Commit Graph

10098 Commits

Author SHA1 Message Date
Rémi Verschelde 8aa69c4e06 Merge pull request #52415 from deakcor/dev-node2d
Fix global properties setters and add global skew for node2d
2022-06-10 09:49:15 +02:00
Rémi Verschelde e29a395571 Merge pull request #61862 from KoBeWi/fake_class
Remove TooltipPanel and TooltipLabel
2022-06-10 07:53:13 +02:00
Rémi Verschelde 68ecffb054 Merge pull request #61868 from iwek7/line_edit_caret
Fix setting line edit caret after double and triple click
2022-06-10 07:48:32 +02:00
iwek 082cf5440e Fix setting line edit caret after dobule and triple click 2022-06-10 00:18:25 +02:00
Hugo Locurcio dbe513931f Add a property hint to Environment's sky_rotation property
This property hint is identical to Node3D's `sky_rotation` property
and provides degree-based editing.
2022-06-09 22:54:15 +02:00
kobewi 9036fcbe5e Remove TooltipPanel and TooltipLabel 2022-06-09 22:23:11 +02:00
Rémi Verschelde c91d33e9ca Merge pull request #61813 from smix8/navigationmesh_properties_naming_4.x 2022-06-09 09:48:01 +02:00
smix8 2c059dcfcb Remove slash delimiter from NavigationMesh properties
Remove slash delimiter from NavigationMesh properties.
2022-06-09 09:20:52 +02:00
Rémi Verschelde b13c41c33f Merge pull request #61830 from XutaxKamay/fix-image-texture
Fix for regression of an ImageTexture being imported
2022-06-09 08:47:36 +02:00
Kamay Xutax d8f1ee66d7 Fix for ImageTexture imported
Someone apparently forgot to return true ...
on ImageTexture::_set/_get
2022-06-09 00:08:07 +02:00
Rémi Verschelde e4994e2817 Merge pull request #61739 from smix8/navigation_region_cost_4.x 2022-06-08 16:05:38 +02:00
Rémi Verschelde 07029e94f4 Merge pull request #61662 from smix8/navigation_map_cell_defaults_4.x 2022-06-08 15:56:22 +02:00
kobewi 80025171cd Re-add internal image field to ImageTexture 2022-06-08 00:57:03 +02:00
Rémi Verschelde 60eec78a1f Merge pull request #61558 from kleonc/triangle_mesh_from_triangle_strip
Make `Mesh::generate_triangle_mesh()` handle `PRIMITIVE_TRIANGLE_STRIP`
2022-06-07 22:07:16 +02:00
Rémi Verschelde 5ebdfc31b2 Merge pull request #61319 from JFonS/taa_wip
Initial TAA implementation
2022-06-07 20:53:55 +02:00
Rémi Verschelde 96f41d6ada Merge pull request #61284 from KoBeWi/steal_image()
Remove image property of ImageTexture
2022-06-07 20:53:09 +02:00
Rémi Verschelde d52a79ad22 Merge pull request #59786 from V-Sekai/ok_color
Allow picking similar colours using OKHSL.
2022-06-07 20:52:32 +02:00
Clay John 12edb2ce58 Merge pull request #55909 from Calinou/volumetric-fog-tweak-temporal-reprojection-range-hint
Tweak the volumetric fog temporal reprojection property hint
2022-06-07 08:56:05 -07:00
kobewi c519a667ad Remove image property of ImageTexture 2022-06-07 16:30:54 +02:00
K. S. Ernest (iFire) Lee 1b776a6e7a Allow picking similar colours using OKHSL. 2022-06-07 05:53:27 -07:00
Rémi Verschelde 70757ad7df Merge pull request #61726 from YeldhamDev/always_clear
Take into account the clear icon's size even when not visible in `LineEdit`s
2022-06-07 14:16:13 +02:00
Rémi Verschelde 7f5c10b588 Merge pull request #61737 from LightningAA/fix-frac-typo
Fix typo "Frac" instead of "Fract"
2022-06-07 14:10:56 +02:00
jfons ba832d83b2 Initial TAA implementation
Initial TAA support based on the implementation in Spartan Engine.

