Commit Graph

955 Commits

Author SHA1 Message Date
Rémi Verschelde 970f8236b5 Merge pull request #117733 from KoBeWi/autranslator_localized_(i.e._at_location)
Add `_get_tooltip_auto_translate_mode_at()` to Control
2026-03-23 22:36:15 +01:00
kit 94c2707a8b Fix WindowWrapper leaking all key inputs to parent 2026-03-23 16:58:42 -04:00
kobewi 0d220b35a5 Add _get_tooltip_auto_translate_mode_at() to Control 2026-03-22 17:56:46 +01:00
Pāvels Nadtočajevs cdcb208eb9 [Viewport] Add option to inherit parents texture filter/repeat, use it for popups. 2026-03-11 15:06:47 +02:00
Rémi Verschelde 18edfa5245 Explicitly include scene_tree.h where used
Pre-requisite before removing `scene_tree.h` from `node.h`
which has cascading consequences on most of the codebase.
2026-03-05 10:43:25 +01:00
Rémi Verschelde eabb9a63d4 Rename callable_method_pointer.h to callable_mp.h and include it explicitly
This allows removing it from `class_db.h`, significantly reducing the amount of files
that include it transitively.

Also includes some include cleanup in `control.h` and `rich_text_label.h` done while
ensure they don't depend on `callable_mp`.
2026-03-04 16:23:23 +01:00
Rémi Verschelde 765362b033 Explicitly include core/config/engine.h where used 2026-03-04 10:17:10 +01:00
Rémi Verschelde 8c0f175c94 Decouple RenderingServer from as much of the codebase as possible
Notably decouples it from:
- AccessibilityServer
- DisplayServer
- Viewport
- Window
2026-03-03 12:48:07 +01:00
Rémi Verschelde a447ac95ec Move DisplayServer enums and typedefs to DisplayServerEnums
This will allow decoupling `display_server.h` from a number of headers in the
codebase which only require those enums and not all the DisplayServer API.
2026-03-03 12:44:02 +01:00
Thaddeus Crews e380a41752 Style: Add class_db.h includes explicitly 2026-02-26 15:50:28 -06:00
Thaddeus Crews 861d74c09d Merge pull request #115799 from BastiaanOlij/add_view_count_to_viewport
Add view count support to Viewport
2026-02-26 08:15:13 -06:00
Bastiaan Olij f3a815238b Add view count support to Viewport 2026-02-26 12:37:21 +11:00
Rémi Verschelde a3cb56dd38 Decouple RenderingServer from XR/OpenXR headers
Move BlitToScreen to RenderingServerTypes.
2026-02-25 20:17:23 +01:00
Rémi Verschelde f5a290ac46 Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
A number of headers in the codebase included `rendering_server.h` just for
some enum definitions. This means that any change to `rendering_server.h` or
one of its dependencies would trigger a massive incremental rebuild.

With this change, we decouple a number of classes from `rendering_server.h`,
greatly speeding up incremental rebuilds for that area.

On my machine, this reduces incremental compilation time after an edit of
`rendering_server.h` by 60s (from 2m57s).
2026-02-25 19:43:03 +01:00
kobewi 6f86914f55 Cleanup _validate_property() implementations 2026-02-23 15:05:25 +01:00
Rémi Verschelde 1c12d2c36e Tidy up includes in scene/main and scene/debugger 2026-02-19 15:09:29 +01:00
kobewi f7b9703cbd Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
Nintorch eb019511ed Optimize files that #include input.h header 2026-01-28 14:21:00 +05:00
Adam Scott 263589497b Add non-public {Line,Text}Edit::_set_text()
- [Web] Fix "Enter" not triggering LineEdit submits.

