Commit Graph

569 Commits

Author SHA1 Message Date
Thaddeus Crews c3fdf82602 Merge pull request #117892 from jaydensipe/debugger-object-id-no-more
Use class name instead of Object ID in `Debugger`
2026-04-01 18:10:09 -05:00
Thaddeus Crews 9ced6369bd Merge pull request #117867 from RgeditV1/fix-some-stuff
Add `node name` to `EditorDebuggerInspector`
2026-04-01 18:10:06 -05:00
Thaddeus Crews 480350c09e Merge pull request #115390 from ryevdokimov/float-debugger
Allow debugger dock to float
2026-04-01 12:55:14 -05:00
Rgeditv1 5ddc922f4a feat: Display Node name in the remote debugger inspector title for single selected Node objects. =)
Signed-off-by: Rgeditv1 <rgeditv1@protonmail.com>
2026-03-30 13:56:56 -04:00
Jayden Sipe 8331515457 Use class name instead of Object ID in Debugger 2026-03-27 20:23:38 -04:00
StarryWorm 4ae336740d Add missing resource_*.h includes
Add missing `resource_importer.h` includes
Add missing `resource_loader.h` includes
Add missing `resource_saver.h` includes
2026-03-27 07:03:39 -04:00
Lukas Tenbrink 05c33acbb1 Make memnew(RefCounted) return Ref, to force callers to take ownership of it through a reference. 2026-03-18 20:34:08 +01:00
Thaddeus Crews ce4dec9137 Merge pull request #117382 from uoslider-wq/profiler-fix-bug-CPU-excessive-usage
Profiler: Fix for graph using excessive CPU
2026-03-18 11:43:31 -05:00
Thaddeus Crews 3e051d8fe1 Merge pull request #116818 from Goldenlion5648/expand-to-selected-fix
Make selecting node in remote expand tree
2026-03-18 11:43:23 -05:00
Rémi Verschelde 005e054245 Remove unused includes in editor with clangd-tidy
Also includes the few changes flagged in `main`.
2026-03-15 20:47:05 +01:00
Thaddeus Crews f8a479fde9 Merge pull request #117393 from KoBeWi/hasn't_main_screen
Remove redundant `_has_main_screen()` overrides
2026-03-13 12:14:04 -05:00
Jayden Sipe 7608e3ccb0 Support folding, groups and subgroups in Remote Scene Inspector 2026-03-13 10:49:23 -04:00
kobewi 9a0c0bf757 Remove redundant _has_main_screen() overrides 2026-03-13 13:10:09 +01:00
uoslider-wq bade9537c4 Profiler: Fix for graph using excessive CPU 2026-03-12 17:06:27 -07:00
Goldenlion5648 679f501b33 make selecting node in remote expand tree 2026-03-10 19:04:48 -04:00
Thaddeus Crews 5134bdb39e Merge pull request #115842 from Arbee4ever/lsp-log-startup-errors
LSP: log startup Errors
2026-03-04 14:32:35 -06:00
Thaddeus Crews 371282b28e Merge pull request #92984 from adamscott/reveal-me
Customize the file manager label for each platform
2026-03-04 11:20:31 -06:00
Rémi Verschelde eabb9a63d4 Rename callable_method_pointer.h to callable_mp.h and include it explicitly
This allows removing it from `class_db.h`, significantly reducing the amount of files
that include it transitively.

Also includes some include cleanup in `control.h` and `rich_text_label.h` done while
ensure they don't depend on `callable_mp`.
2026-03-04 16:23:23 +01:00
Rémi Verschelde 727b06a79f Move ProcessID typedef out of OS
This allows decoupling a number of files from `os.h`.
2026-03-04 15:00:45 +01:00
Rémi Verschelde 765362b033 Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
Rémi Verschelde f332faf46b Explicitly include core/os/os.h where used 2026-03-04 09:54:10 +01:00
Rémi Verschelde 8c0f175c94 Decouple RenderingServer from as much of the codebase as possible
Notably decouples it from:
- AccessibilityServer
- DisplayServer
- Viewport
- Window
2026-03-03 12:48:07 +01:00
Adam Scott f441172719 Customize the file manager for each platform 2026-03-02 09:42:13 -05:00
arbee4ever 1cf8691438 LSP: log startup Errors 2026-03-01 09:56:49 +01:00
kobewi 1b543e85cf Reorganize interface/editor setttings 2026-02-27 22:25:59 +01:00
Thaddeus Crews e380a41752 Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
Thaddeus Crews 9986486242 Merge pull request #116790 from jaydensipe/debugger-skip-the-groups
Hide property groups from the "Members" section in Debugger
2026-02-26 08:15:22 -06:00
Jayden Sipe 23edf0d4d9 Hide property groups from the "Members" section in debugger 2026-02-25 22:02:49 -05:00
Rémi Verschelde 462f31801d Decouple RasterizerDummy from RenderingServer and DisplayServer
Also move some Extension classes to a separate file to avoid including gdvirtual
unnecessarily.
2026-02-25 20:17:28 +01:00
Pablo Andres Fuente 59c9e27119 Fix mute button after pausing and stopping
Fixes #116127

