Commit Graph

10 Commits

Author SHA1 Message Date
Hugo Locurcio bbf68306c5 Fix error message being printed when importing an OBJ with no surfaces
An OBJ with no surfaces is valid, and typically happens when
you import an OBJ mesh with no associated MTL file.
2024-07-08 23:14:52 +02:00
A Thousand Ships a0dbdcc3ab Replace find with contains/has where applicable
* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
A Thousand Ships 49ae632b7d Fix import and saving related crashes
* Don't add empty mesh to result when importing obj files
* Check for null resources in `ResourceSaver`
2024-04-22 12:13:19 +02:00
jsjtxietian 077e20cd51 Disable mesh compression if vertex position.z is always 0 2024-04-10 11:27:36 +08:00
Rémi Verschelde 8f98ed65f7 Merge pull request #88738 from clayjohn/mesh_compression-tangents
Multiple fixes for compressed meshes
2024-02-27 10:17:43 +01:00
Aaron Franke c399424db9 Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
clayjohn 781cd27fe4 Avoid singularity when generated tangents and validate that tangents are good enough when using compression 2024-02-23 16:25:26 -08:00
A Thousand Ships 684752e75b Replace error checks against size with is_empty 2024-02-09 12:50:15 +01:00
K. S. Ernest (iFire) Lee 1430f0b67d Add obj importer changes to use ImporterMesh. 2024-01-08 13:57:20 -08:00
Aaron Franke 9753a35c76 Move 3D scene import classes to their own folder 2024-01-04 11:02:49 -06:00