Thaddeus Crews
4a9684b0ff
Merge pull request #117537 from allenwp/remove-10-bit-vulkan-swapchain-formats
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Remove unnecessary Vulkan swap chain formats.
2026-04-10 10:32:31 -05:00
Skyth
83d2b84a51
Refactor raytracing pipelines.
2026-04-10 14:21:02 +03:00
Thaddeus Crews
755fa449c4
Merge pull request #118318 from clayjohn/compatibility-sky-shader-error
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Fix compile errors in sky shader in the compatibility renderer
2026-04-08 17:00:44 -05:00
Thaddeus Crews
967b56efec
Merge pull request #118317 from clayjohn/sky-shader-fallback
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Ensure that sky shader automatic mode consistently uses the fallback
2026-04-08 17:00:43 -05:00
clayjohn
63c49cc668
Ensure that sky shader automatic mode consistently uses the fallback
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This is necessary so that the proper backing textures can be allocated for the sky shader
2026-04-08 10:49:18 -07:00
clayjohn
7282051271
Fix compile errors when using HALF_RES_COLOR, QUARTER_RES_COLOR, or TIME in a sky shader in the compatibility renderer
2026-04-08 10:34:58 -07:00
Thaddeus Crews
b6f86739b6
Merge pull request #109911 from TCROC/fix-particles-moving-timescale-0
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Fix particles moving when timescale is 0
2026-04-08 09:25:25 -05:00
Pāvels Nadtočajevs
eeafab862d
Increase max RID count for some owners, decrease RID usage by RichTextLabel.
2026-04-07 17:07:23 +03:00
Thaddeus Crews
223c9417bd
Merge pull request #115632 from akien-mga/gles3-split-platform-egl
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GLES3: Split EGL includes in `platform_egl.h`
2026-04-07 06:44:49 -05:00
Thaddeus Crews
df7e539878
Merge pull request #118165 from shiena/feature/update-apple-camera
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Fix camera docs and port missing features to camera_apple
2026-04-07 06:44:48 -05:00
Thaddeus Crews
cd32d9949f
Merge pull request #118083 from allenwp/hdr-macos-vulkan
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Add HDR output support to Vulkan on macOS.
2026-04-07 06:44:43 -05:00
Rémi Verschelde
7567211e8b
GLES3: Split EGL includes in platform_egl.h
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EGL brings in platform-specific headers such as the dreaded `windows.h`,
and `platform_gl.h` is used throughout `drivers/gles3` for basic OpenGL
types such as `GLuint`. We don't want `windows.h` pollution there.
Note for Android: EGL seems used explicitly only via `rasterizer_gles3.cpp`
to enable GL debug printing, and some custom stuff in `config.cpp`.
2026-04-07 12:07:22 +02:00
Thaddeus Crews
fdc9f35119
Merge pull request #117148 from blueskythlikesclouds/rt-api-adjustments
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Raytracing API adjustments.
2026-04-06 13:02:27 -05:00
Thaddeus Crews
03723198e0
Merge pull request #118163 from AltayEvrenOzsan/fix/texture-blit-math-constants
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Added math constants to texture-blit
2026-04-06 13:02:22 -05:00
Thaddeus Crews
201a68f700
Merge pull request #117771 from Calinou/lightmapgi-fix-compatibility-probe-update-speed
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Fix LightmapGI probe update speed setting not applying in Compatibility
2026-04-06 13:02:10 -05:00
Allen Pestaluky
0810756a9f
Add HDR output support to Vulkan on macOS.
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Co-authored-by: Josh Jones <kilauea.jones@gmail.com >
Co-authored-by: Stuart Carnie <stuart.carnie@gmail.com >
2026-04-06 11:11:18 -04:00
Altay Evren Özsan
d18e225ba5
Added math constants to texture-blit
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Fixes #118144
Fixed an issue where texture-blit shader was failing to compile when using some math constants because the code was incorrectly passing name strings into the shader
2026-04-05 22:45:50 +03:00
Thaddeus Crews
e37b5c4035
Merge pull request #118076 from allenwp/output-max-linear-value-events
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[Apple, Wayland] HDR Output: Emit window events when HDR state changes
2026-04-03 11:52:22 -05:00
KOGA Mitsuhiro
0284ce33b5
Improve camera_apple robustness and lifecycle handling
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- App pause/resume: Stop camera capture on background transition and
restore on foreground, preventing resource leaks
- Row stride: Handle pixel buffer row stride != width to prevent
data corruption on devices with padded buffers
- Device lock: Track lock state and properly unlock on deactivation
- Input/output validation: Check canAddInput/canAddOutput before
adding to capture session, with proper cleanup on failure
2026-04-04 01:43:25 +09:00
Skyth
e16a299a86
Raytracing API adjustments.
2026-04-03 18:06:34 +03:00
Thaddeus Crews
7351e6909b
Merge pull request #116962 from blueskythlikesclouds/blas-create-api-change
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Refactor `blas_create` to accept multiple geometries.
2026-04-02 12:33:23 -05:00
Thaddeus Crews
872cfabf3d
Merge pull request #79731 from Calinou/viewport-add-nearest-3d-scaling
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Add a nearest-neighbor scaling option to Viewport's Scaling 3D Mode property
2026-04-02 12:33:13 -05:00
Allen Pestaluky
f9145cbc72
Add HDR events for Wayland and Apple display servers
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Co-authored-by: ArchercatNEO <tururu.pompella@gmail.com >
2026-04-02 12:50:38 -04:00
Thaddeus Crews
137fa73ed4
Merge pull request #118054 from demolke/label
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Retrieve drive information only when needed
2026-04-01 18:10:32 -05:00
Thaddeus Crews
eda3dc13b9
Merge pull request #109142 from QbieShay/qbe/particle-process-windown
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Extra particle tools for seeking
2026-04-01 18:10:08 -05:00
demolke
e79ab92ed1
Retrieve drive information only when needed
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Also fix the call to GetVolumeInformationW which requires trailing slash
https://learn.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-getvolumeinformationw
2026-04-01 01:12:29 +02:00
Thaddeus Crews
cec809c09e
Merge pull request #115437 from bruvzg/macos_sigh
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Define `sighandler_t` only if `_GNU_SOURCE` is not defined.