Motion vectors are correctly generated for camera and mesh movement, but there is no support for other things like particles or skeleton deformations.
2022-06-07 13:14:44 +02:00
bruvzg fc77f983cb [RTL] Stop processing thread before deleting scroll bar. 2022-06-06 23:46:22 +03:00
Haoyu Qiu 83d931ad3c Fix Viewport.own_world_3d documentation
Also fixed the naming of the setter's parameter and made an `if` block
straightforward.
2022-06-06 21:34:40 +08:00
smix8 cfdfd304f1 Add NavigationRegion costs for pathfinding
Add NavigationRegion costs for pathfinding.
2022-06-06 15:25:06 +02:00
Rémi Verschelde 52952edafc Merge pull request #61724 from iwek7/fixing_rich_text_label
Fix richTextLabel scroll showing
2022-06-06 10:39:39 +02:00
Aaron Record 14df02b21f Fix typo "Frac" instead of "Fract" 2022-06-05 19:20:32 -06:00
Rémi Verschelde 3dac7ff876 Merge pull request #61707 from KoBeWi/GradientTextureXD
Increase maximum size of gradient textures
2022-06-05 20:59:13 +02:00
Rémi Verschelde dc26b00d3b Merge pull request #61700 from Rindbee/fix-strange-behavior-with-list-close-tag
Fix strange behavior with list close tags and empty list tags
2022-06-05 20:55:53 +02:00
iwek c179ba665a Fix richTextLabel scroll showing 2022-06-05 20:33:17 +02:00
Michael Alexsander 71c8fb26e0 Take into account the clear icon's size even when not visible in LineEdits 2022-06-05 15:13:19 -03:00
kobewi 855a1ff61f Increase maximum size of gradient textures 2022-06-05 18:20:26 +02:00
Nathan Franke 8d66896a47 rename 'configuration' to 'replication_config' in MultiplayerSynchronizer 2022-06-04 18:30:31 -05:00
Rindbee a14f7c4027 Fix strange behavior with list close tags and empty list tags
Fix the first two points in #61621.

Support for two  writing ways: compact or loose. The loose one is designed for easy editing in the editor.
For this, the first blank line (if exists) right after the list tags (`[ol]`, `[/ol]`, `[ul]`, and `[/ul]`)
will be ignored.

Make sure the empty list contains at least one item, that is, an empty list is ultimately a list with one item.
As a reminder here is a list.
2022-06-05 01:33:09 +08:00
Winston Yallow 2a2c931664 typo: change congiruation into configuration 2022-06-04 18:49:23 +02:00
Rémi Verschelde 659f4b64d6 Merge pull request #60830 from Ansraer/fix-2d-scale
[4.x] Add viewport content scale
2022-06-04 00:15:38 +02:00
smix8 3066091780 Match NavMap and ProjectSettings with NavigationMesh defaults
Match NavMap and ProjectSettings with NavigationMesh defaults since the NavMap edge merging requires a matching cell_size with the NavigationMesh to create connections without issues.
2022-06-03 19:17:49 +02:00
Rémi Verschelde 798b39ed44 Merge pull request #61623 from smix8/navigation_navpoly_getmesh_4.x 2022-06-03 10:49:39 +02:00
Rémi Verschelde 93bbbf8947 Merge pull request #61625 from smix8/navigation_debugview_mesh_scripted_4.x 2022-06-02 18:24:30 +02:00
Rémi Verschelde 52e36ab80e Merge pull request #61631 from iwek7/redundant_min_call 2022-06-02 18:20:45 +02:00
Rémi Verschelde d9277fdab8 Merge pull request #61629 from Geometror/fix-graphedit-comment-nodes 2022-06-02 18:18:33 +02:00
iwek 848e759d88 Remove redundant min call when setting line 2022-06-02 15:52:09 +02:00
Hendrik Brucker c6a39cd952 Fix enclosed nodes calculation of GraphEdit comment nodes 2022-06-02 13:14:46 +02:00
JFonS 8abace0f79 Merge pull request #60517 from Calinou/3d-editor-audiostreamplayer3d-add-gizmo 2022-06-02 12:11:06 +02:00
smix8 b6eff47bac Add NavigationMesh debug when navmesh is added later through scripts
Add NavigationMesh debug when navmesh is added later through scripts
2022-06-02 10:55:19 +02:00
smix8 8bcce0ebb2 Expose get_mesh() for NavigationPolygon Resources
Expose get_mesh() for NavigationPolygon Resources.
2022-06-02 09:52:26 +02:00
smix8 56fe26b5e0 Fix NavigationAgent reparent issues
Fix NavigationAgent reparent issues
2022-06-01 06:45:12 +02:00
monkeyman192 5c29a7dbc5 Handle drawing of relationship lines better to take in to account invisible children 2022-06-01 00:23:33 +10:00
kleonc 9b556c96f0 Make Mesh::generate_triangle_mesh() handle PRIMITIVE_TRIANGLE_STRIP 2022-05-31 13:57:42 +02:00