Commit Graph

12761 Commits

Author SHA1 Message Date
Rémi Verschelde 9853da4bfe Merge pull request #77009 from jpcerrone/fix_errors_while_reordering_input_maps
Fix errors that appear while reordering input map entries
2023-05-15 13:44:33 +02:00
Rémi Verschelde 591115dcde Merge pull request #76989 from dalexeev/fix-draw-multiline-colors-usage
Fix `draw_multiline_colors` usage
2023-05-15 13:44:09 +02:00
Rémi Verschelde e2f27a2248 Merge pull request #77042 from dioptryk/obj-vertex-colors-master
Add support for non-standard OBJ vertex entries
2023-05-15 09:34:59 +02:00
Rémi Verschelde 716f788b98 Merge pull request #77033 from dalexeev/editor-help-fix-array-links
EditorHelp: Fix displaying typed `Array` links
2023-05-15 09:34:35 +02:00
Rémi Verschelde 0f5e9a52da Merge pull request #77027 from brno32/hide-properties-when-overriden
Exclude overriden properties from Property Descriptions section
2023-05-15 09:33:48 +02:00
Danil Alexeev cc44d75cd8 Fix draw_multiline_colors usage 2023-05-15 09:56:13 +03:00
Alex Drozd 28f391f301 Exclude overriden properties from Property Descriptions section 2023-05-14 17:41:14 +02:00
Bartłomiej Karwacki 444d211a8d Add support for non-standard OBJ vertex entries 2023-05-13 22:37:38 +02:00
Danil Alexeev a16b2fc3b6 EditorHelp: Fix displaying typed Array links 2023-05-13 16:09:35 +03:00
Summersay415 289af4f73c Add Vector4i icon 2023-05-13 16:20:56 +07:00
jpcerrone c6ea376842 fix errors while reordering input maps 2023-05-12 16:15:16 -03:00
Rémi Verschelde ca26d9dc48 Merge pull request #71280 from RandomShaper/fix_deadlock_windows
Enhance thread-safety of loaders and importers (a.k.a. fix editor deadlock)
2023-05-12 20:12:32 +02:00
kobewi 27dccf1b5e Enhance filesystem dock tooltips 2023-05-12 19:28:34 +02:00
Pedro J. Estébanez 45d0b38076 Enhance thread safety of loaders and importers 2023-05-12 17:44:48 +02:00
Pedro J. Estébanez 7537a0521f Simplify ResourceLoader error callbacks 2023-05-12 17:44:48 +02:00
Rémi Verschelde 65778525bf Merge pull request #76967 from martinboue/export-mode-subheading
Fix include text when excluding resources to export
2023-05-12 12:46:50 +02:00
Rémi Verschelde c90654b565 Merge pull request #76530 from nongvantinh/fix-75982
Fixes Node arrays appear as Object arrays in the inspector
2023-05-12 12:46:23 +02:00
Rémi Verschelde f7374e2db7 Merge pull request #76897 from aaronfranke/debug-stack
Rename the Debugger's stack debug section
2023-05-12 11:17:55 +02:00
Rémi Verschelde 645fd5ed0c Merge pull request #76979 from MewPurPur/unify-audio-bus-textures
Remove AudioBusEmpty.svg, use ProgressBar tint instead
2023-05-12 10:06:55 +02:00
Rémi Verschelde e4f81fb79e Merge pull request #76964 from aaronfranke/addon-sort
Sort the list of addons before saving them
2023-05-12 10:05:44 +02:00
Rémi Verschelde cc48827e4a Merge pull request #76946 from AThousandShips/shadow_warning
Enable shadow warnings and fix raised errors
2023-05-12 10:04:09 +02:00
Aaron Franke 74361b3d50 Rename the Debugger's stack debug section to Stack Trace 2023-05-11 21:22:24 -05:00
VolTer 7ee5cd26ef Remove AudioBusEmpty.svg, use ProgressBar tint instead 2023-05-12 01:55:52 +02:00
Martin Boué 886e73683d Fix include text when excluding resources to export 2023-05-11 21:29:08 +02:00
Aaron Franke b4129680fb Sort the list of addons before saving them 2023-05-11 13:39:26 -05:00
Bram Stolk 4bc513edbc Add missing initializations for Node3DEditor.
Do not try to format fields with garbage values in _snap_update()
Initialize grid_enable[] before use.
Initialize previewing_camera before use.
These are all cases found live, with valgrind.
Fixes #76925
2023-05-11 08:16:04 -07:00
Ninni Pipping 71ee65dc57 Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
