Commit Graph

77006 Commits

Author SHA1 Message Date
Danni 734166f796 Ensure Camera2D scroll is updated on transform like 3.x 2023-11-05 18:01:34 -05:00
Hugo Locurcio 6b7ec62b96 Tweak FastNoiseLite property hints for better slider usability
- Mark Frequency as exponential to make low frequency values easier
  to control when dragging the slider. The default now
  conveniently appears halfway in the middle.
- Reduce range hint for Offset to make "absolute"
  slider dragging more controllable, but allow lower/greater
  values to be entered manually.
2023-11-05 23:25:05 +01:00
MewPurPur 931928feb9 Optimize String.humanize_size() 2023-11-05 02:42:54 +02:00
Saracen 26576cc210 Fix ownership bugs in node copy and pasting. 2023-11-04 20:14:09 +00:00
MewPurPur 03d1830176 Optimize, tweak, improve consistency in SVG icons, and fix masks in light mode 2023-11-04 17:36:18 +02:00
kobewi 0f755ce8d1 Don't check resource type assigned in property 2023-11-04 13:04:28 +01:00
Yuri Sizov 111a5e90da Prevent crash and error spam related to Sprite2D with a region 2023-11-04 13:03:28 +01:00
kobewi 50eac4d67b Cache allowed types in EditorResourcePicker 2023-11-04 11:22:28 +01:00
warriormaster12 de1dc6c8d4 Fix node property duplication 2023-11-04 10:45:38 +02:00
Patchcoat f8e10a2610 android keystore username and password are checked on export 2023-11-03 20:24:35 -05:00
Aaron Franke 58076b9ccb Implement glTF compat version system for files from older Godot versions 2023-11-03 12:07:25 -05:00
Ron B. Yeh d36ab98414 Remove unnecessary spaces. 2023-11-03 09:17:54 -07:00
Fredia Huya-Kouadio fcb07ff8dc Fix Android editor crash issue
Fix issue causing the Android editor to crash when pressing back from a running project
2023-11-03 07:37:46 -07:00
kobewi 8d71095622 Fix RESET not effective when saving inactive scene 2023-11-03 12:58:56 +01:00
Yuri Sizov 5ee983188d Merge pull request #84404 from MewPurPur/engine-config-old-icon-convention
Fix engine configuration icons using old convention
2023-11-03 12:52:37 +01:00
Yuri Sizov f1426a533d Merge pull request #84390 from TokageItLab/patch-packed-array-anim
Add `PackedArray` to the list of enforcing `Discrete` for `AnimationMixer`
2023-11-03 12:52:31 +01:00
Yuri Sizov 64705bc3af Merge pull request #84374 from AThousandShips/format_fix
Fix inverted condition when unwrapping lightmap
2023-11-03 12:52:28 +01:00
Yuri Sizov c929f79f99 Merge pull request #84282 from SaracenOne/animation_rename
Fix perform_node_renames handling of AnimationMixers track paths
2023-11-03 12:52:24 +01:00
Yuri Sizov 330d22e99a Merge pull request #84217 from SaracenOne/fix_filesystem_rename_crash
Fix file rename crash after toggling split mode.
2023-11-03 12:52:20 +01:00
Yuri Sizov 64d20e0ebf Merge pull request #83482 from bruvzg/no_sign
[macOS] Remove deprecated altool notarization support, disable rcodesign for C# version.
2023-11-03 12:52:16 +01:00
Yuri Sizov e7c3a0540a Merge pull request #83435 from trevyn/get_skips
Document `AudioStreamGeneratorPlayback.get_skips()`
2023-11-03 12:52:12 +01:00
Yuri Sizov 802813d8f9 Merge pull request #83036 from jsjtxietian/move-animation-slice-processing-to-_post_fix_animations
Move animation slice processing to `_post_fix_animations`
2023-11-03 12:52:08 +01:00
MewPurPur e0399689f4 Fix engine configuration icons using old convention 2023-11-03 12:50:12 +02:00
Silc Lizard (Tokage) Renew a33884943f Add PackedArray to the list of enforcing Discrete for AnimationMixer 2023-11-03 09:35:17 +09:00
Saracen 4f0790a214 Fix perform_node_renames handling of AnimationMixers track paths 2023-11-02 21:38:32 +00:00
Saracen 7fea0cef4c Fix file rename crash after toggling split mode. 2023-11-02 21:29:01 +00:00
Arseny Kapoulkine 2b8215a196 Fix dramatically overallocated normal weights
The weight is per-attribute scalar (X, Y, Z), not per-vertex; this was
the case even before the library update so this appears to be an
oversight.
2023-11-02 14:17:41 -07:00
Arseny Kapoulkine be2b0fcddc Update thirdparty/meshoptimizer with distance-only error metric
This change replicates the distance-only metric patch which is now much
smaller and cleaner, as upstream simplifier already tracks distance and
attribute quadrics separately - it just doesn't store both errors in the
collapse structures.

