Commit Graph

609 Commits

Author SHA1 Message Date
Kasper Arnklit Frandsen 88a866fb5a Add separate timeline snapping control to Animation Editor 2024-09-02 15:57:50 +02:00
A Thousand Ships 5c9cd6a604 EditorHelpSearch improvements
* Adds all member types to empty search
* Nests hierarchy adding constructors, methods, operators, etc. under a
  nested entry to reduce clutter

Co-authored-by: MewPurPur <mew.pur.pur@gmail.com>
2024-08-28 18:32:21 +02:00
Rémi Verschelde db24ed4ead Merge pull request #94995 from Repiteo/scons/raw-cstrings
SCons: Add method to generate raw cstrings
2024-08-28 00:12:47 +02:00
Rémi Verschelde 5a61e10e09 Merge pull request #89265 from davthedev/spinbox-buttons-refactor
Improve SpinBox interaction, split arrows, add theme attributes
2024-08-27 16:54:39 +02:00
David Giardi e371587147 Improve SpinBox interaction, split arrows, add theme attributes 2024-08-23 18:21:20 +02:00
Kongfa Waroros cb2b4ea092 Improve AudioStreamPlayer icons 2024-08-19 02:07:32 +07:00
eobet da8e4a5b9e Make editor panel icons more discreet
The Godot panel icons in the main editor window is very "shouty".
In a dark theme, especially at 200% display scaling, it's a huge,
bright and shiny, near white flashlight in your eyes.

Also, not knowing what it was, I actually initially thought the icon
was missing or bugged, as it's just a white square!
2024-08-16 22:26:41 +02:00
Thaddeus Crews 0163705640 SCons: Add method to generate raw cstrings 2024-07-31 14:22:04 -05:00
Christian Kaiser 04f6435aa8 Fix AudioStreamPlayer icons, improve audio resource picker styling 2024-06-27 10:58:56 -03:00
Thaddeus Crews cc6dd8d02c Style: Optimize .svg files with svgo 2024-06-23 08:15:19 -05:00
passivestar 2cd0f3584d Fix EditorProperty spacing 2024-06-12 18:02:24 +04:00
Jakub Marcowski d9f8ef68df Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00
Rémi Verschelde 15a888712d Merge pull request #92116 from RadiantUwU/new_audio_icons
Change the AudioStreamPlayer icons to be clearer.
2024-05-20 17:06:58 +02:00
Radiant b20d7afa53 Change the AudioStreamPlayer icons to be more clear.
Co-authored-by: mieldepoche <mieldepoche@users.noreply.github.com>
2024-05-19 19:32:52 +03:00
Christian Kaiser d3160c3a90 Fix FileBrowse and FolderBrowse icon style fill not getting replaced
The color replacing code in the icon loader only works with the fill/stroke/stop-color properties and not with colors defined inside the style attribute. This changes the SVG files to use that instead.
2024-05-10 23:46:09 -03:00
K. S. Ernest (iFire) Lee f9b488508c Add PackedVector4Array Variant type
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-05-03 00:58:27 +02:00
Rémi Verschelde bffaa98b13 Merge pull request #90645 from Malcolmnixon/unified-xr-trackers
Rework XR Trackers to have a common ancestor
2024-04-22 12:52:07 +02:00
Malcolm Nixon 823ae7b3fa Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
Jeronimo Schreyer c3bc768d64 Make Advanced Import lights more like the mesh and material editors
Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2024-04-16 10:15:25 -07:00
Silc Lizard (Tokage) Renew 04dd299cba Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB 2024-04-05 01:28:26 +09:00
Rémi Verschelde d2bd818f46 Merge pull request #90080 from bruvzg/color_title_logo
[Project Manager] Replace title bar logo with color variant.
2024-04-04 17:09:20 +02:00
Hendrik Brucker a81561cbd9 Add GraphFrame and integrate it in VisualShader 2024-04-04 15:11:00 +02:00
Rémi Verschelde 8516304b82 Merge pull request #89847 from GreenCrowDev/missing-bezier-handles
UX and stability improvements for `Path3D` node
2024-04-04 14:31:49 +02:00
Gilles Roudière 3cd4b2859c Expose TileMapLayer 2024-04-03 11:02:34 +02:00
bruvzg 364f90512d [Project Manager] Replace titlebar logo with color variant. 2024-03-31 21:35:43 +03:00
matricola787 5c83d14698 UX and stability improvements for Path3D node 2024-03-25 16:51:37 +01:00
Rémi Verschelde 3e27d477ff Merge pull request #89711 from MewPurPur/fix-godot-logo
Fix a pixel misalignment in the blue robot logo
2024-03-24 01:22:37 +01:00
MewPurPur 35a569478f Follow up to blue robot icons optimization 2024-03-20 15:28:57 +02:00
Hilderin b46d0a6ea8 Add auto focus timeline and bezier scale on animation editor
Add a button at the bottom of the animation editor that change the zoom based on the animation length and the bezier scale based on the values and handles of the displayed tracks. The icon and the tooltip of the button change depending if the bezier editor is displayed or not.

