Commit Graph

6506 Commits

Author SHA1 Message Date
Rémi Verschelde dde7a9407a Merge pull request #101525 from TokageItLab/fix-shifted-joint-spring-bone
Fix shifted joint radius index in SpringBone gizmo and remove unused `end_bone_tip_radius` property
2025-01-14 12:09:16 +01:00
Rémi Verschelde f07e3ed551 Merge pull request #100157 from Zylann/texture_preview_channel_selector
Add color channel filter to editor texture previews
2025-01-14 12:08:54 +01:00
Silc Lizard (Tokage) Renew 7b3d14fbcd Fix shifted joint radius index in SpringBone gizmo/remove unused tips 2025-01-14 16:27:59 +09:00
Rémi Verschelde 2f6a18f7ff Merge pull request #101409 from TokageItLab/spring-bone
Implement SpringBoneSimulator3D to wiggle chained bones
2025-01-14 00:22:11 +01:00
Silc Lizard (Tokage) Renew 5472558a98 Implement SpringBoneSimulator3D to wiggle chained bones
Co-authored-by: lyuma <xn.lyuma@gmail.com>
Co-authored-by: fire <ernest.lee@chibifire.com>
Co-authored-by: SaracenOne <SaracenOne@gmail.com>
2025-01-14 05:43:57 +09:00
Rémi Verschelde 68190ce3bc Merge pull request #101478 from monxa/smaller-vc-min-size
Allow smaller minimum width of VersionControlEditorPlugin
2025-01-13 20:22:32 +01:00
Rémi Verschelde 06a49a9ad8 Merge pull request #101424 from kiroxas/improveNavigationLink3DGizmoPlugin_redrawPerformance
Improve `NavigationLink3DGizmoPlugin::redraw` performance
2025-01-13 20:22:16 +01:00
Rémi Verschelde 524cbec858 Merge pull request #100309 from Chaosus/vs_prevent_invalid_boolean_varying
Prevent using boolean varyings in vertex function of visual shaders
2025-01-13 20:21:43 +01:00
Alexander Montag fe5612fb5d Allow smaller horizontal size of VersionControlEditorPlugin 2025-01-13 03:32:29 +01:00
Kiro d36a9ab591 improve NavigationLink3DGizmoPlugin::redraw performance 2025-01-12 19:48:12 +01:00
Marc Gilleron c7a9d64eaf Add color channel filter to editor texture previews 2025-01-11 23:27:48 +00:00
kobewi 90ef140169 Add Copy Script UID option to Script Editor
Co-authored-by: Alex Drozd <drozdster@gmail.com>
2025-01-11 22:19:48 +01:00
Rémi Verschelde abf8e1e6f9 Merge pull request #101405 from Hilderin/fix-game-view-cannot-be-editor-feature-disabled
Fix Game View cannot be editor feature disabled
2025-01-10 23:06:50 +01:00
Rémi Verschelde 0332cee3d4 Merge pull request #101404 from ryevdokimov/mouse-enter-signal-to-notification
Change editor viewports gizmos mouse enter/exit from using signals to notifications
2025-01-10 23:06:47 +01:00
Rémi Verschelde 39f73bb9ff Merge pull request #101369 from ryevdokimov/cancel-viewport-rotation-gizmo
Add ability to cancel rotation from viewport rotation gizmo
2025-01-10 23:06:32 +01:00
Rémi Verschelde 867425fd62 Merge pull request #101021 from bruvzg/empick
[macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker.
2025-01-10 23:06:03 +01:00
Rémi Verschelde 138c2c8b51 Merge pull request #93399 from Chaosus/vs_sky_derivative
Add derivative functions to sky shader mode in visual shader
2025-01-10 23:05:38 +01:00
Miguel Coelho 3a6bfcb714 Implemented drag-and-drop logic for previewing themes
Dragging valid theme files (.tscn files with a Control node at the top)
from the filesystem region over to the ThemeEditor will preview the
theme in question in a new preview tab

