Rémi Verschelde
cd8ee7d229
Merge pull request #116620 from QbieShay/qbe/rework-align-rotation
...
Improve options for orienting particles in space
2026-03-23 22:34:16 +01:00
Rémi Verschelde
7958080d65
Merge pull request #116220 from dsnopek/foveated-rendering-vulkan-subsampled-image
...
OpenXR: Allow using Vulkan subsampled images with foveated rendering
2026-03-23 22:34:11 +01:00
Rémi Verschelde
d7680230ae
Merge pull request #115108 from stuartcarnie/simplify_cluster_builder
...
Renderer: Simplify shader and cluster builder
2026-03-23 12:57:48 +01:00
Thaddeus Crews
0e8bd28a10
CI: Implement clangd-tidy as GitHub Action
2026-03-20 09:16:38 -05:00
Qbieshay
113ace0cd3
Add options for billboarding on GPUParticles3D
...
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2026-03-19 16:10:20 +01:00
Rémi Verschelde
98868393cc
Style: Enforce #include validation hook
2026-03-18 10:41:59 +01:00
Rémi Verschelde
e33e98a26f
Style: Apply clang-format grouping rules
2026-03-17 20:11:01 +01:00
Chaosus
e05ceb0e14
Restrict condition parsing in shader preprocessor
2026-03-17 16:13:38 +03:00
Rémi Verschelde
7795057e4b
Misc includes or modernize fixes found via clangd-tidy
2026-03-16 21:38:26 +01:00
Rémi Verschelde
6d309c858e
Remove unused includes in modules with clangd-tidy
2026-03-16 16:40:39 +01:00
Gaktan
c05c85581e
Fix Octahedral encoding special case when computing vertex skinning
...
Signed-off-by: Gaktan <Gaktan@users.noreply.github.com >
2026-03-13 20:18:46 +01:00
Thaddeus Crews
22a140486b
Merge pull request #117157 from Chaosus/shader_restrict_uncompatible_funcs
...
Restrict `textureGather` shader function in Compatibility mode
2026-03-12 09:03:33 -05:00
Thaddeus Crews
d7ed107cd8
Merge pull request #116852 from Chaosus/rendering_fix_texture_array
...
Fix repeating last valid texture in samplers array
2026-03-12 09:03:32 -05:00
Rémi Verschelde
e015e8bde4
Remove unused includes in core with clangd-tidy
2026-03-11 06:41:36 +01:00
Rémi Verschelde
f1d63278d7
Remove unused includes in servers with clangd-tidy
2026-03-10 21:42:23 +01:00
Yyf2333
282e4544b0
Split VariantCaster from binder_common.h
2026-03-10 17:59:33 +08:00
Thaddeus Crews
cc970e91e5
Merge pull request #116888 from Chaosus/shader_fix_struct
...
Allow using a struct name as a variable name in shaders
2026-03-09 15:18:11 -05:00
Chaosus
3085aaf924
Restrict textureGather shader function in Compatibility mode
2026-03-07 09:24:30 +03:00
mxtherfxcker
d5ebd33d72
Fix SDFGI ignoring visual layers of geometry instances
2026-03-06 12:35:16 -06:00
David Snopek
4d218bdeb7
OpenXR: Allow using Vulkan subsampled images with foveated rendered
2026-03-05 11:00:37 -06:00
StarryWorm
3cb2d376f8
Get rid of all unnecessary class_db.h includers
2026-03-04 17:40:05 -05:00
Thaddeus Crews
4296a0c158
Merge pull request #116752 from BastiaanOlij/cleanup_is_frustum
...
Clean up `is_frustum` projection code
2026-03-04 14:32:33 -06:00
Rémi Verschelde
eabb9a63d4
Rename callable_method_pointer.h to callable_mp.h and include it explicitly
...
This allows removing it from `class_db.h`, significantly reducing the amount of files
that include it transitively.
Also includes some include cleanup in `control.h` and `rich_text_label.h` done while
ensure they don't depend on `callable_mp`.
2026-03-04 16:23:23 +01:00
Rémi Verschelde
765362b033
Explicitly include core/config/engine.h where used
2026-03-04 10:17:10 +01:00
Rémi Verschelde
f332faf46b
Explicitly include core/os/os.h where used
2026-03-04 09:54:10 +01:00
Rémi Verschelde
8c0f175c94
Decouple RenderingServer from as much of the codebase as possible
...
Notably decouples it from:
- AccessibilityServer
- DisplayServer
- Viewport
- Window
2026-03-03 12:48:07 +01:00
Rémi Verschelde
a447ac95ec
Move DisplayServer enums and typedefs to DisplayServerEnums
...
This will allow decoupling `display_server.h` from a number of headers in the
codebase which only require those enums and not all the DisplayServer API.
2026-03-03 12:44:02 +01:00
Thaddeus Crews
1aaea38e7f
Merge pull request #111573 from StarryWorm/rm-class_db.h-from-resource.h
...
