Commit Graph

10 Commits

Author SHA1 Message Date
Rémi Verschelde 2dd1f4ef60 Decouple node.h from scene_tree.h, minimize its other includes 2026-03-05 13:54:46 +01:00
Rémi Verschelde eabb9a63d4 Rename callable_method_pointer.h to callable_mp.h and include it explicitly
This allows removing it from `class_db.h`, significantly reducing the amount of files
that include it transitively.

Also includes some include cleanup in `control.h` and `rich_text_label.h` done while
ensure they don't depend on `callable_mp`.
2026-03-04 16:23:23 +01:00
Thaddeus Crews e380a41752 Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
Rémi Verschelde f5a290ac46 Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
A number of headers in the codebase included `rendering_server.h` just for
some enum definitions. This means that any change to `rendering_server.h` or
one of its dependencies would trigger a massive incremental rebuild.

With this change, we decouple a number of classes from `rendering_server.h`,
greatly speeding up incremental rebuilds for that area.

On my machine, this reduces incremental compilation time after an edit of
`rendering_server.h` by 60s (from 2m57s).
2026-02-25 19:43:03 +01:00
Thaddeus Crews 9196d6b372 Merge pull request #108875 from ThatNerdNxtDoor/master
Properly update region editor window when undoing changes to `region_rect`
2026-02-23 11:58:35 -06:00
ThatNerdNxtDoor 5127c71cb3 Region Editor Window Properly Updates When Undoing Changes to region_rect
A commit that addresses #108519 by allowing the editor dialogue window to listen for the `item_rect_changed` signal from the attached CanvasItem.

Region Editor Window Properly Updates When Undoing Changes to `region_rect`

A basic fix for #108519 by allowing the editor dialogue window to listen for the `item_rect_changed` signal from the attached CanvasItem.

Region Editor Window Properly Updates When Undoing Changes to `region_rect`

A commit that addresses #108519 by allowing the editor dialogue window to listen for the `item_rect_changed` signal from the attached CanvasItem.

Region Editor Window Properly Updates When Undoing Changes to `region_rect`

A commit that addresses #108519 by allowing the editor dialogue window to listen for the `item_rect_changed` signal from the attached CanvasItem.

Region Editor Window Properly Updates When Undoing Changes to `region_rect`

A basic fix for #108519 by allowing the editor dialogue window to listen for the `item_rect_changed` signal from the attached CanvasItem.

Region Editor Window Properly Updates When Undoing Changes to `region_rect`

A commit that addresses #108519 by allowing the editor dialogue window to listen for the `item_rect_changed` signal from the attached CanvasItem.
2026-01-19 16:30:33 -05:00
kleonc 6c57ce7a05 Allow maximizing sprite related dialogs 2025-12-02 18:47:05 +01:00
Michael Alexsander 40ff060958 Fix "Region Editor" stuck in drag state when closing 2025-10-10 20:03:38 -03:00
Haoyu Qiu 5593ac4e3b Fix some inspector action buttons not updating icon when theme changes 2025-08-04 15:30:36 +08:00
A Thousand Ships f11aff3841 Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00