Commit Graph

80742 Commits

Author SHA1 Message Date
Thaddeus Crews 9b5c7e9efa Merge pull request #99545 from KoBeWi/Vector4.0
Fix stringification of Vector4
2024-11-25 13:22:33 -06:00
Thaddeus Crews 0d88737a9f Merge pull request #99542 from bruvzg/stdin_str
Convert line breaks to `\n` and strip line break from the end of string returned by `OS::read_string_from_stdin`/`OS::get_stdin_string`.
2024-11-25 13:22:30 -06:00
Thaddeus Crews 6e6fbdd593 Merge pull request #99605 from Alex2782/fix_errmsg_java_sdk_path
Fix missing space after period in error message.
2024-11-25 13:22:30 -06:00
Thaddeus Crews 57125f48ce Merge pull request #98069 from thedinosoar/fix/service-worker-sandbox-error-98068
[Web] Fix PWA callback assignment causing crash in sandboxed iframes
2024-11-25 13:22:29 -06:00
Thaddeus Crews 81733e6622 Merge pull request #99506 from Giganzo/scale-2d-selection
Change how multi selection scale is applied to canvas item
2024-11-25 13:22:28 -06:00
Thaddeus Crews 29e6ef4277 Merge pull request #99597 from Faless/upnp/custom_instance
[UPNP] Allow disabling UPNP implementation on the Web
2024-11-25 13:22:27 -06:00
Thaddeus Crews 20d4755c64 Merge pull request #99629 from AThousandShips/fix_scu_win
[Buildsystem] Fix path format for SCU builds on Windows
2024-11-25 13:22:26 -06:00
Thaddeus Crews 5b11eb6de1 Merge pull request #99562 from badsectoracula/improve_voxelgi_bake_ui
Add VoxelGI bake cancelling and progress UI improvement
2024-11-25 13:22:25 -06:00
Thaddeus Crews fc6c8bb982 Merge pull request #99688 from akien-mga/revert-99178
Revert "Make `delay_usec` more precise on Windows to fix framepacing"
2024-11-25 13:22:24 -06:00
Thaddeus Crews 7c9d0300b7 Merge pull request #99332 from Repiteo/ci/bump-scons
CI: Bump SCons to latest (4.8.0 → 4.8.1)
2024-11-25 13:22:24 -06:00
Thaddeus Crews ec01ad65fd Merge pull request #99620 from tetrapod00/doc-control-children
Docs: Update Control class to properly reflect behavior of Themes on Control Children
2024-11-25 13:22:20 -06:00
Thaddeus Crews 7104f20634 Merge pull request #97986 from dustdfg/metadata/forbid_deleting_inherited_metadata
Editor: forbid deleting inherited metadata properties
2024-11-25 13:22:18 -06:00
Rémi Verschelde 8e1a6ea431 Revert "Make delay_usec more precise"
This reverts commit df3367f334.

Fixes #99593.
2024-11-25 19:43:21 +01:00
arkology 15bd2a9bc1 Show TextureProgressBar radial cross only when editing the scene 2024-11-25 21:00:50 +03:00
Spartan322 e297506365 Round DDS width/height to next divisor multiple for block compression 2024-11-25 12:55:05 -05:00
Dario 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. 2024-11-25 11:27:48 -03:00
Anish Mishra 3413c6ce9d Update screen_get_scale documentation. 2024-11-25 19:07:05 +05:30
bruvzg e0b4f3d314 [Windows] Fix root and current folder in native file dialog.
Co-authored-by: RedMser <redmser.jj2@gmail.com>
2024-11-25 15:00:25 +02:00
Pāvels Nadtočajevs 0708048530 [TextServer] Fix some line breaking edge cases. 2024-11-25 10:31:07 +02:00
Pāvels Nadtočajevs a2b8b51097 [RTL] Fix clearing text with set_text(""). 2024-11-25 09:36:53 +02:00
Silc Lizard (Tokage) Renew 38d274b021 Make flipping flag consider influence in LookAtModifier3D 2024-11-25 15:59:39 +09:00
Silc Lizard (Tokage) Renew b76cdf525b Make LookAtModifier3D adopt to bone name method 2024-11-25 15:47:10 +09:00
arkology 99886f3204 Remove double is_editor_hint() check inside NOTIFICATION_READY for Camera2D node
`Engine::get_singleton()->is_editor_hint()` is already a part of `is_part_of_edited_scene()` function.
2024-11-25 09:28:16 +03:00
Giganzo 06d7b67f8a Fix closing dropdown on EditorResourcePicker in Single Window Mode 2024-11-24 23:47:59 +01:00
tetrapod00 13b565c64d Docs: Update Control class to properly reflect behavior of Themes on Control Children
Document fact that themes only propagate to control children
(not Node2D, etc). Wording is copied from Theme docs.
Also clarifies line somewhat.

