Fredia Huya-Kouadio
8a514ae56f
Enable native debug symbols generation
2025-04-22 09:04:49 -07:00
Thaddeus Crews
0ed1c192e8
Merge pull request #105565 from smix8/gridmap_list
...
Replace GridMap legacy use of `List` with `LocalVector`
2025-04-22 10:44:32 -05:00
Thaddeus Crews
c928676582
Merge pull request #105531 from Repiteo/style/specify-attribute-macros
...
Style: Declare inline macros as attributes
2025-04-22 10:44:32 -05:00
Thaddeus Crews
b45cf573a2
Merge pull request #105498 from adamscott/add-compiler-launcher
...
Add `{c,cpp}_compiler_launcher` options
2025-04-22 10:44:31 -05:00
Thaddeus Crews
5168214c48
Merge pull request #105329 from smix8/gridmap_octant_raster
...
Fix GridMap OctantKey cell rasterization
2025-04-22 10:44:30 -05:00
Thaddeus Crews
00be4c3bb4
Merge pull request #105488 from Calinou/doc-vector2-from-angle-not-normalized
...
Document `Vector2.from_angle()` not always returning a normalized vector
2025-04-22 10:44:30 -05:00
Thaddeus Crews
e49d04b72b
Merge pull request #104461 from lodetrick/action-map-ui
...
Editor: Replace TextEdit with EditorSpinSlider for XR Action Set Priority
2025-04-22 10:44:29 -05:00
Thaddeus Crews
3d0107c98b
Merge pull request #105548 from jss2a98aj/windows-validate-VARIANT-in-get_video_adapter_driver_info
...
Ensure `VARIANT` instances are actually `VT_BSTR` before treating them as such in `OS_Windows::get_video_adapter_driver_info()`
2025-04-22 10:44:28 -05:00
Thaddeus Crews
6dcca1eb00
Merge pull request #102667 from BlueCube3310/betsy-its-ogre-now
...
Betsy: Remove OGRE aliases
2025-04-22 10:44:28 -05:00
Thaddeus Crews
1c51640a1c
Merge pull request #105563 from smix8/gridmap_get_quadrupled
...
Optimize GridMap rendering scenario quadruple-getters
2025-04-22 10:44:27 -05:00
Thaddeus Crews
355a98faed
Merge pull request #105640 from scgm0/SvgTexture-not-in-3D
...
SvgTexture not in 3D
2025-04-22 10:44:26 -05:00
Thaddeus Crews
dac95d3131
Merge pull request #105574 from kitbdev/desc-progress-bar
...
Update ProgressBar description
2025-04-22 10:44:26 -05:00
Thaddeus Crews
2ffd5a3913
Merge pull request #104738 from YYF233333/cleanup_rid_owner
...
Use `LocalVector` in `RID_Owner::get_owned_list`
2025-04-22 10:44:25 -05:00
Thaddeus Crews
2806b3a096
Merge pull request #105307 from KoBeWi/more_project_settings
...
Support custom features in project settings dialog
2025-04-22 10:44:24 -05:00
Thaddeus Crews
4d48c8f69a
Merge pull request #102240 from KoBeWi/RAWR
...
Fix ColorPicker sliders in overbright RGB
2025-04-22 10:44:24 -05:00
Anish Mishra
eb5f1c3484
Hide one-click deploy button on Android and XR editor.
2025-04-22 20:21:18 +05:30
David Snopek
217333e7a0
OpenXR: Fix saving action map when UID is used in project settings
2025-04-22 09:28:03 -05:00
BlueCube3310
affa27d188
Betsy: Remove OGRE aliases
2025-04-22 14:54:57 +02:00
scgm0
42ff52a079
SvgTexture not in 3D
2025-04-22 17:50:43 +08:00
Logan Detrick
294303eac9
Add inspector support for typed property hints
2025-04-22 01:26:42 -07:00
kit
b25d071413
Update ProgressBar description
2025-04-21 15:06:45 -04:00
Thaddeus Crews
9f03bbf908
Merge pull request #100723 from spoxii/patch/gridmap/palette_item_cursor
...
Update cursor instance when calling `set_selected_palette_item`
2025-04-21 08:24:26 -05:00
Thaddeus Crews
4bd2724677
Merge pull request #105586 from smix8/gridmap_godotsphir
...
Remove GridMap godotsphir remarks
2025-04-21 08:24:25 -05:00
Thaddeus Crews
aadeef1892
Merge pull request #105578 from BrotherShort/scenetree-auto-trans2
...
Improve SceneTree auto-translation. Fix TreeItem tooltips and the Filter.
2025-04-21 08:24:24 -05:00
Thaddeus Crews
8ff4ea8a4a
Merge pull request #97763 from Geometror/fix-gn-child-vis-conn-update
...
Fix `GraphEdit` connections not updating when a child of `GraphNode` goes invisible or changes size
2025-04-21 08:24:24 -05:00
Thaddeus Crews
c484fc9e60
Merge pull request #105568 from BlueCube3310/lightprobe-gizmo-opti
...
Improve and optimize lightmap probe gizmo creation
2025-04-21 08:24:23 -05:00
Thaddeus Crews
c0e695d5e8
Merge pull request #100944 from Nazarwadim/LocalVector_use_1.5x_growth_factor
...
Use 1.5x growth factor for LocalVector
2025-04-21 08:24:22 -05:00
Thaddeus Crews
93c13f8399
Merge pull request #105424 from bruvzg/intel_mac_rd_crash
...