Co-authored-by: Marwen Azouzi <marwen.azouzi@datadoghq.com>
2026-01-01 12:00:52 +01:00
Rémi Verschelde 43f966772d Merge pull request #112712 from bruvzg/mo_e
Use event position for mouse over when event come from the same window.
2025-12-18 14:23:48 +01:00
David Snopek fc92ce3e7f Use RequiredParam/RequiredResult in some high value places 2025-12-02 10:44:12 -06:00
Thaddeus Crews 5ff7a9e793 Merge pull request #112031 from bruvzg/vm_os_f
Fix embedded window frame oversampling, fix DPITexture using uninitialized size in some conditions.
2025-11-25 09:52:24 -06:00
Pāvels Nadtočajevs 179d1b763b Use safe ObjectID for mouse over controls. 2025-11-18 20:18:12 +02:00
Thaddeus Crews 462a8d65bf Merge pull request #110162 from bruvzg/m_cli
Fix out of control area mouse events crash, if nothing have mouse focus.
2025-11-18 08:25:46 -06:00
Thaddeus Crews 7d5034c50a Merge pull request #108507 from dementive/optimize-scene-tree-groups
Optimize scene tree groups
2025-11-14 14:22:57 -06:00
Pāvels Nadtočajevs a6f6d7118e Use event position for mouse over when event come from the same window. 2025-11-13 08:26:11 +02:00
Michael Alexsander e32b9274a3 Fix UI focus being shown when it shouldn't 2025-11-03 17:00:05 -03:00
Pāvels Nadtočajevs 15279f769d Fix embedded window frame oversampling, fix DPITexture using uninitialized size in some conditions. 2025-10-25 17:23:45 +03:00
hannes 89aa5137b8 add gui_drag_threshold for viewports 2025-10-24 19:01:25 +02:00
Thaddeus Crews 201eed7129 Merge pull request #94488 from Alex2782/fix_create_folder_94446
Fix `exclusive` child window
2025-10-21 19:09:30 -05:00
Thaddeus Crews e870cd911b Merge pull request #110895 from Giganzo/input-focus
Add setting for when to show the focus state for mouse input
2025-10-21 19:09:25 -05:00
Alex 4523514123 Fix 'exclusive' child window 2025-10-20 14:55:32 +02:00
Lanza 80ce18918e fix: compilation errors when disable_xr=yes 2025-10-15 09:09:43 +08:00
Giganzo e384085ca1 Add setting for when to show the focus state for mouse input 2025-10-07 14:26:14 +02:00
Mounir Tohami 9894256e3a More XR disable for Viewport and export. 2025-10-06 20:15:07 +03:00
Thaddeus Crews 38af23a654 Merge pull request #89409 from aaronfranke/server-folders
Move server files into their subfolders
2025-10-03 12:01:00 -05:00
Aaron Franke e2dd60b5f8 Group together 2D camera override functions 2025-10-02 13:21:44 -07:00
Mounir Tohami d9af8e0acc Fix Camera2D editor override and 2D debug templates. 2025-10-02 13:52:29 +03:00
Aaron Franke 3d1c9fd5de Move server files into their subfolders 2025-09-30 19:39:39 -07:00
Aaron Franke 9fbf5808a0 Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
Thaddeus Crews d86123870b Merge pull request #52285 from rxlecky/camera-override-cleanup
Clean up and simplify camera override API
2025-09-30 18:35:11 -05:00
Thaddeus Crews 1f5d8a39cb Merge pull request #110520 from m4rr5/fix_vrs_modes_list
Fix Viewport VRS Mode property listing unimplemented Depth buffer option
2025-09-23 12:08:49 -05:00
Michael Alexsander aeb3a45c97 Hide Control focus when given via mouse input 2025-09-19 13:43:29 -03:00
Thaddeus Crews f27f917d32 Merge pull request #107955 from lodetrick/mouse-signals
Fix `mouse_entered` and `mouse_exited` Signals being emitted too early
2025-09-19 09:17:04 -05:00
Marcel Offermans 7d09e4a428 Fixes #110519 by removing the 'Depth buffer' option that is not present in the back-end. 2025-09-14 21:04:05 +02:00
Thaddeus Crews bfe246c2af Merge pull request #90922 from YeldhamDev/so_many_popupmenu_bugs
Fix wrong tooltip behavior in `PopupMenu`s that have styles  with top borders
2025-09-01 12:25:43 -05:00
Pāvels Nadtočajevs 2273c10a84 Fix out of control area mouse events crash, if nothing have mouse focus. 2025-09-01 14:56:13 +03:00
rxlecky 02e1919514 Cleanup and simplify camera override API
- Harmonise the camera override 2D and 3D APIs
- Switch to using Camera2D/3D nodes to provide override functionality. This makes for simpler code, gets rid of much of copy-pasted camera code and makes code that relies on current viewport camera such as VisibleOnScreenNotifiers and object picking work out of the box.
- Make camera override code only accesible within DEBUG_ENABLED builds
2025-08-31 15:34:46 +02:00
Hugo Locurcio eecfdbdd7d Add missing range hint to Viewport.oversampling_override in the editor 2025-08-29 17:41:35 +02:00
Pāvels Nadtočajevs 10e11ec87f Rename SVGTexture to DPITexture. 2025-08-21 11:39:16 +03:00