Some refactor was made in animation_track_editor.cpp to remove code duplication with the visibility check of the tracks.

This should help with the issue #85826
2024-03-19 21:01:15 -04:00
Rémi Verschelde 6ba0179682 Merge pull request #64488 from reduz/interactive-music-take3
Add interactive music support
2024-03-13 14:32:21 +01:00
Juan Linietsky 43b78cd2ad Add interactive music support
This PR adds 3 types of audio streams used for interactive music support.

* AudioStreamInteractive: Allows setting several sub-streams and transition between them with many options.
* AudioStreamPlaylist: Allows sequential or shuffled playback of a list of streams.
* AudioStreamSynchronized: Allows synchronous playback of several streams, the volume of each can be controlled.

Theese three stream types can be combined to create complex, layered interactive music and transitions between them, similar to software such as WWise.
2024-03-12 21:54:59 +01:00
Adam Scott 44d3ce2c11 Add browse folder and browse file icons 2024-03-12 09:57:59 -04:00
Thaddeus Crews 5a6e3cbcb0 SCons: Remove run_in_subprocess dependency 2024-03-11 13:20:09 -05:00
Thaddeus Crews fb299d0fb1 SCons: Ensure with statement where applicable 2024-03-10 12:57:57 -05:00
Thaddeus Crews d9fa40f2df Enforce \n eol for Python writes
• Ensure utf-8 encoding if previously unspecified
2024-03-09 14:29:24 -06:00
Rémi Verschelde 1a9c0ee5fe Merge pull request #87391 from markdibarry/new_node_parallax_2d
Add new Parallax2D node
2024-03-04 13:33:09 +01:00
markdibarry a62870956a Add new Parallax2D node 2024-03-03 15:46:40 -05:00
Thaddeus Crews 0ce9b6fd1d Add two new COMSTR environment variables 2024-03-01 12:44:03 -06:00
Adam Scott fd3666298c Add create folder icon 2024-02-26 09:04:24 -05:00
bruvzg 8da36031e4 Implement support for application status indicators (tray icons). 2024-02-13 15:59:35 +02:00
Yuri Sizov bac037b1e0 Improve the project manager UI 2024-01-30 17:52:01 +01:00
Gilles Roudière 48bed5050b Make TileMapLayers extend Node2D and work as children of TileMap 2024-01-17 16:05:50 +01:00
Yuri Sizov dc3b07e551 Introduce editor theme spacing presets
This change adds a new editor setting related to theming
which controls base and additional spacing used in the
generated editor theme. These values can also be changed
manually by the user to customize their experience.

Limited effort was applied to make sure both Compact and
Spacious presets work and look fine, but further tuning
and adjustments are totally expected. Some controls will
require layout changes or additional fixes to their constants.
2024-01-16 11:57:45 +01:00
Yuri Sizov 95b27fe8c7 Reorganize code related to editor theming
This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.

Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.

All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
Rémi Verschelde 1aa03f7701 Merge pull request #81044 from MewPurPur/add-physics-material-icon
Add PhysicsMaterial icon
2024-01-04 14:24:54 +01:00
Yuri Sizov 13d34d6a2b Merge pull request #85923 from Calinou/editor-filesystem-dock-add-open-in-terminal
Add a editor FileSystem dock action to open a terminal in selected folder
2023-12-22 17:19:53 +01:00
kobewi ce9fec9b4d Improve editing of min/max particle properties 2023-12-20 06:31:08 +01:00
Hugo Locurcio 0e97acff84 Add a editor FileSystem dock action to open a terminal in selected folder
This is useful to enter some commands without having to open a separate
terminal and `cd` to the project folder.
2023-12-19 15:04:02 +01:00
Yuri Sizov 7aae85edfd Merge pull request #84845 from DarkMessiah/tree-disabled-checkbox
Implement disabled state for Checkbox in Tree
2023-12-19 13:01:25 +01:00
Yuri Sizov 8f33b4e83a Merge pull request #84882 from Invertex/select-instance-asset
Add "Show In FileSystem" to the Scene hierarchy right-click
2023-12-14 17:38:30 +01:00