Commit Graph

51458 Commits

Author SHA1 Message Date
Oğuzhan Eroğlu 2b8eb126b4 Quick fix: Crash when parsing invalid datetime string #60189 2022-04-15 23:30:34 +03:00
Casper Beyer beb7a9debe Prefer constant tags for constants 2022-04-16 00:21:05 +08:00
Rémi Verschelde 3639c27cf1 Merge pull request #60235 from TokageItLab/fix-value-track-blend
Fixed blending value track without RESET and TRS3D track with RESET
2022-04-15 09:09:27 +02:00
Rémi Verschelde 7032b111ce Merge pull request #60007 from aaronfranke/gds-op-adj-tr3d
GDScript: Rename OPCODE_TYPE_ADJUST_TRANSFORM to have a 3D suffix
2022-04-15 08:17:27 +02:00
ScottVMariotte c526ee6683 Replaced loops_current with end_loop 2022-04-14 18:18:00 -04:00
Rémi Verschelde 97a8d07857 Merge pull request #60241 from kleonc/navmap-reset-least_cost_id
`NavMap::get_path` Fix not resetting `least_cost_id`
2022-04-14 21:28:07 +02:00
Rémi Verschelde 7a4c203ce9 Merge pull request #60225 from YeldhamDev/popmenu_arrow_slim
Reduce width of arrow icons for the default theme in `PopupMenu`
2022-04-14 21:24:21 +02:00
kleonc 9ab69b89f8 NavMap::get_path Fix not resetting least_cost_id 2022-04-14 17:13:53 +02:00
Silc 'Tokage' Renew 0fe723a1ac Fixed value track blend animation without RESET 2022-04-14 19:01:00 +09:00
Rémi Verschelde 12cb05b304 Merge pull request #60227 from YeldhamDev/popmenu_sep_font
Add `font_separator` and related properties to `PopupMenu`
2022-04-14 10:22:56 +02:00
Michael Alexsander bab2f3c021 Add font_separator and related properties to PopupMenu 2022-04-13 23:46:35 -03:00
Michael Alexsander c088e2f416 Reduce width of arrow icons for the default theme in PopupMenu 2022-04-13 23:22:46 -03:00
Paulo Feodrippe a6f06d57dc Fix simulatenous touches for different touch types 2022-04-13 22:52:08 -03:00
nikitalita 6c00f8111d Fix binsary resource export 2022-04-13 16:33:44 -07:00
Rémi Verschelde 3b57c2ce6b Merge pull request #60221 from YeldhamDev/grid_toplevel_fix
Fix `GridContainer` not ignoring toplevel children
2022-04-14 00:33:52 +02:00
Rémi Verschelde 321213d863 Merge pull request #60220 from YeldhamDev/the_line_must_be_drawn_here
Fix and tweak labeled separator in `PopupMenu`
2022-04-14 00:15:23 +02:00
Rémi Verschelde c7922af4e5 Merge pull request #60203 from RedHeadphone/master
Fix Time.get_datetime_string_from_dict() does not validate input
2022-04-14 00:14:32 +02:00
Rémi Verschelde bd9ba4bd10 Merge pull request #60208 from Magorx/input-set-custom-mouse-cursor-fix
Added p_shape check to avoid engine crash in DisplayServer
2022-04-14 00:12:51 +02:00
Michael Alexsander 506d8ba526 Fix GridContainer not ignoring toplevel children 2022-04-13 18:09:51 -03:00
Rémi Verschelde 970debed93 Merge pull request #60177 from reduz/animation-library-import
Import scenes as AnimationLibrary
2022-04-13 22:47:54 +02:00
Rémi Verschelde 8ada85ef1d Merge pull request #60093 from TokageItLab/reset-blend
Make blend animation to use ResetTrack as default value
2022-04-13 22:46:45 +02:00
Michael Alexsander 59c3d4e17f Fix and tweak labeled separator in PopupMenu 2022-04-13 17:13:29 -03:00
Rémi Verschelde 8fee88947e Merge pull request #60213 from JFonS/fix_depth_state 2022-04-13 18:28:49 +02:00
Rémi Verschelde 312b70115a Merge pull request #60211 from timothyqiu/al-rename 2022-04-13 18:28:34 +02:00
Rémi Verschelde 853e651b28 Merge pull request #60209 from ConteZero/select_all_null 2022-04-13 18:17:52 +02:00
Rémi Verschelde d999116054 Merge pull request #60191 from novaplusplus/file-open-fix 2022-04-13 17:42:41 +02:00
Joan Fons 1270b542bb Fix depth pre-pass on all face cull modes
The default shadow material was used for depth rendering disregarding the cull mode of the original material. This commit adds a check so the default shadow material is only used when the original material has back-face culling.
2022-04-13 17:37:28 +02:00
Joan Fons 259e50f447 Fix regression in rasterizer state
Fixes a regression introduced by the color pass flags rework. The various rasterizer state structs were not being reset for each flag combination, which meant some state changes were wrongly applied to some flag combinations.
2022-04-13 16:21:40 +02:00
Haoyu Qiu bdfb3884ff Fix parameter validation when renaming in AnimationLibrary 2022-04-13 22:14:47 +08:00
ConteZero 6530e55f2d Fix select_all() crash in RichTextLabel 2022-04-13 15:41:34 +02:00
reduz 66009318e0 Import scenes as AnimationLibrary
Added the ability to import scenes as AnimationLibrary

