Rémi Verschelde
eabb9a63d4
Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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This allows removing it from `class_db.h`, significantly reducing the amount of files
that include it transitively.
Also includes some include cleanup in `control.h` and `rich_text_label.h` done while
ensure they don't depend on `callable_mp`.
2026-03-04 16:23:23 +01:00
Lukas Tenbrink
0ea5ece984
Move binary math functions to Math namespace in math_funcs_binary header.
2026-02-17 12:24:35 +01:00
Nintorch
eb019511ed
Optimize files that #include input.h header
2026-01-28 14:21:00 +05:00
Thaddeus Crews
f9a6e51e21
Merge pull request #104488 from arkology/texture-editors-reuse-shader
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TextureEditors: Compile shader/material only once
2025-09-30 18:35:07 -05:00
BlueCube3310
cd61d6f748
Improve the cubemap preview
2025-09-21 21:18:30 +02:00
arkology
977ffe200e
TextureEditors: Compile shader/material only once
2025-08-23 13:48:07 +03:00
A Thousand Ships
f11aff3841
Editor: Restructure editor code
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Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00