Rémi Verschelde
eabb9a63d4
Rename callable_method_pointer.h to callable_mp.h and include it explicitly
...
This allows removing it from `class_db.h`, significantly reducing the amount of files
that include it transitively.
Also includes some include cleanup in `control.h` and `rich_text_label.h` done while
ensure they don't depend on `callable_mp`.
2026-03-04 16:23:23 +01:00
Thaddeus Crews
e380a41752
Style: Add class_db.h includes explicitly
2026-02-26 15:50:28 -06:00
kobewi
f7b9703cbd
Use actual class names in resource type hints
2026-01-29 21:07:56 +01:00
Lukas Tenbrink
985e6178b4
Remove extraneous includes from texture.h.
2025-10-10 18:39:16 +02:00
Aaron Franke
9fbf5808a0
Rename server "free" functions to "free_rid" to match exposed API
2025-09-30 16:52:25 -07:00
kobewi
34b485d62b
Remove empty constructors and destructors from scene/
2025-05-06 14:46:54 +02:00
kobewi
413c11357d
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
kobewi
0e8f90f4c8
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
kobewi
de4a3fa151
Unify and streamline connecting to Resource changes
2023-07-17 19:35:57 +02:00
Hendrik Brucker
7e21eb7e00
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00