Commit Graph

77006 Commits

Author SHA1 Message Date
Hugo Locurcio b7aadabee9 Rename BLOCK_DEVICE() macro to FORCE_ANGLE() in main.cpp
This makes the macro's role more explicit, as devices in the list
are not prevented from running Godot. They are only forced to use ANGLE
when using the Compatibility rendering method.
2025-04-15 17:43:50 +02:00
Lukas Tenbrink 015a3b0434 Optimize / refactor CowData, combining resize and fork to avoid unnecessary reallocations. 2025-04-15 17:01:26 +02:00
HolonProduction 3f0ff0417c Autocompletion: Remove additional brace from utility function options 2025-04-15 13:25:28 +02:00
HolonProduction 4a0e40f6ea GDScript: Do phrase level recovery for match 2025-04-15 13:00:43 +02:00
Pāvels Nadtočajevs a3943f8ad4 Fix fixed size image fonts incorrectly getting oversampling applied if set to native size. 2025-04-15 13:39:48 +03:00
Timo Schwarzer d0aa95a6d4 Fix typo ovrsampling → oversampling 2025-04-15 11:21:51 +02:00
Pāvels Nadtočajevs b55d3a2516 Fix bitmap font scaling. 2025-04-15 12:14:37 +03:00
Wierdox 368335bf0a Fix incomplete description for ResourceLoader.list_directory() 2025-04-15 01:51:23 -07:00
&Olga 8d796d826e Fix typo in the description of RandomNumberGenerator.state
The second note of this doc mentions that "the value documented here is [...] not the actual default seed". I have corrected this to say that it's not the default "state" instead, since it has no reason to ever match the seed.
2025-04-15 12:14:38 +04:00
HolonProduction e213737d66 LSP: Account for unicode identifiers 2025-04-15 09:51:50 +02:00
Pāvels Nadtočajevs 92e7a6ff8f Remove old oversampling property from font importers. 2025-04-15 08:22:17 +03:00
Anish Mishra 8f0a642f6c Android: Fix Decimal keyboard 2025-04-15 08:09:37 +05:30
Thaddeus Crews e5ccaa79e2 Merge pull request #105334 from WindyDarian/insert_at_end
Allow inserting at end of array again
2025-04-14 19:39:54 -05:00
Thaddeus Crews 15ed56315a Merge pull request #105206 from adamscott/add-webxr-singleton-check
Add singleton check before adding webxr interface
2025-04-14 19:39:53 -05:00
Thaddeus Crews 561dc6ced6 Merge pull request #104689 from Delsin-Yu/csharp-getset-alloc-perf
[.Net] Avoid unnecessary StringName allocations on not implemented virtual _Get and _Set method call
2025-04-14 19:39:53 -05:00
Thaddeus Crews e1509d533e Merge pull request #105071 from smix8/map_changed
Make navigation maps emit map_changed directly
2025-04-14 19:39:52 -05:00
Thaddeus Crews 034e614f10 Merge pull request #105326 from basicer/fix-unused-paramater-warning
Supress unused paramater warning conflicting with if constexpr
2025-04-14 19:39:52 -05:00
Thaddeus Crews 756053f05f Merge pull request #105067 from smix8/navmesh_sync
Move NavigationServer navmesh sync from main() to process()
2025-04-14 19:39:51 -05:00
Thaddeus Crews 3d80279f80 Merge pull request #90971 from billuo/string-format-rid
Fix `RID` cannot be string formatted
2025-04-14 19:39:50 -05:00
Thaddeus Crews bef5d1e4f8 Merge pull request #102218 from HolonProduction/dictionary-recovery
GDScript: Do phrase level recovery when parsing faulty dictionaries
2025-04-14 19:39:50 -05:00
Thaddeus Crews 6989a0897c Merge pull request #105287 from Calinou/doc-gdscript-nan
Improve documentation on `is_nan()` and `NAN` constant
2025-04-14 19:39:49 -05:00
Thaddeus Crews 8e2f5d073b Merge pull request #105283 from Calinou/update-fund-link
Update donation link to `fund.godotengine.org`
2025-04-14 19:39:48 -05:00
Thaddeus Crews 448f159c69 Merge pull request #105267 from clayjohn/rd-mobile-pipelines
Pre-allocate more resources when screen textures are detected in the Mobile renderer
2025-04-14 19:39:48 -05:00
Thaddeus Crews f56a4d4fe4 Merge pull request #105138 from stuartcarnie/fix_hangs
Renderer: Reduce scope of mutex locks to prevent common deadlocks
2025-04-14 19:39:47 -05:00
Thaddeus Crews 866d59d216 Merge pull request #105264 from clayjohn/primitive-mesh-optimize
Optimize PrimitiveMesh creation by avoiding CoW behavior and dynamic memory allocations
2025-04-14 19:39:46 -05:00
Thaddeus Crews 53608e3376 Merge pull request #104239 from Ivorforce/optimize-undenormalize
Optimize reverb by removing stray `volatile` from the `undenormalize` function signature.
2025-04-14 19:39:46 -05:00
Thaddeus Crews af252823ac Merge pull request #101291 from Ivorforce/stringname-to-bool
Change `StringName.operator const void *` to `explicit operator bool`.
2025-04-14 19:39:45 -05:00
Thaddeus Crews 4cc419f6e6 Merge pull request #105259 from bruvzg/rtl_track_custom_font_changes
[RTL] Track external changes in the custom fonts set by BBCode / `push_*`.
2025-04-14 19:39:45 -05:00
Thaddeus Crews 72fbbb49cd Merge pull request #105384 from bruvzg/no_auto
Remove `auto` misuse cases.
2025-04-14 19:39:44 -05:00
Thaddeus Crews 9b6d92723d Merge pull request #104872 from bruvzg/per_vp_os
Replace global oversampling with overrideable per-viewport oversampling.
2025-04-14 19:39:43 -05:00
Thaddeus Crews e2b6a45e8d Merge pull request #105247 from bruvzg/fix_nested_bbcode
Fix BBCode print with nested `[`.
2025-04-14 19:39:43 -05:00
Thaddeus Crews a6979ef664 Merge pull request #97801 from basicer/srgb-color-hint
Add `color_conversion_disabled` shader hint.
2025-04-14 19:39:42 -05:00
Thaddeus Crews 9f2a78aa8a Merge pull request #105352 from paulloz/dotnet/fix-negative-default-values
[.NET] Fix extraction of C# default property values when negative
2025-04-14 19:39:41 -05:00
Koyper 4766e32419 Fix Tree relationship line 1px width draw bug. 2025-04-14 18:07:03 -05:00
Marc Gilleron 40b5468c6d Use Math::abs to avoid ambiguity with integer abs 2025-04-14 23:54:07 +02:00
Pablo Andres Fuente e1384dd159 Fix ScrollContainer focus border issue
Fixes #100176

