Commit Graph

77006 Commits

Author SHA1 Message Date
Rémi Verschelde fe25b18432 Merge pull request #89861 from dalexeev/editor-help-fix-csharp-crash
Fix regression with C# build editor crash due to `EditorHelpHighlighter`
2024-04-05 12:15:57 +02:00
Rémi Verschelde b5064a6160 Merge pull request #89714 from lawnjelly/tighter_light_cull_colinear_fix
Tighter shadow culling - fix light colinear to frustum edge
2024-04-05 12:15:53 +02:00
Rémi Verschelde 3a73c04af6 Merge pull request #88840 from m4gr3d/update_android_export_advanced_options
Update the list of advanced export options for the Android platform
2024-04-05 12:15:48 +02:00
Rémi Verschelde 7744d59197 Merge pull request #85856 from smix8/tilemap_layers_parse
Make 2D navigation mesh baking parse all TileMapLayers
2024-04-05 12:15:43 +02:00
Rémi Verschelde 72f9f8d339 Merge pull request #83217 from paulloz/fix/81903-delegate-capture-serialization
[.NET] Fix serialization of delegates capturing variables
2024-04-05 12:15:36 +02:00
Rémi Verschelde a88b4a4d56 zstd: Update to upstream version 1.5.6
Release notes:
- https://github.com/facebook/zstd/releases/tag/v1.5.6
2024-04-05 11:22:55 +02:00
Rémi Verschelde 594d165f64 squish: Clean up patches, add LICENSE.txt
Confirmed that there's no changes in upstream r110 worth including
compared to our r104 tagged version.
2024-04-05 11:12:03 +02:00
Rémi Verschelde afe64bb517 miniupnpc: Update to 2.2.7
No change for the files we include.
2024-04-05 10:51:27 +02:00
Rémi Verschelde 8fcc7a52dc harfbuzz: Update to 8.4.0 2024-04-05 10:35:10 +02:00
Ricardo Buring e6b9161246 Fix per-node physics interpolation setting
The per-node default should be ON.
2024-04-05 10:30:19 +02:00
Rémi Verschelde 0f96251afe glad: Re-generate files with glad 2.0.6 2024-04-05 10:20:13 +02:00
Rémi Verschelde 360a1a4568 enet: Sync with upstream commit c44b7d0
https://github.com/lsalzman/enet/commit/c44b7d0f7ff21edb702745e4c019d0537928c373
2024-04-05 10:12:29 +02:00
Rémi Verschelde 8de1cf566d thorvg: Update to 0.12.10 2024-04-05 09:53:39 +02:00
ArthasMenethil 17e489b93d Fix OpenGL: _shadow_atlas_find_shadow: Condition "!sli" is true. 2024-04-05 09:24:15 +07:00
Silc Lizard (Tokage) Renew bf3ef56c2f Remove unavailable property binding reset_on_save from Skeleton3D 2024-04-05 08:47:50 +09:00
Aaron Franke 92b243dc3c Separate Shape3D resource logic in GLTFPhysicsShape 2024-04-04 16:22:01 -07:00
Alistair Leslie-Hughes 767bfec8b6 Use local variable to stop memory leak.
I've change the urls variable to be a local, instead of manually allocating it all the time.
This is only used locally and was causing a memory leak because FreeUPNPUrls gave the impression it free it.

