Leandro (cerberus1746) Benedet Garcia
07bbb6e01e
Add "Ragdol System" Tutorial to PhysicalBone3D
2025-10-04 22:26:13 -03:00
Mounir Tohami
af404ff584
Fix 2D debug templates linking
2025-10-05 04:22:49 +03:00
Lukas Tenbrink
ad600125df
Rewrite HashMapHasherDefault based on type traits - it is now possible to declare a default hashing function for any type.
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Remove cross-project includes from `hashfuncs.h`.
Improve hashing function for `Color` (based on values instead of `String`).
Move `Variant` comparison from `hash_map.h` to `dictionary.cpp` (`VariantComparatorDictionary`), where it's used.
Remove now unnecessary `HashableHasher`.
2025-10-05 01:49:11 +02:00
Kaleb Reid
79b1a6defc
Implement DirectionalLight3D cull masks in Compatibility
2025-10-04 16:08:27 -07:00
Lukas Tenbrink
1db0a60dc0
Replace std::size usage with std_size to avoid <iterator> include.
2025-10-05 00:26:11 +02:00
HolonProduction
5c3eb8b227
Autocompletion: Filter ClassDB argument options
2025-10-04 23:44:07 +02:00
Kaleb Reid
a88c54a5c7
Clear intermediate buffers when not in use in Compatibility
2025-10-04 13:51:23 -07:00
devloglogan
39c449fc60
Add null check when getting motion vector fbo
2025-10-04 13:18:59 -05:00
Lukas Tenbrink
4211499248
Change Memory from a class into a namespace.
2025-10-04 17:22:07 +02:00
Shaderman
636763276e
Add shortcuts to reset position, rotation and scale in Spatial and Canvas Item Editor
2025-10-04 16:50:35 +02:00
Kacper Gibas
0fc8aacc64
Make basisu_astc_hdr_6x6_enc.h non-executable
2025-10-04 15:48:35 +02:00
scgm0
8657d8a090
Fix RichTextLabel Focus
2025-10-04 20:52:03 +08:00
DexterFstone
ee1a36facd
Expose the signal when user select a file/folder in the FileSystemDock
2025-10-04 05:33:04 -07:00
Kaleb Reid
91167c3c23
Use correct AABB for SpotLight3Ds when spot_angle > 90
2025-10-04 02:12:51 -07:00
Kaleb Reid
96ca7a205d
Use correct ndc equation in Compatibility refraction
2025-10-04 02:03:31 -07:00
Jared
3d0daf15e1
Add visibility check in color_picker.cpp
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Check that the Color Picker Popup is currently visible inside the tree before resetting the color and emitting popup_closed.
2025-10-04 21:30:49 +13:00
Kaleb Reid
e1f19d14dd
Always use RenderSceneBuffers to manage backbuffer in Compatibility 3D
2025-10-04 01:06:09 -07:00
Kaleb Reid
c20ab940aa
Apply sun scatter from lights with shadows in compatibility
2025-10-04 00:35:31 -07:00
Kaleb Reid
8ad335eae0
Divide screen texture by luminance multiplier in compatibility
2025-10-04 00:19:42 -07:00
rune-scape
d779c98ee1
allow inheriting EditorPlugin
2025-10-03 22:54:13 -07:00
vaner-org
79b45ac162
Make BlendSpace cursor default, and more like StateMachine
2025-10-04 09:35:44 +05:30
AdvanceControl
c24d6afd64
Docs: Fix example in Dictionary.set description
2025-10-04 11:11:54 +08:00
Kaleb Reid
d616da4498
Fix warning spam in Compatibility when using depth texture
2025-10-03 16:13:54 -07:00
GabCoolDude
f394656844
Fix color text's tooltip not being updated when the intensity is more than 0
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Before, the tooltip would only change when pressing the "#" button in the editor, but it would never change at runtime or in the editor when changing the intensity
2025-10-03 23:33:47 +02:00
Paul Marechal
375f88d161
Fix file_dialog's root_subfolder on Windows
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`root_prefix` either contains an empty string or the current root
including the drive letter. This means that the previous logic would
never ever match since `dir_access->get_current_dir(false)` explicitly
excludes the drive letter.
This change removes this boolean parameter so we compare paths in a way
that can match.
I've had a look at the implementations for other platforms for
`DirAccess::get_current_dir(bool include_drive)` and outside Windows
none seem to consider the `include_drive` parameter which makes me
believe that this change won't break other platforms.
2025-10-03 14:45:37 -04:00
kobewi
4986e28bef
Allow to rearrange translation list via drag and drop
2025-10-03 20:44:56 +02:00
Malcolm Anderson
36c7bbb47a
Visualize MarginContainer margins when selected
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This time as an EditorPlugin!
