Commit Graph

80742 Commits

Author SHA1 Message Date
Rémi Verschelde eb4a9977c3 Merge pull request #101323 from demolke/modenable
LightmapGI: Including `modules_enabled.gen.h` to properly check the configuration warning
2025-01-09 11:17:42 +01:00
Rémi Verschelde 837d093470 Merge pull request #101322 from akien-mga/scons-fix-colorless-print-methods
SCons: Fix missing context for `print_info`/`warning`/`error` when colors are off
2025-01-09 11:17:38 +01:00
Rémi Verschelde c657178606 Merge pull request #101299 from Calinou/doc-tilemaplayer-tutorials
Add TileMap tutorials to TileMapLayer class reference
2025-01-09 11:17:35 +01:00
Rémi Verschelde e1a1acc66b Merge pull request #101279 from akien-mga/audio-pitch-shift-fix-gcc-warning
Fix GCC warning about potential stringop-overflow in AudioEffectPitcShift
2025-01-09 11:17:31 +01:00
Rémi Verschelde a682b076d7 Merge pull request #101223 from kiroxas/fixWrongIfConditionIn#100549
Fix wrong condition in `NavMeshQueries3D::_query_task_build_path_corridor`
2025-01-09 11:17:28 +01:00
Rémi Verschelde 65cf7c1d5e Merge pull request #101221 from bruvzg/win_dec_exp
[Window] Expose `start_drag` and `start_resize` methods (for both native and embedded windows).
2025-01-09 11:17:24 +01:00
Rémi Verschelde 2db8f8837e Merge pull request #101125 from axunes/master
macOS: Allow running unpacked game files from .app bundle resources
2025-01-09 11:17:20 +01:00
Rémi Verschelde a7052a2bd0 Merge pull request #101033 from Ivorforce/string-count-avoid-copy
Optimize `_count` by replacing a full copy with a CoW copy for the full-string count case.
2025-01-09 11:17:17 +01:00
Rémi Verschelde 892f77d5af Merge pull request #100052 from akien-mga/scons-linux-relax-freetype-libpng-zlib-deps
Linux: Relax interdependency between freetype, libpng, and zlib for unvendored builds
2025-01-09 11:17:13 +01:00
bruvzg b8860f1c11 Fix non-typed Dictionary keys displayed as <null> in the inspector. 2025-01-09 11:38:17 +02:00
Sohonyai Tibor 7c3d46004b removed duplicate set_icon_mode 2025-01-09 09:59:15 +01:00
demolke 2a3e0d47ea LightmapGI: Including modules_enabled.gen.h to properly check the configuration warning 2025-01-09 09:55:28 +01:00
Hakunamawatta 1250d98d19 Fix typo in Basis get_rotation_quaternion doc 2025-01-09 17:09:32 +11:00
Thaddeus Crews f1f33169d9 SCons: Specify optional dependencies for modules 2025-01-08 21:59:18 -06:00
wareya b8c52f16e2 Fix large LineEdit x resize perf when wrapping disabled 2025-01-08 21:24:49 -05:00
voylin 3e333df623 fix get_visible_lint_count in RichTextLabel 2025-01-09 10:24:52 +09:00
Rémi Verschelde 8c6dbff6d3 Merge pull request #101316 from Repiteo/ci/problem-matchers-color
CI: Ensure problem matchers handle colored output
2025-01-09 00:42:33 +01:00
Rémi Verschelde f83919c088 Merge pull request #101311 from TokageItLab/fix-lookat-rest
Fix `LookAtModifier3D` rest space incorrect rotation
2025-01-09 00:42:29 +01:00
Rémi Verschelde 2a2adfa36c Merge pull request #101267 from Summersay415/angle-libs
Fix ANGLE and D3D12 libraries inclusion in .zip export
2025-01-09 00:42:25 +01:00
Rémi Verschelde 8e0f498400 Merge pull request #101266 from WhalesState/color-picking-fix
Fix color picking on Linux/X11.
2025-01-09 00:42:22 +01:00
Rémi Verschelde 4d77bbf490 Merge pull request #100069 from allenwp/editor-shortcuts-undo-fix
Fix undo behavior on `EditorSettingsDialog::_update_builtin_action`.
2025-01-09 00:42:18 +01:00
Rémi Verschelde ffcd9eb630 SCons: Fix missing context for print_info/warning/error when colors are off 2025-01-09 00:34:17 +01:00
Rémi Verschelde 7fe0609118 Linux: Relax interdependency between freetype, libpng, and zlib for unvendored builds
This restriction was added to fix #7373 back then, which was a symbol conflict
between FreeType's bundled copy of gzip/zlib, and distro packages.

But we also unbundled FreeType's zlib in #69395 so this is no longer an issue.