Co-authored-by: Sofia Paiva <sofia.paiva@tecnico.ulisboa.pt>
2025-01-10 22:28:10 +01:00
Robert Yevdokimov a8f3c9727e Add ability to cancel rotation from viewport rotation gizmo 2025-01-10 15:41:06 -05:00
Hilderin 683cef1df5 Fix Game View cannot be editor feature disabled 2025-01-10 14:53:41 -05:00
Robert Yevdokimov d17cf852e3 Change editor viewports gizmos mouse enter/exit from using signals to notificatons 2025-01-10 13:41:49 -05:00
Yuri Rubinsky 0aede87b67 Add derivative functions to sky shader mode in visual shader 2025-01-10 10:28:02 +03:00
Pāvels Nadtočajevs b252867145 [macOS/Windows] Add Emoji & Symbols context menu item to LineEdit/TextEdit to show system character picker. 2025-01-10 09:25:34 +02:00
Rémi Verschelde 06a6a0bcdb Merge pull request #101350 from Calinou/path-draw-fewer-fish-bones
Draw fewer fishbones to improve Path gizmo readability and performance
2025-01-09 20:51:37 +01:00
Danil Alexeev cd918ff470 GDScript: Remove RENAMED_IN_GODOT_4_HINT from GDScriptWarning::Code enum 2025-01-09 21:07:41 +03:00
Hugo Locurcio 13a1391e73 Draw fewer fishbones to improve Path gizmo readability and performance
This affects both Path2D and Path3D.
2025-01-09 16:08:29 +01:00
Rémi Verschelde 0e3a5eda86 Merge pull request #101335 from Rocka06/spriteframes-duplicate-line
Fix frame list icon mode is set two times
2025-01-09 13:51:20 +01:00
Rémi Verschelde 67294625a4 Merge pull request #101315 from Rocka06/spriteframes-plugin-duplicate-style
Fix duplicate buttons style to match the other buttons in the SpriteFrames editor plugin
2025-01-09 13:51:10 +01:00
Rémi Verschelde a52291fcba LightmapGI: Fix another missing include to check for lightmapper_rd in editor 2025-01-09 12:53:12 +01:00
Sohonyai Tibor 7c3d46004b removed duplicate set_icon_mode 2025-01-09 09:59:15 +01:00
Sohonyai Tibor 25e0278525 fixed duplicate buttons style to match the other buttons in the SpriteFrames editor plugin 2025-01-08 21:58:34 +01:00
Aarni Koskela f134769506 Fix various typos
* Add TODO notes for typos that should be fixed for 5.0

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-08 14:47:42 +02:00
Rémi Verschelde 01913e0852 Merge pull request #101156 from Hilderin/fix-documentation-tooltip-over-debug-tooltip
Fix documentation tooltip over debug tooltip
2025-01-07 23:18:00 +01:00
Rémi Verschelde fdfa1f24a0 Merge pull request #101098 from KoBeWi/rect_pretender
Don't show "Drawing rect" when not actually drawing
2025-01-07 23:17:55 +01:00
Rémi Verschelde 0fee2724f0 Merge pull request #100751 from YYF233333/force_regex_with_editor
Force build editor with regex module, remove checking code
2025-01-07 23:17:35 +01:00
Rémi Verschelde 9788b3db1d Merge pull request #100569 from arkology/texture-preview-borders
Show "transparent background" texture only behind actual texture in `TexturePreview` class + add borders for readability
2025-01-07 23:17:32 +01:00
Rémi Verschelde ce6c3c5c28 Merge pull request #100556 from KoBeWi/unlimited_contextizer
Add more menus support to EditorContextMenuPlugin
2025-01-07 23:17:23 +01:00
Hilderin 731a1ec206 Fix documentation tooltip over debug tooltip 2025-01-07 16:42:29 -05:00
Yufeng Ying 34d8255947 Force build editor with regex module, remove checking code.
Fix include.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-07 19:43:23 +08:00
Rémi Verschelde caefffe9d5 Merge pull request #101153 from Hilderin/fix-embed-game-focus-border
Fix embedded game focus border
2025-01-06 22:49:18 +01:00
Rémi Verschelde 063731450d Merge pull request #101096 from KoBeWi/fighting_the_SPAM
Don't print error when updating terrains tree without layer
2025-01-06 22:48:43 +01:00
Rémi Verschelde 2758b8666c Merge pull request #101087 from KoBeWi/is_not_foreign
Fix converting root Sprite2D
2025-01-06 22:48:39 +01:00
Rémi Verschelde a06e9ebe91 Merge pull request #99439 from aXu-AP/polygon-editor-bottom-dock
Move UV editor to bottom dock, rename to Polygon editor
2025-01-06 22:47:04 +01:00
arkology db4ae2a91c Show "transparent background" texture only behind actual texture in TexturePreview class + add borders for readability 2025-01-07 00:10:21 +03:00
Hilderin db0fab8f8c Fix embedded game focus border 2025-01-05 08:35:44 -05:00
kobewi f8fd15690c Don't show "Drawing rect" when not actually drawing 2025-01-03 22:54:26 +01:00
kobewi 3366f08a2c Don't print error when updating terrains tree without layer 2025-01-03 22:23:52 +01:00
aXu-AP 8318eda899 Move Polygon2D editor to bottom panel
Move UV editor to bottom panel to allow realtime preview of results. Rename the editor to Polygon editor.

Refactor enums and rename polygon editor members.
Remove "uv" prefixes and clarify some names. Reorder/regroup some members in header file.
2025-01-03 22:22:55 +02:00
kobewi 685ff5be8f Fix converting root Sprite2D 2025-01-03 20:05:27 +01:00
Ricardo Subtil b77aa473a1 Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization 2025-01-03 10:50:15 +00:00