The problem was that an internal variable was not being reset correctly
when the game was stopped.
2026-02-20 10:31:51 -03:00
Yufeng Ying 37164e28f0 Remove typed_dictionary.h include 2026-02-19 13:28:06 +08:00
Thaddeus Crews e1c8e6cfb6 Merge pull request #108208 from YeldhamDev/remote_class_name_fix
Show custom class name in the remote inspector
2026-02-16 10:19:26 -06:00
Thaddeus Crews 481b6fcf66 Merge pull request #115761 from jinyangcruise/fix_debugger_error_log_time_trimed
Fix debugger error log time gets trimmed.
2026-02-13 07:40:27 -06:00
Thaddeus Crews 9ecd611b51 Merge pull request #115928 from Naros/fix-typed-dictionary-types
Debugger: Fix typed dictionary hint string
2026-02-06 08:17:53 -06:00
Thaddeus Crews 7cdd322fb9 Merge pull request #113351 from DexterFstone/Add-context-menu-to-the-Video-RAM
Add context menu to the Video RAM tab of the Debugger bottom panel
2026-02-06 08:17:46 -06:00
Dexter 3f40ff020c Add context menu to the Video RAM tab of the Debugger bottom panel 2026-02-06 10:18:14 +03:30
Chris Cranford 9cba4ab7ab Fix typed dictionary hint string 2026-02-05 18:44:49 -05:00
Robert Yevdokimov 658a2371e6 Allow debugger dock to float 2026-02-03 10:14:56 -05:00
jinyangcruise a3da1dd340 fix debugger error log time is trimed. 2026-02-02 21:37:41 +08:00
Lukas Tenbrink 1d840aae3a Remove sky.h include from environment.h, to speed up compile time. 2026-01-30 00:05:55 +01:00
Michael Alexsander 6862edcede Move RuntimeNodeSelect to its own files 2026-01-29 11:02:25 -03:00
Thaddeus Crews c5ab7727fa Merge pull request #114323 from snowfrogdev/monospace-font-in-debugger-errors-tab
Tree: Add per-cell `autowrap_trim_flags` to TreeItem
2026-01-28 12:26:56 -06:00
Rémi Verschelde dc1a92b9a2 Revert "Always stop script debugger when stopping game"
This reverts commit d1a5d9da3e.

This unfortunately breaks the DAP.

Fixes #115188.
2026-01-21 15:31:03 +01:00
Rémi Verschelde 9009a6636c Merge pull request #114366 from KoBeWi/uh
Add EditorDock's own DockSlot enum
2026-01-07 01:41:50 +01:00
kobewi 9f96d2199d Add EditorDock's own DockSlot enum 2026-01-02 13:16:23 +01:00
Krzysztof Biegański d1a5d9da3e Always stop script debugger when stopping game 2025-12-30 19:50:14 +01:00
Philippe Vaillancourt e046830c50 Tree: Add per-cell autowrap_trim_flags to TreeItem
The Debugger Errors tab previously displayed ASCII art diagnostic output
(like Rust/Elm-style error messages) incorrectly because the Tree widget
hardcoded space trimming flags, causing leading spaces on wrapped lines
to be trimmed and breaking alignment.

This adds a per-cell `autowrap_trim_flags` property to TreeItem, following
the pattern used by Label and RichTextLabel. The debugger errors tab now
disables trim flags and uses the same monospace font as the Output panel,
ensuring proper alignment of structured error messages.
2025-12-24 15:28:15 -05:00
Miguel de Icaza 27100c7d39 Fix potential DAP crash at startup
Crash seen in the wild on Xogot with telemetry.
2025-12-19 16:26:20 +01:00
Rémi Verschelde c5aff61301 Merge pull request #114054 from YeldhamDev/its_hinting_time
Add and adjust more scroll hints in the editor
2025-12-17 22:27:19 +01:00
Rémi Verschelde 789bdbd25d Merge pull request #113773 from KoBeWi/built_in_error_opener_now_in_godot
Fix opening errors from built-in scripts
2025-12-17 22:27:02 +01:00