Improve rendering of inner area of MarginContainer
Decrease thickness and opacity of lines, and render margins as a rectangle rather than lines extending to the edges of the bounding box
Apply suggestions from code review
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com >
Use `get_margin_size`, change color of viz border, and trigger redraw on MarginContainer's draw signal
2025-10-03 11:42:05 -07:00
Thaddeus Crews
e1a7a18747
CI: Bump SCons version [4.9.0→4.10.0]
2025-10-03 13:06:56 -05:00
Thaddeus Crews
00129b2199
CI: Fix CODEOWNERS inconsistencies
2025-10-03 12:48:46 -05:00
Thaddeus Crews
06827c91c6
Merge pull request #107839 from Rudolph-B/Occlusion-Culling-Optimization
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Minor Optimization to Occlusion Culling
2025-10-03 12:01:13 -05:00
Thaddeus Crews
f6aa5ba23c
Merge pull request #97210 from AleksLitynski/object-snapshot-debugger
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Add an ObjectDB Profiling Tool
2025-10-03 12:01:11 -05:00
Thaddeus Crews
6dfe5de9a8
Merge pull request #111158 from WhalesState/trivial-itr
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Refactor `Array` iterators to be trivially copyable.
2025-10-03 12:01:10 -05:00
Thaddeus Crews
d9ba9ba3da
Merge pull request #97151 from devloglogan/motion-vectors
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Implement motion vectors in compatibility renderer
2025-10-03 12:01:10 -05:00
Thaddeus Crews
cf3c00056c
Merge pull request #109974 from rsanchezsaez/apple/swiftui-lifecycle
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SwiftUI lifecycle for Apple embedded platforms
2025-10-03 12:01:09 -05:00
Thaddeus Crews
b35a75e429
Merge pull request #111194 from passivestar/secondary-lists
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Add missing ItemListSecondary and TreeSecondary theme type variations
2025-10-03 12:01:08 -05:00
Thaddeus Crews
fb572aff53
Merge pull request #107666 from Sch1nken/add-physics-interpolation-multimesh2d
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Add MultiMesh physics interpolation for 2D transforms (MultiMeshInstance2D)
2025-10-03 12:01:07 -05:00
Thaddeus Crews
554e16fac2
Merge pull request #95853 from bruvzg/win_no_id
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[Windows] Simplify ANGLE fallback list and remove ID checks.
2025-10-03 12:01:06 -05:00
Thaddeus Crews
71a485a1af
Merge pull request #104715 from Andrewyuan34/add-auto-scroll
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Add auto-scroll behavior when selecting text outside the visible area in RichTextLabel
2025-10-03 12:01:05 -05:00
Thaddeus Crews
1566eec9cf
Merge pull request #111191 from Nintorch/fix-joy-vibration
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Fix weak and strong joypad vibration being swapped
2025-10-03 12:01:04 -05:00
Thaddeus Crews
00f8f62be7
Merge pull request #106084 from Kaleb-Reid/fix-geometry-3d
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Fix ghost collisions in segment_intersects_convex()
2025-10-03 12:01:02 -05:00
Thaddeus Crews
38af23a654
Merge pull request #89409 from aaronfranke/server-folders
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Move server files into their subfolders
2025-10-03 12:01:00 -05:00
Thaddeus Crews
c3caa263bf
Merge pull request #111106 from aaronfranke/group-2d-cam-override
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Group together 2D camera override functions
2025-10-03 12:00:59 -05:00
Thaddeus Crews
eecb957610
Merge pull request #111169 from YeldhamDev/tab_icon_modulation
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Add icon color theme items for `TabBar` and `TabContainer`
2025-10-03 12:00:58 -05:00
Pāvels Nadtočajevs
1c50f8660a
Add column boundary check in the autocompletion.
2025-10-03 19:17:58 +03:00
Seif El-Din Ahmed
2cb1c51038
Expose is_valid()
2025-10-03 18:37:00 +03:00
Michael Alexsander
8973c91293
Add icon color theme items for TabBar and TabContainer
2025-10-03 10:41:28 -03:00
Rémi Verschelde
6d33ad2917
Merge pull request #111201 from KoBeWi/datameta
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Ensure correct metadata for enum items
2025-10-03 12:49:38 +02:00
Anish Mishra
4b519317cd
Android Editor: Update suspend button icon in GameMenuBar
2025-10-03 15:59:37 +05:30
passivestar
3316609ddd
Add missing ItemListSecondary and TreeSecondary theme type variations
2025-10-03 13:34:49 +04:00
kobewi
8d91f83244
Ensure correct metadata for enum items
2025-10-03 11:31:16 +02:00