StarryWorm
4ae336740d
Add missing resource_*.h includes
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Add missing `resource_importer.h` includes
Add missing `resource_loader.h` includes
Add missing `resource_saver.h` includes
2026-03-27 07:03:39 -04:00
Rémi Verschelde
005e054245
Remove unused includes in editor with clangd-tidy
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Also includes the few changes flagged in `main`.
2026-03-15 20:47:05 +01:00
Rémi Verschelde
2dd1f4ef60
Decouple node.h from scene_tree.h, minimize its other includes
2026-03-05 13:54:46 +01:00
Rémi Verschelde
eabb9a63d4
Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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This allows removing it from `class_db.h`, significantly reducing the amount of files
that include it transitively.
Also includes some include cleanup in `control.h` and `rich_text_label.h` done while
ensure they don't depend on `callable_mp`.
2026-03-04 16:23:23 +01:00
Thaddeus Crews
e380a41752
Style: Add class_db.h includes explicitly
2026-02-26 15:50:28 -06:00
Thaddeus Crews
ad4c2c3da8
Merge pull request #116097 from KoBeWi/but_who_will_validate_validation_panel
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Fix auto-translation of EditorValidationPanel
2026-02-18 17:28:30 -06:00
Thaddeus Crews
1e12317895
Merge pull request #115646 from Ivorforce/list-explicit-copy
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Change `List` copy constructor from implicit to explicit.
2026-02-16 15:02:34 -06:00
kobewi
e0225265b4
Fix auto-translation of EditorValidationPanel
2026-02-09 13:52:42 +01:00
Lukas Tenbrink
7072a9a874
Change List copy constructor from implicit to explicit.
2026-01-30 18:58:42 +01:00
kobewi
f7b9703cbd
Use actual class names in resource type hints
2026-01-29 21:07:56 +01:00
kobewi
c1cc178a82
Make EditorFileDialog inherit FileDialog
2025-12-02 12:30:51 +01:00
Aaron Franke
d6d60845fe
Separate visual shader code out of shader editor plugin and dialog
2025-11-20 10:49:18 -08:00
Aaron Franke
e26e96df4b
Cleanup some things in shader editor code
2025-10-24 19:57:39 -07:00
A Thousand Ships
f11aff3841
Editor: Restructure editor code
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Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00