On the other hand recent issues pointed out that using system-provided icu4c
or harfbuzz can cause issues (#91401, #100301). We still allow it for now but
raise a warning.
2025-01-09 00:28:46 +01:00
Thaddeus Crews 88c457efc3 CI: Ensure problem matchers handle colored output 2025-01-08 15:19:48 -06:00
Sohonyai Tibor 25e0278525 fixed duplicate buttons style to match the other buttons in the SpriteFrames editor plugin 2025-01-08 21:58:34 +01:00
Rémi Verschelde 6f3cc27423 Merge pull request #101178 from BlueCube3310/web-high-quality
Web: Export ASTC/BPTC compressed textures
2025-01-08 21:48:13 +01:00
Silc Lizard (Tokage) Renew 08a2f0ae39 Fix LookAtModifier rest space rotation 2025-01-09 05:22:47 +09:00
Rémi Verschelde a659548946 Merge pull request #101298 from stuartcarnie/rendering_server
Renderer: Minor optimisation when running `gl_compatibility` mode
2025-01-08 18:20:11 +01:00
Rémi Verschelde bfa351cb44 Merge pull request #101246 from wlsnmrk/dropdown-fix
Fix menus and dropdowns requiring two clicks
2025-01-08 18:20:07 +01:00
Rémi Verschelde 21721ae344 Merge pull request #87260 from Calinou/tonemap-add-agx
Add AgX tonemapper option to Environment
2025-01-08 18:20:03 +01:00
Hugo Locurcio 5bda507f65 Add TileMap tutorials to TileMapLayer class reference
- Add Dynamic TileMap Layers demo link as well.
2025-01-08 18:10:42 +01:00
Stuart Carnie abd0e6990c Renderer: minor optimisation when running gl_compatibility mode 2025-01-08 09:43:35 -07:00
Hugo Locurcio 084e84be78 Add AgX tonemapper option to Environment
Technical implementation notes:

- Moved linearization step to before the outset matrix is applied and
  changed polynomial contrast curve approximation.
  - This does *not* implement Blender's chroma rotation to address hue shift.
    This hue rotation was found to have a significant performance impact.
- Improved performance by combining the AgX outset matrix with the Rec 2020 matrix.

Co-authored-by: Allen Pestaluky <allenpestaluky@gmail.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2025-01-08 17:01:16 +01:00
Mark Wilson 5fad891759 Fix menus and dropdowns requiring two clicks
Fixes some editor menus and option buttons requiring two clicks to open
by checking status.pressed_down_with_focus separately from other press
status flags. Makes all pressed statuses consistent on toggle buttons
with ACTION_MODE_BUTTON_PRESSED.
2025-01-08 10:07:37 -05:00
Rémi Verschelde 76c8e76560 Merge pull request #101284 from akx/tyops
A handful of typo fixes
2025-01-08 15:53:33 +01:00
Rémi Verschelde cc3a32b67e Merge pull request #101249 from Repiteo/scons/color-refactor
SCons: Refactor color output implementation
2025-01-08 15:53:29 +01:00
Rémi Verschelde 0dcc1a37d3 Merge pull request #101094 from KoBeWi/what_if
Simplify scene tabs option disabling
2025-01-08 15:53:26 +01:00
Rémi Verschelde b857c2f3e6 Merge pull request #101016 from kiroxas/AddVariantStaticAssert
Add static assert checks in `Variant` constructors
2025-01-08 15:53:23 +01:00
Rémi Verschelde abd188f099 Merge pull request #97480 from Riteo/why-is-suspension-so-hard
Wayland: Unsuspend only for the same reason as suspension
2025-01-08 15:53:19 +01:00
Rémi Verschelde dea597c679 Merge pull request #94580 from stuartcarnie/sgc/macos_joypad
Apple: Bug fixes and improvements for game controllers
2025-01-08 15:53:15 +01:00
Stuart Carnie cd17cb0110 [macos, ios]: Refactor joypad support into shared code, numerous bugfixes 2025-01-08 07:00:23 -07:00
Riteo e5ac45e822 Wayland: Unsuspend only for the same reason as suspension
Before, we would check both methods together, leading to loops.

Now we track the actual reason we suspended and only unsuspend when
that same reason triggers. For example, if we suspend because of the
suspended flag we'll unsuspend only because it got unset. Conversely, if
we suspend because of a timeout we'll unsuspend only if we get a new
frame event.

We do this because, while some compositors properly report a "suspended"
state (hinting us to stop repainting), most don't and we need a "safety
net" anyways as we do not want to constantly stay at 1fps (the max time
we'll wait before giving up) either.
2025-01-08 13:53:01 +01:00
Aarni Koskela f134769506 Fix various typos
* Add TODO notes for typos that should be fixed for 5.0

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-08 14:47:42 +02:00
Mateus Elias 8a810dd55a Fix incorrect string escaping in OS.shell_open() method Windows path example
Corrected improper string escaping in the OS.shell_open() Windows path example. Backslashes are now properly escaped to prevent string parsing errors. Also, added a new alternative example of how to mount a Windows path with OS.shell_open().
2025-01-08 09:46:56 -03:00
Markus Sauermann 2a72f78427 Fix __focus_rect meta access when resizing Tree
`NOTIFICATION_RESIZED` outputs errors, if `select_mode == SELECT_ROW`.
This PR unifies the access to the item focus rect.
2025-01-08 10:53:46 +01:00
Rémi Verschelde 6f4089fa55 Fix GCC warning about potential stringop-overflow in AudioEffectPitchShift
Fixes #101236.
2025-01-08 10:40:17 +01:00
WhalesState 989161e117 Fix color picking on linux. 2025-01-08 10:32:25 +02:00
axunes 50b90604af macOS: search for project file in .app resources 2025-01-08 01:59:00 -05:00
Summersay415 a8377d0f22 Fix ANGLE and D3D12 libraries inclusion in .zip export 2025-01-08 12:09:35 +07:00
Steffen Blake 7cedf99ddc Update Windows Export Script to work on Battery Power 2025-01-07 18:37:43 -07:00