Instead of using no clipping technique to draw the focus border because
it causes problems if a `ScrollContainer` is nested in another
`ScrollContainer`, now the focus border is drawn using an internal
`PanelContainer`.
2025-04-14 17:51:43 -03:00
aaronp64 ecf63dd079 Optimize Array min/max methods
Updated Array::min and Array::max to not copy Variants for comparison, and store index instead of copying each time new min/max is found.
2025-04-14 15:40:06 -04:00
Mike Precup 6b9d67a547 Search custom types when filtering on type in the SceneTree dock 2025-04-14 10:29:49 -07:00
smix8 c901f39cda Remove no longer needed link polygons from NavMapBuilder
Removes no longer needed link polygons from NavMapBuilder.
2025-04-14 17:32:55 +02:00
Anish Mishra 5f9fdd7071 Android Editor: Add new actions and enhancements to TouchActionsPanel
- The panel’s layout and position are now saved and restored across projects and editor restarts.

- Toggle buttons for Ctrl, Shift, and Alt keys have been added to support actions that require holding down these keys, such as Ctrl for multi-selection.

- Additional action buttons have been introduced: Cut, Copy, and Paste.

- Some UI polish.
2025-04-14 20:43:13 +05:30
Pāvels Nadtočajevs 501c64a12f Remove auto misuse cases. 2025-04-14 16:54:57 +03:00
Pāvels Nadtočajevs 4afeca3bcf Replace global oversampling with overrideable per-viewport oversampling. 2025-04-14 13:43:09 +03:00
Pāvels Nadtočajevs 7dc8daf176 [FileSystemList] Fix edit popup not accounting scroll position. 2025-04-14 12:11:15 +03:00
kobewi ac2179c546 Queue hover update when creating TreeItem 2025-04-14 10:46:03 +02:00
Pāvels Nadtočajevs df321eb135 [Polygon2DEditor] Add tool to automatically move center of gravity to origin. 2025-04-14 08:51:25 +03:00
Aaron Franke 8459f4cdaf Implement KHR_node_visibility in the GLTF module 2025-04-13 13:42:46 -07:00
MewPurPur 6a19128a1a Improve get_cursor_shape() documentation 2025-04-13 20:11:46 +03:00
Paul Joannon 88191b0b15 Fix extraction of C# default property values when negative 2025-04-13 17:57:20 +02:00
Marc Gilleron ab36db2cfa Print Godot version when an extension is found to be incompatible 2025-04-13 14:14:23 +02:00
loki7 23a2481abc Fix LSP not returning expected localization for API docs. 2025-04-13 19:51:16 +08:00