Fix RendererRD crash on start on Intel Macs.
2025-04-21 08:24:22 -05:00
Thaddeus Crews
6c35474568
Merge pull request #105538 from clayjohn/rid_owner-validation
...
Remove 2^31 cap on RID allocations
2025-04-21 08:24:21 -05:00
Thaddeus Crews
0cc292f880
Merge pull request #105272 from lodetrick/add_section_toggle
...
Add enable checkboxes to editor sections
2025-04-21 08:24:20 -05:00
Thaddeus Crews
2a96e895e6
Merge pull request #105525 from BlueCube3310/light-probe-sh-impr
...
Scene shader: Improve and document SH diffuse evaluation for light probes
2025-04-21 08:24:20 -05:00
Thaddeus Crews
93f62ef4f0
Merge pull request #104624 from dsnopek/make-backup-before-update
...
Project manager: Add option to backup project when it will be changed
2025-04-21 08:24:19 -05:00
Thaddeus Crews
8868c7a329
Merge pull request #105518 from syntaxerror247/fixed-panel
...
Embed TouchActionsPanel directly into the Android editor UI
2025-04-21 08:24:18 -05:00
Thaddeus Crews
47c0da6c9d
Merge pull request #105375 from bruvzg/svg_scale_tx
...
Implement `SVGTexture` auto-scalable with font oversampling.
2025-04-21 08:24:18 -05:00
Thaddeus Crews
ec6374990b
Merge pull request #105494 from YeldhamDev/mirror_on_the_wall_who_is_the_prettiest_of_them_all
...
Fix missing `gdb.printing` import for the pretty print script
2025-04-21 08:24:17 -05:00
Thaddeus Crews
f807754c1b
Merge pull request #105237 from ibrahn/popup-drop-shadow-fix
...
Fix shadow offset larger than shadow size in PopupMenu and PopupPanel.
2025-04-21 08:24:16 -05:00
Thaddeus Crews
e5d1fdcfea
Merge pull request #104207 from mbucchia/d3d12-xr
...
Add support for Direct3D 12 OpenXR backend
2025-04-21 08:24:16 -05:00
Thaddeus Crews
05f8b3e561
Merge pull request #105482 from maxpiepenbrink/fix-canvas-translate-regression
...
Fix regression causing jittery canvas transforms
2025-04-21 08:24:15 -05:00
Thaddeus Crews
3ae0501e20
Merge pull request #98818 from AThousandShips/fix_audio_thread
...
[Editor] Move thread name assignment in audio preview
2025-04-21 08:24:14 -05:00
Thaddeus Crews
8aaae4f4f3
Merge pull request #98560 from Koyper/tree_relationship_line_fix
...
[Tree] Fix relationship lines 1px width draw bug when MSAA anti aliasing is enabled
2025-04-21 08:24:06 -05:00
Robert Yevdokimov
81df850492
Fix incorrect transform when editor camera is moved externally
2025-04-21 15:45:57 +04:00
ExEago
4115b813fe
Add two methods to compute the height and width of an individual line in a RichTextLabel
2025-04-21 10:25:47 +02:00
Marcos Casagrande
3e7e09f915
Web: Avoid unnecessary gamepad polling when no gamepads are connected
2025-04-20 21:47:53 +02:00
Yyf2333
1a70a06a43
Change RID_Owner::get_owned_list.
2025-04-21 01:04:27 +08:00
Gustavo Jaruga Cruz
7e79c07ba7
Fix tooltip disappearing with wintab tablet driver
2025-04-20 13:46:07 -03:00
Riteo Siuga
48882f3ca4
Wayland: Handle fifo_v1 and clean up suspension logic
...
Before, the WSI was unfortunately quite broken and we had work around it
by manually pacing frames. Needless to say it was not an ideal solution.
Now, the WSI can make use of the new fifo_v1 protocol to work properly.
If it's available, we'll trust the WSI by disabling manual frame pacing.
While we're at it, let's clean up the suspension code a bit by removing
some duplicated stuff and handling the suspension state through a switch
case.
2025-04-20 18:05:35 +02:00
smix8
e2dec5146c
Remove GridMap godotsphir remarks
...
Removes GridMap godotsphir remarks.
2025-04-20 17:13:47 +02:00
Marcos Casagrande
ed0690dc44
Web: prevent unnecessary canvas resizes by flooring scaled dimensions
2025-04-20 16:53:37 +02:00
lawnjelly
40c05c69f9
Physics Interpolation - Add editor configuration warnings
...
* For physics bodies that are on non-interpolated branches
2025-04-20 10:03:04 +01:00
Matthieu Bucchianeri
e3c215fc13
Add support for Direct3D 12 OpenXR backend.
...
This change adds support for running XR projects built with the `d3d12`
rendering backend. The XR backend hooks into the setup for the D3D12
render context in order to use the desired device and command queue for
submission to OpenXR. The XR backend takes care of importing the D3D12
swapchain images into the render context.
As part of this process, three issues are addressed:
- Ensuring that resource state transitions are only done on textures
that require them.
- Enabling view instancing in the PSOs for multiview render passes.
- Addressing a bug in the D3D12 runtime where PSO creation may fail
when front face detection is used.
Please refer to #86283 for additional discussions on the implementation
details.
2025-04-19 20:39:33 -07:00