2026-03-30 13:35:43 -05:00
Thaddeus Crews
213e805487
Merge pull request #116198 from bruvzg/win_names
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[Windows] Disallow file/folder names ending with period and space.
2026-03-30 13:35:37 -05:00
Thaddeus Crews
656a268688
Merge pull request #117010 from bruvzg/voll_name_win
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[Windows] Show drive names in file dialog.
2026-03-30 13:35:34 -05:00
Rémi Verschelde
2af785641a
Merge pull request #117819 from bruvzg/metal_264
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Fix Metal driver build with Xcode 26.4.
2026-03-28 11:15:45 +01:00
StarryWorm
4ae336740d
Add missing resource_*.h includes
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Add missing `resource_importer.h` includes
Add missing `resource_loader.h` includes
Add missing `resource_saver.h` includes
2026-03-27 07:03:39 -04:00
Qbieshay
158d8784c3
Add parameter to request_process_time to have particle process without
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emission.
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2026-03-27 11:57:08 +01:00
Rémi Verschelde
89379c4fcf
Merge pull request #117740 from Josvanegmond/patch-1
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[Accessibility] Fix `update_set_name` setting a space character as the node label when name and `name_extra_info` is empty
2026-03-26 16:01:34 +01:00
Rémi Verschelde
e030230a99
Merge pull request #117445 from bruvzg/angle_no_dyn
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[macOS/Windows] Remove dynamically linked ANGLE support, add flag to enable/disable ANGLE.
2026-03-26 16:01:25 +01:00
Rémi Verschelde
231b5dc0d4
Merge pull request #117142 from blueskythlikesclouds/compatibility-canvas-background-exposure-fix
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Fix exposure not working with canvas background on Compatibility.
2026-03-26 16:01:20 +01:00
Rémi Verschelde
e3d3689a0c
iOS: Fix missing thread_safe.h include after refactors
2026-03-25 12:05:58 +01:00
Pāvels Nadtočajevs
c9c58020d8
Fix Metal driver build with Xcode 26.4.
2026-03-25 12:56:24 +02:00
Hugo Locurcio
5df0c8b271
Add a nearest-neighbor scaling option to Viewport's Scaling 3D Mode property
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This is useful for 3D games with a pixel art appearance, or when
using a resolution scale of `0.5` to improve performance without
compromising crispness too much when not using FSR 1.0.
The property hints now allow decreasing the scale further to accomodate
for pixel art use cases, as well as increased precision in the value
(useful for a scale of `0.3333`).
Co-authored-by: Daniel Savage <dansvg@gmail.com >
Co-authored-by: Kaleb Reid <78945904+Kaleb-Reid@users.noreply.github.com >
2026-03-25 00:05:54 +01:00
Jos van Egmond
3ade83cd1b
Fix (accessibility): strip spaces and only set label if full name is not empty.
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When no name and extra info is set, it would still add a space. is_empty() would never be true. The space character would be set as label and screen readers are prompted to read it with various output. Fixed by stripping spaces.
2026-03-24 00:43:34 +01:00
Hugo Locurcio
ee8aa5176b
Fix LightmapGI probe update speed setting not applying in Compatibility
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This now applies the setting on project launch like in Forward+/Mobile.
Runtime changes with `RenderingServer.lightmap_set_probe_capture_update_speed()`
were already functional.
2026-03-23 23:58:34 +01:00
Rémi Verschelde
cd8ee7d229
Merge pull request #116620 from QbieShay/qbe/rework-align-rotation
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Improve options for orienting particles in space
2026-03-23 22:34:16 +01:00
Rémi Verschelde
7958080d65
Merge pull request #116220 from dsnopek/foveated-rendering-vulkan-subsampled-image
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OpenXR: Allow using Vulkan subsampled images with foveated rendering
2026-03-23 22:34:11 +01:00
Rémi Verschelde
c3169e09e1
Merge pull request #117744 from stuartcarnie/issue_117693_metal_crash
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Metal: Fix crash accessing `NULL` PixelFormats
2026-03-23 12:58:29 +01:00
Pāvels Nadtočajevs
5fc9f6b3d9
[macOS/Windows] Remove dynamically linked ANGLE support, add flag to enable/disable ANGLE.
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2026-03-23 13:01:25 +02:00
Stuart Carnie
541742e43a
Metal: Fix crash accessing NULL PixelFormats
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Closes #117693
2026-03-23 10:56:04 +11:00
kleonc
73c860cde2
Fix GLES3 batching skipping rendering all items
2026-03-22 13:59:33 +01:00
Thaddeus Crews
fb4a304dee
Merge pull request #111965 from Ivorforce/memnew-typed
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Make `memnew(RefCounted)` return `Ref`, to improve ownership safety
2026-03-19 15:39:15 -05:00
Thaddeus Crews
013fc6f92a
Merge pull request #114102 from AR-DEV-1/13823-imp
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Add tilde symbol (~) to the FileDialog
2026-03-19 10:20:04 -05:00
Qbieshay
113ace0cd3
Add options for billboarding on GPUParticles3D
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2026-03-19 16:10:20 +01:00
Lukas Tenbrink
05c33acbb1
Make memnew(RefCounted) return Ref, to force callers to take ownership of it through a reference.
2026-03-18 20:34:08 +01:00