Thaddeus Crews
1aabcb9e9b
Merge pull request #118306 from StarryWorm/text-edit-max-size
...
Make `TextEdit`'s `scroll_fit_content_*` properties work properly with maximum sizes
2026-04-10 10:32:44 -05:00
Aaron Franke
cfded120ae
Move visual shaders to a module
2026-04-08 12:05:22 -07:00
StarryWorm
747c3deeb5
TextEdit::scroll_fit_content_* is now maximum size aware
...
If `Control::get_combined_maximum_size()` returns a size smaller than `get_minimum_size()` in the target axis, scrollbars are shown.
2026-04-08 08:36:53 -04:00
Thaddeus Crews
b903c1070a
Merge pull request #118232 from StarryWorm/container-tests
...
Add tests for Container nodes
2026-04-07 18:21:43 -05:00
Thaddeus Crews
266e8f715a
Merge pull request #116640 from StarryWorm/max_size
...
Add `custom_maximum_size` property to `Control`
2026-04-07 18:21:42 -05:00
Thaddeus Crews
ad46310dd5
Merge pull request #114556 from jgill88/gh-11698
...
Add ping-pong playback support to SpriteFrames / AnimatedSprite2D / AnimatedSprite3D
2026-04-07 18:21:36 -05:00
StarryWorm
d69e34bb20
Allow Label and RichTextLabel to use the new custom_maximum_size
...
These will be able to use `custom_maximum_size` for autowrapping and trimming, reflecting expected behavior.
2026-04-07 14:34:13 -04:00
StarryWorm
bdca8b66e7
Add custom_maximum_size to Control
...
This property mirrors `custom_minimum_size` and enables the user to set a size the `Control`. Enabling `propagate_maximum_size` forces all children to respect this node's maximum_size.
Not all `Control` types handle this gracefully, which may result in content clipping.
2026-04-07 14:34:12 -04:00
StarryWorm
039d474aa7
Add tests for Container nodes
2026-04-05 17:50:14 -04:00
StarryWorm
3778da1f36
Modernize create_test.py
2026-04-05 13:09:51 -04:00
StarryWorm
a88418e2ae
Fix CI errors
2026-04-02 15:04:02 -04:00
Thaddeus Crews
2e56f4ee53
Merge pull request #116798 from bruvzg/tests_rs
...
[Tests] Always init message queue and rendering server.
2026-03-30 13:35:39 -05:00
StarryWorm
4ae336740d
Add missing resource_*.h includes
...
Add missing `resource_importer.h` includes
Add missing `resource_loader.h` includes
Add missing `resource_saver.h` includes
2026-03-27 07:03:39 -04:00
Josh Gill
d4d8b781be
Add ping-pong playback support to SpriteFrames / AnimatedSprite2D / AnimatedSprite3D
2026-03-23 22:32:29 -07:00
Adriano Sudário
fd8d310d2a
Add unit tests for StyleBoxEmpty and StyleBoxLine
...
Add unit tests for StyleBoxEmpty and StyleBoxLine
2026-03-23 16:30:29 -03:00
Lukas Tenbrink
05c33acbb1
Make memnew(RefCounted) return Ref, to force callers to take ownership of it through a reference.
2026-03-18 20:34:08 +01:00
Thaddeus Crews
4e7fefbf62
Merge pull request #117474 from Ivorforce/gdtype-signals
...
Move signal ownership from `ClassDB` to `GDType`
2026-03-18 11:43:30 -05:00
Rémi Verschelde
98868393cc
Style: Enforce #include validation hook
2026-03-18 10:41:59 +01:00
Rémi Verschelde
e33e98a26f
Style: Apply clang-format grouping rules
2026-03-17 20:11:01 +01:00
Lukas Tenbrink
7a73d3f16b
Move signal ownership from ClassDB to GDType.
2026-03-17 11:58:10 +01:00
Rémi Verschelde
7795057e4b
Misc includes or modernize fixes found via clangd-tidy
2026-03-16 21:38:26 +01:00
Thaddeus Crews
40184ac402
Merge pull request #106867 from Ivorforce/cowdata-sanitize
...
Poison `CowData` pointer during destruction in sanitizer builds.
2026-03-16 11:33:01 -05:00
Rémi Verschelde
d9b81615e5
Remove unused includes in platform with clangd-tidy
...
Handled Linux, Windows, Android, and (partially) Web.
2026-03-14 22:37:05 +01:00
Rémi Verschelde
96436e33f9
Merge pull request #117277 from Ryan-000/ryan-opt-tree
...
Optimize AnimationTree, Improve internals & Editor & `Node::process_thread_group` safety
2026-03-14 12:16:19 +01:00
Rémi Verschelde
422be7031a
Merge pull request #113586 from Ivorforce/gdtype-noms-enums
...
Move enum registration from `ClassDB` / `ClassInfo` to `GDType`.