Rémi Verschelde f717cc0a38 Merge pull request #76926 from Sauermann/fix-call-to-unhandled-input
Propagate shortcut events to SubViewports
2023-05-11 11:48:46 +02:00
Rémi Verschelde 4020cc8acb Merge pull request #76794 from Wiwip/inline-edit
Inline editor for the file system dock
2023-05-11 11:46:45 +02:00
Rémi Verschelde 3fdf555d43 Merge pull request #76592 from spanzeri/fix-skeletons-and-bones
Fix skeleton_3d & physical_bone_3d editor errors
2023-05-11 11:46:21 +02:00
Rémi Verschelde f7070a64e0 Merge pull request #72277 from Geometror/improve-editor-state-preservation
Improve editor state persistence
2023-05-11 11:45:52 +02:00
Hendrik Brucker dc46163b12 Improve editor state persistence 2023-05-11 04:17:03 +02:00
Wiwip b08a6084af Modifies the file system dock to use the inline editor instead of a dialog.
*Bugsquad edit:* Closes https://github.com/godotengine/godot-proposals/issues/4933
2023-05-10 18:49:35 -04:00
Markus Sauermann ac02086647 Propagate shortcuts to SubViewports
`push_unhandled_input` no longer propagates events to `SubViewports`.
2023-05-10 21:56:04 +02:00
Samuele Panzeri 679ff6da0e Fix skeleton_3d & physical_bone_3d editor errors 2023-05-10 18:03:30 +02:00
Rémi Verschelde 4e1d5be9d3 Merge pull request #76910 from AThousandShips/inspector_fix
Make `EditorPropertyNameProcessor` check `EditorSettings` validity
2023-05-10 14:19:15 +02:00
kobewi 04317e9ced Add metadata to resource previews 2023-05-10 14:03:10 +02:00
Ninni Pipping 6cd9d72abe Make EditorPropertyNameProcessor check EditorSettings validity 2023-05-10 13:35:05 +02:00
Rémi Verschelde 74e5ad5c60 Merge pull request #76165 from and-rad/safe-credentials
Store sensitive export options in dedicated credentials file
2023-05-10 12:47:07 +02:00
Rémi Verschelde 5271186f2f Merge pull request #75901 from reduz/refactor-node-processing
Refactor Node Processing to allow Scene Multithreading
2023-05-10 12:46:44 +02:00
Rémi Verschelde 31fc7a8525 Merge pull request #62378 from trollodel/gsoc_2022_multiwindow
Add multi window code and shader editors (GSOC'22 Project)
2023-05-10 12:46:19 +02:00
Andreas Raddau fab160ce70 Store sensitive export options in dedicated credentials file 2023-05-10 11:40:17 +02:00
Rémi Verschelde 3b8c828159 Merge pull request #69988 from smix8/navigation_rvo_rework_4.x
Rework Navigation Avoidance
2023-05-10 10:19:12 +02:00
Rémi Verschelde 8e608e9467 Merge pull request #64388 from Rindbee/improve-ViewportTexture
Improve the UX of ViewportTexture in the editor
2023-05-10 10:18:43 +02:00
trollodel b4d6b47c17 Add multi window code and shader editors 2023-05-10 09:14:21 +02:00
smix8 a6ac305f96 Rework Navigation Avoidance
Rework Navigation Avoidance.
2023-05-10 05:01:58 +02:00
Rindbee af58f1e854 Improve the UX of ViewportTexture in the editor
The associated `ViewportTexture`s will update the `viewport_path`
in time when the `Viewport`'s nodepath is changed (caused by renaming
the node names or moving in the SceneTree dock).

If the target `Viewport` is changed by resetting the `viewport_path`,
the `ViewportTexture`s will be re-setup and emit `changed` signal in
time.
2023-05-10 09:13:43 +08:00
Rémi Verschelde ccf8029910 Merge pull request #76730 from AThousandShips/doc_order
Make documentation sorting use natural order
2023-05-09 19:28:38 +02:00
Rémi Verschelde 10ed1d87df Merge pull request #76490 from dsnopek/dump-gdscript-docs
Dump API docs from inline GDScript comments using --doctool --gdscript-docs PATH
2023-05-09 19:28:30 +02:00
Rémi Verschelde de14109862 Merge pull request #73588 from smosages/resolve-display-shader-settings-in-settings-editor
Define shader language project settings before creation of `TextShaderEditor` object.
2023-05-09 19:28:17 +02:00