The old two patches were removed as they are no longer needed.
2023-11-02 14:12:35 -07:00
Arseny Kapoulkine c5f73a1783 Update thirdparty/meshoptimizer to v0.20
Note: this change completely overwrites the meshoptimizer library source
(from git SHA c21d3be6ddf627f8ca852ba4b6db9903b0557858)
without including any patches; a distance error metric patch is still
needed and will be reapplied in the next commit.

The changes elsewhere are due to a signature change for
meshopt_simplifyWithAttributes.
2023-11-02 14:10:39 -07:00
trevyn 7c2e37e5dd Document AudioStreamGeneratorPlayback.get_skips()
Co-Authored-By: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
2023-11-02 21:54:07 +02:00
Yuri Sizov b733901e9e Merge pull request #84354 from RandomShaper/gdext_no_cache_doc
Polish & fix editor help cache generation
2023-11-02 20:34:22 +01:00
Yuri Sizov bd7f65fa8f Merge pull request #84338 from smix8/csg_debug_crash
Fix CSGShape debug_collision_shape crash
2023-11-02 20:34:18 +01:00
Yuri Sizov 1b42673b42 Merge pull request #84315 from dsnopek/gdextension-windows-modification-time
GDExtension: Save and compare modification times separately for reload
2023-11-02 20:34:15 +01:00
Yuri Sizov 0b2f8ee036 Merge pull request #84283 from jsjtxietian/update-add_submenu-doc
Update `add_submenu_item` doc to mention that submenu should already exist
2023-11-02 20:34:11 +01:00
Yuri Sizov e4ea16e37f Merge pull request #84261 from KoBeWi/Schrödinger's_colliders
Fix rotated tile collision not working at runtime
2023-11-02 20:34:07 +01:00
Yuri Sizov f2de1137d9 Unexpose internal data property of AnimationLibrary 2023-11-02 18:57:39 +01:00
Wilson E. Alvarez dbc49d2a68 Add const references in String class 2023-11-02 13:49:39 -04:00
A Thousand Ships 2cb94fa362 Fix inverted condition when unwrapping lightmap 2023-11-02 18:33:58 +01:00
David Snopek f86054e3a0 GDExtension: Save and compare modification times separately for reload 2023-11-02 08:29:22 -05:00
Pedro J. Estébanez a1d8fc1af9 Polish & fix editor help cache generation
- Isolated the generation of extensions's docs. They're now not cached and refreshed as needed.
- Removed superfluous sorting of the class list.
- Removed some superfluous/unused elements.
- Renamed some items for clarity.
2023-11-02 13:46:37 +01:00
bruvzg 6bd639f9df [Windows] Use CCD API to get fractional screen refresh rates. 2023-11-02 13:10:23 +02:00
smix8 0cba21f2da Fix CSGShape debug_collision_shape crash
Fixes CSGShape debug_collision_shape crash.
2023-11-02 11:23:47 +01:00
bruvzg 6557e8aaaa [macOS] Remove deprecated altool notarization support, add warning for rcodesign used with C# version. 2023-11-02 10:15:41 +02:00
Rémi Verschelde da0b1eb128 Merge pull request #84316 from m4gr3d/update_android_env_variables
Replace the use of the `ANDROID_SDK_ROOT` env variable with `ANDROID_HOME`
2023-11-02 09:12:19 +01:00
Rémi Verschelde 95b8a75aaf Merge pull request #84288 from bruvzg/angle_detect_2
[macOS] Improve ANGLE support detection.
2023-11-02 09:11:55 +01:00
Rémi Verschelde 44a54f4500 Merge pull request #84252 from clayjohn/ensure_tangents
Enhance checks and user experience around tangent arrays in meshes.
2023-11-02 09:11:32 +01:00
Rémi Verschelde 64bb27aefd Merge pull request #83600 from jsjtxietian/make-translation-import-more-robust
Make translation importer skip not-supported lang tag, make it more robust
2023-11-02 09:11:00 +01:00
jsjtxietian 34c27021e0 Update add_submenu doc to mention that submenu should already exist 2023-11-02 11:02:13 +08:00
Fredia Huya-Kouadio a1ca4bab47 Replace the use of the ANDROID_SDK_ROOT env variable with ANDROID_HOME as the former is deprecated.
See https://developer.android.com/tools/variables#android_home for more details
2023-11-01 15:50:10 -07:00
clayjohn d1043a5f93 Enhance checks and user experience around tangents.
Ensure `ensure_tangents` option actually creates tangent array. Even if it is just a dummy array.

Allow mesh to generate its own tangents when using compression. This allows users to compress meshes without tangents.

Warn users if they are trying to read from tangents without providing tangents.
2023-11-01 22:40:42 +01:00