2026-03-14 12:15:44 +01:00
Ryan
1a5d818ea9
Optimize AnimationTree & Improve internals
...
Apply suggestions from code review
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Co-Authored-By: Silc Lizard (Tokage) Renew <tokage.it.lab@gmail.com >
2026-03-14 02:24:21 -04:00
Lukas Tenbrink
56f44c077d
Poison CowData pointer during destruction in sanitizer builds.
2026-03-13 20:27:49 +01:00
Lukas Tenbrink
efcc97ee8a
Move enum registration from ClassDB / ClassInfo to GDType.
...
Create caches across supertypes for faster lookup.
2026-03-13 19:20:30 +01:00
Goldenlion5648
c6b70a71e5
make caret at end of word work for lookup
2026-03-11 15:50:28 -04:00
Rémi Verschelde
e015e8bde4
Remove unused includes in core with clangd-tidy
2026-03-11 06:41:36 +01:00
Rémi Verschelde
18edfa5245
Explicitly include scene_tree.h where used
...
Pre-requisite before removing `scene_tree.h` from `node.h`
which has cascading consequences on most of the codebase.
2026-03-05 10:43:25 +01:00
StarryWorm
3cb2d376f8
Get rid of all unnecessary class_db.h includers
2026-03-04 17:40:05 -05:00
Rémi Verschelde
eabb9a63d4
Rename callable_method_pointer.h to callable_mp.h and include it explicitly
...
This allows removing it from `class_db.h`, significantly reducing the amount of files
that include it transitively.
Also includes some include cleanup in `control.h` and `rich_text_label.h` done while
ensure they don't depend on `callable_mp`.
2026-03-04 16:23:23 +01:00
Rémi Verschelde
765362b033
Explicitly include core/config/engine.h where used
2026-03-04 10:17:10 +01:00
Rémi Verschelde
f332faf46b
Explicitly include core/os/os.h where used
2026-03-04 09:54:10 +01:00
Rémi Verschelde
a447ac95ec
Move DisplayServer enums and typedefs to DisplayServerEnums
...
This will allow decoupling `display_server.h` from a number of headers in the
codebase which only require those enums and not all the DisplayServer API.
2026-03-03 12:44:02 +01:00
Pāvels Nadtočajevs
1306221592
Move accessibility methods/enums from DisplayServer to the AccessibilityServer dedicated singleton.
2026-03-02 13:48:29 +02:00
StarryWorm
357fa00a4a
rm class_db.h from resource.h
2026-02-27 19:08:29 -05:00
Thaddeus Crews
abdde1b69d
Core: Remove class_db.h include from ref_counted.h
2026-02-26 18:14:23 -06:00
Pāvels Nadtočajevs
fc8b3281ca
[Tests] Always init message queue and rendering server.
2026-02-26 13:41:21 +02:00
Rémi Verschelde
cb9b4cff90
Decouple MeshStorage from RenderingServer
...
By moving RS::SurfaceData and RS::MeshInfo to RenderingServerTypes.
This notably allows removing RS dependency from `mesh.h`.
2026-02-25 20:17:28 +01:00
Rémi Verschelde
f5a290ac46
Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
...
A number of headers in the codebase included `rendering_server.h` just for
some enum definitions. This means that any change to `rendering_server.h` or
one of its dependencies would trigger a massive incremental rebuild.
With this change, we decouple a number of classes from `rendering_server.h`,
greatly speeding up incremental rebuilds for that area.
On my machine, this reduces incremental compilation time after an edit of
`rendering_server.h` by 60s (from 2m57s).
2026-02-25 19:43:03 +01:00
kit
e5c50f4b7b
Fix SplitContainer accessibility errors
2026-02-21 16:16:25 -05:00
Thaddeus Crews
9a19d32fdb
Merge pull request #116541 from Ivorforce/a-variant-shaped-pool
...
Move variant pools to their own compile unit.
2026-02-21 12:17:01 -06:00
Lukas Tenbrink
e9465cd380
Move variant pools to their own compile unit.
2026-02-21 13:24:17 +01:00
Pāvels Nadtočajevs
f69edf810e
[String] Allow using Java style %[arg$] prefix in sprintf.
2026-02-20 15:07:58 +02:00
Thaddeus Crews
a7b74be08c
Tests: Tidy up compiled tests
2026-02-19 19:31:09 -06:00
Thaddeus Crews
dde6e84bc3
Tests: Compiled test conversion follow-up
2026-02-19 10:19:03 -06:00
Thaddeus Crews
5482b9e89e
Tests: Convert test headers to compilation files
...
• Excludes module tests, as they'd be a more involved process
2026-02-19 07:36:26 -06:00
K. S. Ernest (iFire) Lee
481865ba34
Run linter on run_compatibility_test.py.
2026-02-18 14:27:21 -08:00