Core: remove `class_db.h` include from `resource.h`
2026-02-28 13:55:24 -06:00
Chaosus
9c3e52f38e
Allow using a struct name as a variable name in shaders
2026-02-28 15:08:00 +03:00
StarryWorm
357fa00a4a
rm class_db.h from resource.h
2026-02-27 19:08:29 -05:00
Thaddeus Crews
dd150a3823
Merge pull request #116413 from Chaosus/shader_fix_completion
...
Fixes for completion of shader preprocessor defines
2026-02-27 15:44:40 -06:00
Chaosus
205a1b0972
Fix repeating last valid texture in samplers array
2026-02-27 19:49:09 +03:00
Thaddeus Crews
e42575d23f
Merge pull request #113956 from allenwp/colour/remove-LinearToSRGB-clamping
...
Remove clamping from LinearToSRGB visual shader node.
2026-02-27 08:49:33 -06:00
DDarby-Lewis
bf326793ba
Editor additions for MipMaps and rd_textures
2026-02-27 08:38:13 -06:00
Thaddeus Crews
e380a41752
Style: Add class_db.h includes explicitly
2026-02-26 15:50:28 -06:00
Allen Pestaluky
dce001aee7
Remove clamping from LinearToSRGB visual shader node.
2026-02-26 11:49:26 -05:00
Thaddeus Crews
861d74c09d
Merge pull request #115799 from BastiaanOlij/add_view_count_to_viewport
...
Add view count support to Viewport
2026-02-26 08:15:13 -06:00
Bastiaan Olij
f3a815238b
Add view count support to Viewport
2026-02-26 12:37:21 +11:00
Rémi Verschelde
e3b60a1530
Move RenderingMethod::RenderInfo to RenderingServerTypes
...
Also move RS::scaling_3d_mode_type to RenderingServerEnums.
2026-02-25 20:17:28 +01:00
Rémi Verschelde
462f31801d
Decouple RasterizerDummy from RenderingServer and DisplayServer
...
Also move some Extension classes to a separate file to avoid including gdvirtual
unnecessarily.
2026-02-25 20:17:28 +01:00
Rémi Verschelde
671864fb05
Decouple TextureStorage from RenderingServer
...
By moving RS::TextureDetect(Roughness)Callback and RS::TextureInfo
to RenderingServerTypes.
2026-02-25 20:17:28 +01:00
Rémi Verschelde
cb9b4cff90
Decouple MeshStorage from RenderingServer
...
By moving RS::SurfaceData and RS::MeshInfo to RenderingServerTypes.
This notably allows removing RS dependency from `mesh.h`.
2026-02-25 20:17:28 +01:00
Rémi Verschelde
a85df7cc73
Minimize includes in renderer_compositor.h
2026-02-25 20:17:27 +01:00
Rémi Verschelde
0ce92073ae
Move RS::ShaderNativeSourceCode to RenderingServerTypes to reduce dependencies on RS
...
On my machine, this reduces incremental compilation time after an edit of
`rendering_server.h` by 1s, and paves the way for more decoupling in
rendering code.
2026-02-25 20:17:27 +01:00
Rémi Verschelde
f0a448540e
Misc dependency improvements for files depending on rendering_server.h
...
On my machine, this reduces incremental compilation time after an edit of
`rendering_server.h` by 3s.
2026-02-25 20:17:27 +01:00
Rémi Verschelde
25bfae8ff9
Remove RenderingServer::map_scaling_option_to_stretch_mode and cleanup boot splash code
...
Removes RS as a dependency in `project_settings.cpp` (which was a bug,
`core` shouldn't include `servers`). This doesn't have a big impact on
incremental rebuild time by itself.
Also move helper `get_splash_stretched_screen_rect` to RenderingServerTypes.
2026-02-25 20:17:27 +01:00
Rémi Verschelde
a3cb56dd38
Decouple RenderingServer from XR/OpenXR headers
...
Move BlitToScreen to RenderingServerTypes.
2026-02-25 20:17:23 +01:00
Rémi Verschelde
b144637ae1
Decouple RenderingServer from ServersDebugger
...
This one doesn't seem to have much impact on incremental rebuild time
after a change in `rendering_server.h`, but might still be worth it to
prevent future heavier coupling.
2026-02-25 19:43:04 +01:00
Rémi Verschelde
f5a290ac46
Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
...
A number of headers in the codebase included `rendering_server.h` just for
some enum definitions. This means that any change to `rendering_server.h` or
one of its dependencies would trigger a massive incremental rebuild.
With this change, we decouple a number of classes from `rendering_server.h`,
greatly speeding up incremental rebuilds for that area.
On my machine, this reduces incremental compilation time after an edit of
`rendering_server.h` by 60s (from 2m57s).
2026-02-25 19:43:03 +01:00
Thaddeus Crews
2adf91e71f
Merge pull request #114890 from allenwp/fix-spatial-scaler-debanding
...
Fix viewport debanding not working with spatial scalers.
2026-02-25 11:25:09 -06:00