Co-Authored-By: Allyson Chan <allysonn.chann@gmail.com>
2024-11-24 10:30:02 -08:00
Saracen 74611a74d1 Generate editor thumbnails on imported scenes. 2024-11-24 10:23:56 -08:00
Pāvels Nadtočajevs 1d43fa9a64 Change file dialog all files filter name from All Files (*) to All Files(*.*). 2024-11-24 20:09:05 +02:00
yahkr 8f5b11ac25 [Editor] Update SceneUniqueName button text when disabled to clarify access. 2024-11-24 12:26:13 -05:00
Edward Moulsdale fe416c8046 Augment unit tests for OptionButton 2024-11-24 16:23:50 +00:00
Micky 8dade38ee7 Mention DUPLICATE_SIGNALS only affects CONNECT_PERSIST signals 2024-11-24 17:00:17 +01:00
A Thousand Ships 1c522c9f0c [Buildsystem] Fix path format for SCU builds on Windows 2024-11-24 15:33:47 +01:00
smix8 37c3907d0e Change navigation map performance monitor to use a struct
Changes navigation map performance monitor to use a struct as it is easier to pass to sub functions.
2024-11-24 13:27:45 +01:00
Chaosus 7ecdfc8b52 Add samplerExternalOES type to shader globals 2024-11-24 14:33:52 +03:00
Silc Lizard (Tokage) Renew 27bd7b23f6 Fix forward_vector scale to handle safe_margin in LookAtModifier 2024-11-24 13:43:07 +09:00
Pablo Andres Fuente 86ea0127a3 Add a focus border on ScrollContainer
Also added new unit tests for `Control`.

Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com>
2024-11-23 23:54:38 -03:00
Bruno Brant 84f4178850 Fix missing sign in ease function curve description
The range was broken because -1.0 was informed as being 1.0.
2024-11-23 23:02:14 -03:00
Alexander Hartmann 796d943f14 Fix missing space after period in error message. 2024-11-24 02:46:42 +01:00
Jamie Pate 45a7bcc477 Fix gl_compatibility lightmap uniforms not being set
Fixes #99592

The following variables were set too early, and later code never ran..
prev_shader, prev_variant, prev_spec_constants variables

These variables were shared in two different branch conditions but were
updated inside the first one, so the second could never be true..

The condition to update lighting also should check prev_spec_constants
since it updates that uniform.
2024-11-23 16:43:07 -08:00
Lane Barnes 2e8c941812 Fix example code snippet in AudioStreamGenerator.xml
I was playing around with C# code snippet but I kept hearing a clipping sound. I think this is because the phase variable is being set to 0 in the wrong spot.

The phase at the end of the FillBuffer() method is some non zero number. When FillBuffer is called again, the phase is suddenly changed back to zero. This causes the end of one sin wave segment to be out of sync with the next sin wave segment. The sin wave needs to be continuous between FillBuffer calls so no clipping sound occurs.

Moving the phase variable out of FillBuffer and putting it in a scope above makes it retain its value between FillBuffer calls, making the sin wave continuous, and the clipping sound is gone.

For further proof, the demo project "Audio Generator Demo" has the phase variable be one scope above FillBuffer and it does not set phase=0 inside of FillBuffer. If anything, I'm fixing this documentation to match the working demo
2024-11-23 15:36:03 -07:00
Bastiaan Olij 1bffefb346 Adding ability to include build-in include files (precursor to custom shader templates) 2024-11-24 08:47:45 +11:00
Fabio Alessandrelli 0df602afed [UPNP] Allow disabling UPNP implementation on the Web
Make UPNP classes custom instance, so they can come with empty
implementation on the Web (where the would not work anyway) without
breaking scripts referencing it.

This results in smaller Web builds by not including the library which
also results in the emscripten socket wrappers to be stipped away.
2024-11-23 20:17:28 +01:00
Bad Sector da191168fe Add VoxelGI bake cancelling and progress UI improvement 2024-11-23 21:12:57 +02:00
A Thousand Ships f6ea6cdb67 Fix some invalid int property ranges
* `HeightMapShape3D` had ranges configured for `float` instead of `int`
* Particles had `amount` that used `exp` which is not supported, added
  note
2024-11-23 19:17:29 +01:00
arkology 6c38824d03 Document radial_center_offset bounds 2024-11-23 20:40:00 +03:00
Silc Lizard (Tokage) Renew ebf7e86bd4 Make start/end can be retrieved from each PlaybackData on AnimPlayer 2024-11-23 22:49:37 +09:00
Pāvels Nadtočajevs e9b57fce82 Convert line breaks to \n and strip line break from the end of string returned by OS::read_string_from_stdin/OS::get_stdin_string. 2024-11-23 15:11:50 +02:00
Rudolph Bester 4089a6cb8c Fixed occlusion culling for double builds by enforcing float conversion for Embree. 2024-11-23 13:49:12 +02:00
Pablo Andres Fuente 2c9de1d9d2 Add unit tests for UDPServer
This PR aims to help "fix" #43440
2024-11-22 23:08:05 -03:00
kit b862a394f4 Add tooltips to dock menu and remove disabled 2024-11-22 17:22:19 -05:00
Thaddeus Crews 0c45ace151 Merge pull request #99054 from timothyqiu/session-names
Translate the name of the debugger session tabs
2024-11-22 14:54:49 -06:00