by clamping the albedo value to [0,1] right after the custom shader is executed.

Fixes #91919
2024-06-13 13:32:28 +02:00
bruvzg dbc4e3f350 [Windows] Add Windows version and Wine checks for Windows 10+ dark mode API. 2024-06-13 14:28:14 +03:00
bruvzg 35b4b5f779 [Button] Do not include internal margins into base button minimum size. 2024-06-13 14:18:44 +03:00
BlueCube3310 ea683cd152 Material: Fix marking as ready 2024-06-13 13:12:55 +02:00
lawnjelly e71b3a75e4 Optimize Editor _init_grid()
Use static `LocalVectors` instead of `Vectors` for temporaries.
2024-06-13 11:51:32 +01:00
Rémi Verschelde e351b89117 Merge pull request #93119 from bruvzg/img_import_ucodes
[Image Font Importer] Adds support for `\uXXXX` in the kerning config strings.
2024-06-13 11:50:51 +02:00
Rémi Verschelde fc499fc703 Merge pull request #93117 from jsjtxietian/gltf-owner
Unset the owner of `ImporterMeshInstance3D` before adding it to skeleton's child
2024-06-13 11:50:48 +02:00
Rémi Verschelde 2fab2c7850 Merge pull request #93105 from kitbdev/keystate
Windows Input use GetKeyState instead of GetAsyncKeyState
2024-06-13 11:50:44 +02:00
Rémi Verschelde c3030ca2dc Merge pull request #93101 from mihe/codesign-fixes
Fix issues related to code-signing for macOS exports
2024-06-13 11:50:40 +02:00
Rémi Verschelde 5c05e986f9 Merge pull request #93100 from bruvzg/dbl_enter_fx
[Window] Ignore duplicate mouse enter events.
2024-06-13 11:50:36 +02:00
Rémi Verschelde 68ebce2694 Merge pull request #92715 from bruvzg/ts_gde_sync
[TextServer, GDExtension] Fix building text servers as GDExtension, expose new/changed low-level methods to GDExtension API.
2024-06-13 11:50:30 +02:00
Pedro J. Estébanez cc6f5d1a7a ResourceLoader: Let the caller thread use its own message queue override 2024-06-13 10:31:11 +02:00
Pedro J. Estébanez 21c03d1956 WorkerThreadPool: Fix thread message queue not restored after overridden in a task
Also, simplifies the thread override teardown in MessageQueue.
2024-06-13 10:31:08 +02:00
Pedro J. Estébanez 9ba984e2c1 Simplify right-click track insertion code 2024-06-13 09:37:47 +02:00
bruvzg db46eac24c [Image Font Importer] Adds support for \uXXXX in the kerning config strings. 2024-06-13 09:20:04 +03:00
jsjtxietian e09443509a Unsetting the owner of ImporterMeshInstance3D before adding it to skeleton's child 2024-06-13 12:45:55 +08:00
Hilderin 4575ccbad9 Fix Crash when trying to undo SpriteFrames animation rename #93079 2024-06-12 21:42:49 -04:00
clayjohn b758658405 Ensure sky reflection is updated when ambient mode is set to background 2024-06-12 16:00:01 -07:00
kit 45c6971a36 Input use GetKeyState instead of GetAsyncKeyState 2024-06-12 18:37:31 -04:00
David Nikdel 5122a3e3b0 editor: warn on UID duplicates
This commonly occurs when files are copied outside of the editor and don't get new UIDs.

Restricting this warning to first_scan since it's we want to exclude the case of files being moved after initial load which is harder to handle.

Addresses https://github.com/godotengine/godot-proposals/discussions/8949
2024-06-12 16:44:07 -04:00
Mikael Hermansson 6d68362f2f Fix issues related to code-signing for macOS exports 2024-06-12 22:26:41 +02:00
bruvzg 18393eb09a [Window] Ignore duplicate mouse enter events. 2024-06-12 22:37:28 +03:00
HolonProduction 51f74af2ac Autocompletion: Add support for string name option in more places 2024-06-12 20:38:43 +02:00
bruvzg e651421905 [TextServer, GDExtension] Fix building text servers as GDExtension, expose new/changed low-level methods to GDExtension API. 2024-06-12 19:30:19 +03:00
Rémi Verschelde 475248d99d Merge pull request #93075 from BastiaanOlij/openxr_add_htc_msft_hand_interaction
OpenXR: Add HTC/MSFT hand interaction profiles
2024-06-12 18:17:09 +02:00
Rémi Verschelde f3cb890107 Merge pull request #93060 from clayjohn/adjustments-enabled
Ensure post processing happens when adjustments are enabled in the Compatibility renderer
2024-06-12 18:17:06 +02:00
Rémi Verschelde 756102828e Merge pull request #93055 from clayjohn/MV-debug
Ensure Motion Vectors are enabled by particles and skeletons when using the Motion Vector debug draw option
2024-06-12 18:17:03 +02:00
Rémi Verschelde 7ec0bc554f Merge pull request #92860 from timothyqiu/amplitude
Fix description for `Input.vibrate_handheld()`
2024-06-12 18:16:56 +02:00
Pedro J. Estébanez b6994a414d Remove no longer needed thread safety measures
This is basically a revertion of commit 84b85d894c.
2024-06-12 18:10:11 +02:00
passivestar 2cd0f3584d Fix EditorProperty spacing 2024-06-12 18:02:24 +04:00
kobewi 85a8c3e71a Allow cancelling actions in Path2D editor 2024-06-12 15:22:50 +02:00
Pedro J. Estébanez bdcceef0e2 ResourceLoader: Avoid deadlock when awaiting a loader thread that failed early 2024-06-12 13:49:37 +02:00
Haoyu Qiu 2ab9344b3b Fix description for Input.vibrate_handheld() 2024-06-12 17:42:25 +08:00
Bastiaan Olij 8eb130fdf0 OpenXR: Add HTC/MSFT hand interaction profiles 2024-06-12 19:16:43 +10:00
Rémi Verschelde 2fb296a5cd Merge pull request #93074 from bruvzg/bmp_imp_adv
[Image Font Importer] Fix reading advance after hex/dec range.
2024-06-12 11:01:43 +02:00
Rémi Verschelde 5e2bdd7efc Merge pull request #93072 from bruvzg/x11_screen_cap
[X11] Detect XWayland and disable screen capture support.
2024-06-12 11:01:11 +02:00
Rémi Verschelde d7302a233b Merge pull request #93040 from dalexeev/editor-help-bit-fix-title-height
Editor: Fix `EditorHelpBit` title height is wrong on initialization
2024-06-12 11:01:08 +02:00
Rémi Verschelde 7571f82bea Merge pull request #92763 from markdibarry/parallax2d_cull_fix
Fix incorrect cull boundary for scaled and repeated Parallax2D children
2024-06-12 11:01:05 +02:00
Rémi Verschelde 0dfe93b00d Merge pull request #92597 from KoBeWi/make_update_checker_actually_find_updates
Rework and simplify update checking logic
2024-06-12 11:01:01 +02:00
Rémi Verschelde badb1b3ff9 Merge pull request #91233 from gavenerickson/ImageTexture3D
Add unit test cases for ImageTexture3D
2024-06-12 11:00:54 +02:00
bruvzg 26df66cbad [Image Font Importer] Fix reading advance after hex/dec range. 2024-06-12 11:38:41 +03:00