StarryWorm
bdca8b66e7
Add custom_maximum_size to Control
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This property mirrors `custom_minimum_size` and enables the user to set a size the `Control`. Enabling `propagate_maximum_size` forces all children to respect this node's maximum_size.
Not all `Control` types handle this gracefully, which may result in content clipping.
2026-04-07 14:34:12 -04:00
Pāvels Nadtočajevs
1306221592
Move accessibility methods/enums from DisplayServer to the AccessibilityServer dedicated singleton.
2026-03-02 13:48:29 +02:00
Thaddeus Crews
e380a41752
Style: Add class_db.h includes explicitly
2026-02-26 15:50:28 -06:00
mxtherfxcker
3be861c370
Fix GraphFrame titlebar incorrect sizing with custom stylebox
2026-01-09 10:56:29 +03:00
LuoZhihao
8ba4656ea3
Compile out editor-only logic within validate_property in games
2025-06-12 12:54:19 +08:00
Yufeng Ying
73d85f46c9
Remove unused headers in scene.
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Co-authored-by: Thaddeus Crews <repiteo@outlook.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-12-24 00:40:09 +08:00
Hendrik Brucker
b871794591
Fix GraphFrame autoshrink with high DPI displays/custom UI scales
2024-07-04 19:08:06 +02:00
kobewi
5c28814b39
Add as_sortable_control() to unify Container checks
2024-05-08 11:45:52 +02:00
Marc Gilleron
f3e6d23405
Fix crash when GraphFrame sb_to_draw_panel is not a StyleBoxFlat
2024-04-18 21:33:02 +01:00
Hendrik Brucker
a81561cbd9
Add GraphFrame and integrate it in VisualShader
2024-04-04 15:11:00 +02:00