Commit Graph

8961 Commits

Author SHA1 Message Date
Rémi Verschelde 9f5045f70f Merge pull request #56041 from Zylann/null_checks2
Fix crash if font fails loading when generating a preview
2021-12-18 09:31:26 +01:00
Marc Gilleron ccb701f2f7 Fix crash if font fails loading when generating a preview
Historical crash log:

ERROR: No loader found for resource: res://addons/gdquest.mannequin/assets/theme/fonts/montserrat/Montserrat-Medium.ttf.
   at: (core\io\resource_loader.cpp:213)
ERROR: res://addons/gdquest.mannequin/assets/theme/fonts/default_font.tres:8 - Parse Error: [ext_resource] referenced non-loaded resource at: res://addons/gdquest.mannequin/assets/theme/fonts/montserrat/Montserrat-Medium.ttf
   at: ResourceLoaderText::_parse_ext_resource (scene\resources\resource_format_text.cpp:170)
ERROR: res://addons/gdquest.mannequin/assets/theme/fonts/default_font.tres:8 - Parse Error: [ext_resource] referenced non-loaded resource at: res://addons/gdquest.mannequin/assets/theme/fonts/montserrat/Montserrat-Medium.ttf
   at: ResourceLoaderText::load (scene\resources\resource_format_text.cpp:649)
ERROR: Failed loading resource: res://addons/gdquest.mannequin/assets/theme/fonts/default_font.tres. Make sure resources have been imported by opening the project in the editor at least once.
   at: (core\io\resource_loader.cpp:206)
2021-12-18 03:35:29 +00:00
Rémi Verschelde 33bc761c73 Merge pull request #55976 from timothyqiu/font-preview-fg 2021-12-17 19:28:47 +01:00
Haoyu Qiu 1fb59d13c2 Fix font preview text color on light background 2021-12-18 00:34:28 +08:00
Marc Gilleron 5c3b92e94f Don't crash when texture param is null 2021-12-17 15:56:41 +00:00
Rémi Verschelde 6214727c80 i18n: Sync editor translations with Weblate
(cherry picked from commit 8a30e04fd181725f46bf25a239dd4bd01c2f4a33)
2021-12-16 15:16:02 +01:00
Rémi Verschelde 91c0529073 Merge pull request #55930 from timothyqiu/doctool-i18n 2021-12-16 13:08:53 +01:00
Haoyu Qiu e4e4e475f8 Make --doctool locale aware
* Adds `indent(str)` to `String`:
    * Indent the (multiline) string with the given indentation.
    * This method is added in order to keep the translated XML correctly
      indented.
* Moves the loading of tool/doc translation into
  `editor/editor_translation.{h,cpp}`.
    * This will be used from both `EditorSettings` and the doc tool from
      `main`.
* Makes use of doc translation when generating XML class references, and
  setup the translation locale based on `-l LOCALE` CLI parameter.

The XML class reference won't be translated if `-l LOCALE` parameter is
not given, or when it's `-l en`.
2021-12-16 17:49:22 +08:00
Fabio Alessandrelli 75ed3d74e8 Merge pull request #55747 from timothyqiu/editor-proxy
Add proxy support for the editor
2021-12-16 10:06:14 +01:00
Rémi Verschelde 7f97f40eb6 Merge pull request #55927 from pycbouh/editor-add-theme-type-communication 2021-12-15 13:01:09 +01:00
Hugo Locurcio 02187727e3 Make EditorSpinSlider grabbers thicker to be more noticeable 2021-12-15 00:44:55 +01:00
Xavier Sellier ba0abd399f Defer the call to 'popup_str' to the next cycle to let Godot Engine's editor time to properly start 2021-12-14 20:08:19 +01:00
Yuri Sizov dc858a8100 Improve user communication in the Add Item Type dialog 2021-12-14 17:00:15 +03:00
kobewi bd6e9e0d6e Allow to copy foreign nodes 2021-12-13 13:33:06 +01:00
Rémi Verschelde f5aff3f9d1 Merge pull request #55825 from zaevi/fix_PluginConfigDialog_UI 2021-12-12 21:09:49 +01:00
Rémi Verschelde ef1d59cf1b Merge pull request #55816 from RandomShaper/fix_revert_null_defaults 2021-12-12 20:56:57 +01:00
Rémi Verschelde ece3b0dd61 Merge pull request #55836 from jabcross/asset-selectable 2021-12-12 18:34:41 +01:00
Rémi Verschelde ad6652c08e Merge pull request #55860 from rcorre/mesh_typo 2021-12-12 15:26:46 +01:00
Ryan Roden-Corrent 353617b202 Fix typo in create_outline error message. 2021-12-12 07:29:46 -05:00
jabcross 814a4ee434 Allow selection in asset description
Many assets include links in the description.
This change enables selection for the links,
and other information such as version numbers,
to be copied/pasted.
2021-12-11 16:43:05 -03:00
Zae 1ee516995f Fix PluginConfigDialog UI broken 2021-12-11 23:23:40 +08:00
Pedro J. Estébanez 18663aa305 Stop asuming a default value of NIL means there's no default 2021-12-11 14:03:48 +01:00
Rémi Verschelde b46ab89675 Merge pull request #55519 from Calinou/editor-spin-slider-float-draw-filled-slider 2021-12-10 18:59:37 +01:00
Rémi Verschelde 04cc06b28e i18n: Remove deleted translations from PO files
Since we bundle the whole files in the editor binary, they actual impact the
binary size needlessly.

