Rémi Verschelde
eabb9a63d4
Rename callable_method_pointer.h to callable_mp.h and include it explicitly
...
This allows removing it from `class_db.h`, significantly reducing the amount of files
that include it transitively.
Also includes some include cleanup in `control.h` and `rich_text_label.h` done while
ensure they don't depend on `callable_mp`.
2026-03-04 16:23:23 +01:00
Thaddeus Crews
e380a41752
Style: Add class_db.h includes explicitly
2026-02-26 15:50:28 -06:00
Lukas Tenbrink
a6adb12240
Remove message_queue.h include from object.h.
2026-02-20 00:27:41 +01:00
kobewi
f7b9703cbd
Use actual class names in resource type hints
2026-01-29 21:07:56 +01:00
Lukas Tenbrink
985e6178b4
Remove extraneous includes from texture.h.
2025-10-10 18:39:16 +02:00
Aaron Franke
9fbf5808a0
Rename server "free" functions to "free_rid" to match exposed API
2025-09-30 16:52:25 -07:00
Thaddeus Crews
ad40939b6f
Core: Replace C math headers with C++ equivalents
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- Minor restructuring to ensure `math_funcs.h` is the central point for math functions
2025-04-16 15:49:02 -05:00
A Thousand Ships
a1846b27ea
Improve use of Ref.is_null/valid
...
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Pedro J. Estébanez
e6d930b31f
AnimatedTexture: Fix crash when loaded from a thread
2024-06-19 09:54:01 +02:00
Hendrik Brucker
7e21eb7e00
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00