1. FreeUPNPUrls doesn't free the pointer passed in, that's up to caller.
2. The second if(!urls) produced dead code as we checked the pointer just after allocation.
2024-04-05 09:13:27 +11:00
Aaron Franke ade5a8d802 Add support for explicitly-defined compound triggers in GLTF files 2024-04-04 14:34:40 -07:00
Jamie Hill-Daniel 164b34a734 Don't pass self when calling a static function from a non-static context 2024-04-04 21:15:17 +00:00
DmitriySalnikov b73e740786 Add renaming of PDB files to avoid blocking them 2024-04-05 00:14:23 +03:00
Rémi Verschelde 79de2eaae7 Merge pull request #90221 from adamscott/fix-first-interaction-line-breaks
Fix first interaction line breaks
2024-04-04 23:10:00 +02:00
Aaron Franke a9416da6ea GLTF export: Propagate property_list_changed from extensions 2024-04-04 14:06:09 -07:00
Adam Scott 3df22bf72c Fix first interaction line breaks 2024-04-04 16:41:42 -04:00
Rémi Verschelde 7e0847701e Merge pull request #87888 from TokageItLab/animation-post-processable
Implement a base class `SkeletonModifier3D` as refactoring for nodes that may modify `Skeleton3D`
2024-04-04 21:31:14 +02:00
Hugo Locurcio ae12244e13 Allow Decal Emission Energy values above 128 in the inspector
This also sets the maximum value for the slider to 16 to match
BaseMaterial3D (higher values can be entered or dragged manually).
2024-04-04 21:19:17 +02:00
Thaddeus Crews bbb3eb3a1a Update lingering do/while(0) defines 2024-04-04 14:17:22 -05:00
AlexOtsuka 0ccc34d351 Fix FileSystemDock behavior when dropping an item in the current folder 2024-04-04 20:19:29 +02:00
Thaddeus Crews c6995be6e4 SCons: Refactor selected_platform conditional 2024-04-04 12:38:58 -05:00
Paul Joannon c310ecce13 Fix captured variable serialization in delegates 2024-04-04 18:46:11 +02:00
Silc Lizard (Tokage) Renew 04dd299cba Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB 2024-04-05 01:28:26 +09:00
Rémi Verschelde fd61a42e04 certs: Sync with Mozilla bundle as of Mar 11, 2024
https://github.com/bagder/ca-bundle/commit/c5a419971b1bec220368c619aaafd0b818aa119f
2024-04-04 18:17:21 +02:00
Rémi Verschelde 915ca4dd45 mbedtls: Update to upstream version 2.28.8 2024-04-04 18:05:30 +02:00
kobewi c3d2fab1e5 Remove Control z-index warning 2024-04-04 17:22:04 +02:00
Thaddeus Crews 7918d50297 SCons: Fix Ninja compilation with MSVC 2024-04-04 10:16:33 -05:00
ajreckof 07406af6cc Fix negative value for position_smoothing_speed being allowed. 2024-04-04 17:15:53 +02:00
Rémi Verschelde f6a78f83aa Merge pull request #90207 from groud/fix_no_cached_rect
Fix "no cached rect" errors in TileMapLayer editor
2024-04-04 17:09:26 +02:00
Rémi Verschelde 4d7c87b7be Merge pull request #90204 from groud/fix_highlighting_update_on_disable
Correctly update TileMapLayer highlighting when disabling it
2024-04-04 17:09:23 +02:00
Rémi Verschelde d2bd818f46 Merge pull request #90080 from bruvzg/color_title_logo
[Project Manager] Replace title bar logo with color variant.
2024-04-04 17:09:20 +02:00
Rémi Verschelde 1c571f991d Merge pull request #90000 from melquiadess/improve-performance-of-sensor-readings
Android: Improve performance of sensor readings
2024-04-04 17:09:17 +02:00
Rémi Verschelde 1634f82142 Merge pull request #89984 from Repiteo/core/variant-integer-cleanup
Core: Use fixed-width integer types in Variant
2024-04-04 17:09:14 +02:00
Rémi Verschelde 63135ac753 Merge pull request #89975 from AThousandShips/tile_fix_exit
[TileMap] Fix forcing cleanup on exiting tree/canvas
2024-04-04 17:09:11 +02:00
Rémi Verschelde 0c71ba7801 Merge pull request #89880 from dsnopek/openxr-composition-layers-node3d-drs
Add support for OpenXR composition layers
2024-04-04 17:09:07 +02:00
Rémi Verschelde abd64bdb50 Merge pull request #89862 from brandtware/AStar2dDocFix
Fix wrong return type mention in `AStarGrid2D` docs
2024-04-04 17:09:04 +02:00
Rémi Verschelde a1acf0c3d3 Merge pull request #88137 from adamscott/first-interaction-action
Add first interaction action to better inform newcomers
2024-04-04 17:09:00 +02:00
Rémi Verschelde a144ef52f5 Merge pull request #88014 from Geometror/new-graph-frame
Implement GraphFrame and integrate it in VisualShader
2024-04-04 17:08:57 +02:00
Gilles Roudière c928273c6c Fixes "no cached rect" errors in TileMapLayer editor 2024-04-04 16:28:31 +02:00
David Snopek 0f2b804059 Add support for OpenXR composition layers
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2024-04-04 09:20:23 -05:00
Thaddeus Crews b0cda1f85f Core: Use fixed-width integer types in Variant 2024-04-04 08:54:11 -05:00
Gilles Roudière 256a6713f2 Correctly update TileMapLayer highlighting when disabling it 2024-04-04 15:25:42 +02:00
melquiadess f09d033156 Improve performance by extracting windowManager and getRotatedValues()
Once sensor listeners are registered, onSensorChanged() (and subsequently
getRotatedValues()) gets called multiple times per socond. Obtaining
WindowManager on each of those calls is superfluous and can be avoided
by extracting it to a lazy class val. getRotatedValue() can also be
called before checking sensor type, and used for each one of them,
resulting in less code repetition.
2024-04-04 14:17:28 +01:00