* Completes implementation of https://github.com/godotengine/godot-proposals/issues/4296
* Helps if you want to export animations to a separate file (say a GLTF) to avoid re-importing/exporting them every time the model changes.
* Helps if you simply want to have animations using a dummy model, which can be shared across multiple models.

Creates a secondary scene importer used only for animations.

**NOTE**: A new flag for scene importer: EditorSceneFormatImporter.IMPORT_DISCARD_MESHES_AND_MATERIALS has been added, to hint importers that they should skip meshes and animations (and hence make importing faster). It is not implemented in any importer yet, this should be done in a separate PR.
2022-04-13 15:06:56 +02:00
nova++ 1a3cb23955 Fix "File must be opened" error with File.open() 2022-04-13 08:51:07 -04:00
KingCakeTheFruity 29a2809d21 Added p_shape check to avoid engine crush 2022-04-13 14:50:30 +03:00
Rémi Verschelde d27f60f0e8 Merge pull request #60199 from akien-mga/color-clarify-srgb-linear-conversions 2022-04-13 13:41:21 +02:00
Rémi Verschelde d1bb77076a Merge pull request #60004 from fire-forge/anim-loop-enum 2022-04-13 13:07:34 +02:00
Rémi Verschelde 383cac9d1e Merge pull request #59398 from Calinou/animation-track-editor-keyframe-draw-hover 2022-04-13 13:07:03 +02:00
Rémi Verschelde b06ac80f81 Merge pull request #60028 from LightningAA/Improve-Signal-Docs 2022-04-13 12:58:18 +02:00
Rémi Verschelde 668c498659 Merge pull request #60030 from KoBeWi/pewport 2022-04-13 12:57:21 +02:00
RedHeadphone 7e35af3dc3 validate input in Time.get_datetime_string_from_dict()
format fix

better fix to handle ERR_FAIL_COND_V_MSG return data type
2022-04-13 16:24:32 +05:30
Rémi Verschelde 9b89c07075 Merge pull request #60034 from Calinou/camera-allow-lower-size 2022-04-13 12:48:08 +02:00
Rémi Verschelde e44aa166f0 Merge pull request #60194 from V-Sekai/node_3d_gizmo_fix 2022-04-13 12:23:01 +02:00
Rémi Verschelde 0a158d7723 Merge pull request #60196 from bruvzg/fix_menu_kbd 2022-04-13 11:47:09 +02:00
Rémi Verschelde 46ef52162e Color: Rename to_srgb/to_linear to include base color space
This helps reduce confusion around sRGB <> Linear conversions by making
both input and output color spaces explicit.
2022-04-13 11:45:52 +02:00
Rémi Verschelde 8904731b8b Merge pull request #60012 from Sauermann/fix-collisionobject-canvas-doc 2022-04-13 09:27:56 +02:00
bruvzg 8b0761d1fd Fix sub-menu keyboard navigation. 2022-04-13 09:58:38 +03:00
Rémi Verschelde 43305c6b79 Merge pull request #60017 from timothyqiu/nav-server-free
Rename `NavigationServer`'s `free` method to `free_rid`
2022-04-13 08:33:18 +02:00
Rémi Verschelde 8432bf18e2 Merge pull request #60097 from V-Sekai/fix_triangle_mesh_selection
Rearrange TriangleMesh function to workaround MSVC compiler bug
2022-04-13 08:27:08 +02:00
SaracenOne 8fbed3d582 Rearrange TriangleMesh stack level incrementation to fix MSVC compiler optimization bug 2022-04-13 05:48:49 +01:00
SaracenOne f8cc2e054d Ensure gizmos are added to newly created Node3D-derivatives and silence error for attempting to create gizmos twice 2022-04-13 04:39:01 +01:00
Rémi Verschelde 895f2a21f4 Merge pull request #60081 from fire-forge/input-event-editor-fix
Redesign InputEvent editor and fix `Window.popup_centered()` rect calculation.
2022-04-12 23:46:56 +02:00