Automate it via `make merge`.

(cherry picked from commit 6fb47a271fdb009c03fd328feaeccb22f612a90f)
2021-12-10 11:53:24 +01:00
Rémi Verschelde e156c4809a i18n: Sync editor translations with Weblate
(cherry picked from commit fd86272ca055cdf01ba48e8e9f043843ef540578)
2021-12-10 11:53:14 +01:00
Rémi Verschelde 21b81998bb Merge pull request #54002 from Calinou/editor-anchor-icon-improve-accent-visibility 2021-12-10 11:06:32 +01:00
Rémi Verschelde db70957a5f Merge pull request #53323 from xMakerx/patch-1 2021-12-10 10:42:20 +01:00
Nathan Franke 49403cbfa0 Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
Rémi Verschelde 31ded7e126 Fixup last commit, change misleading CodeEditor for consistency 2021-12-09 11:40:46 +01:00
Rémi Verschelde 3752e8f52e Fix mid-air conflict between #55299 and #55692 2021-12-09 11:17:16 +01:00
Rémi Verschelde 4129c1d140 Merge pull request #55299 from nathanfranke/renames 2021-12-09 10:22:24 +01:00
Rémi Verschelde eac3885283 Merge pull request #55692 from Chaosus/material_editor_canvas_item_mode 2021-12-09 09:41:49 +01:00
Nathan Franke 41a20171eb align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
Haoyu Qiu 5912dd2964 Add proxy support for the editor
* Adds proxy support for `HTTPRequest`.
* Adds `network/http_proxy/{host,port}` editor settings.
    * Labeled as "HTTP Proxy" and it will be used for both HTTP and
      HTTPS requests. This is the same convention as seen in Android
      Studio's proxy settings.
* Makes Asset Library and Export Template Manager use proxy according to
  the editor settings.
2021-12-09 11:48:16 +08:00
kobewi 3f4728fe54 Fix some containers disabling wrong scrollbars 2021-12-09 00:25:17 +01:00
Rémi Verschelde f1e3c87244 Merge pull request #55709 from raulsntos/expose_script_edit 2021-12-08 17:15:18 +01:00
Raul Santos 9535831866 Expose ScriptEditor::edit to scripting
Exposes a method in `EditorInterface` to open scripts on a specified
line and column. This method handles if the internal or the external
editor should be used.
2021-12-08 15:25:05 +01:00
Yuri Roubinsky 04fac59f3f Merge pull request #51381 from Chaosus/shader_compile_enchancement 2021-12-08 15:15:07 +03:00
Yuri Roubinsky 76f6c0849c Make compile shader function to use struct instead long parameter list 2021-12-08 11:34:40 +03:00
Rémi Verschelde 5cf178f3bf Merge pull request #55694 from KoBeWi/scrollbar_modding_tools
ScrollContainer's scrollbar visibility is now enum
2021-12-08 09:16:57 +01:00
Hugo Locurcio cf936ae0dd Rename GPUParticles attractor and collision nodes to have a 3D suffix
GPUParticles attractors and collision are currently only available in 3D.
Their 2D counterparts haven't been implemented yet, but they will use
separate nodes.
2021-12-08 00:21:05 +01:00
kobewi 841a9ef820 ScrollContainer's scrollbar visibility is now enum 2021-12-07 18:27:12 +01:00
Yuri Roubinsky a651610c43 Add CanvasItem mode support to the MaterialEditor 2021-12-07 17:16:41 +03:00
Yuri Roubinsky c34e806426 Fix error emitting when called new shader dialog from resource dialog 2021-12-07 14:18:54 +03:00
Rémi Verschelde 75ac048e4b Merge pull request #55662 from KoBeWi/update_minimum_size_changed_to_update_minimum_size 2021-12-06 18:28:46 +01:00
Rémi Verschelde 586c199789 Merge pull request #55671 from KoBeWi/hotfix_straight_from_a_🌋 2021-12-06 18:26:45 +01:00
Rémi Verschelde e11baf90d1 Merge pull request #55666 from KoBeWi/reduce_ProximityGroup3D_to_atoms 2021-12-06 18:14:17 +01:00
kobewi b7d83689e4 Fix error when adding RESET key for new track 2021-12-06 17:36:25 +01:00
kobewi 30e1478d0f Remove ProximityGroup3D node 2021-12-06 17:01:51 +01:00
Rémi Verschelde e8082003f1 Merge pull request #52280 from jmb462/fix-bad-popup-offset-with-single-window-off 2021-12-06 16:05:10 +01:00