Commit Graph

11 Commits

Author SHA1 Message Date
Yufeng Ying
f241c1fda0 Remove unused header in editor.
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:38 +08:00
Jamie Greunbaum
0fc082e1ee Add CollisionShape3D custom debug colours
This allows changing the display colour of a CollisionShape3D node on a per-shape basis.
It also adds the ability to display a solid coloured preview of a CollisionShape3D.

Closes https://github.com/godotengine/godot-proposals/issues/906
2024-11-26 16:28:13 +01:00
Aaron Franke
96ec117d19 Fix debug line drawing with tiny convex hull mesh colliders 2024-10-30 00:47:56 -07:00
HolonProduction
9ea357af20 Editor: Improve cylinder gizmos 🌈 2024-10-11 18:38:36 +02:00
Hugo Locurcio
b1a2394b3b Use same colors for editor and running project for collision/path debug
This harmonizes the appearance of collision shapes and paths between
the editor and running project, in both 2D and 3D.

This means that in 3D, paths are now green and shapes are now cyan
instead of light blue.
2024-04-21 00:58:08 +02:00
smix8
35dafc9fa8 Split monolithic physics class files
Splits monolithic physics class files.
2024-02-27 11:18:16 +01:00
Aaron Franke
c399424db9 Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
kobewi
015953a3d9 Add helper for 3D gizmos and unify box 2023-09-12 18:08:02 +02:00
A Thousand Ships
1dcb45a79c Fix gizmo for BoxShape3D 2023-08-16 16:49:04 +02:00
kobewi
0a9a8c75fa Improve editing of box collision shapes 2023-08-03 14:09:10 +02:00
smix8
808af8e837 Split Node3DGizmos into dedicated files
Splits Node3DGizmos into dedicated files.
2023-04-20 20:12:47 +02:00