Thaddeus Crews
72a26f1100
Merge pull request #108354 from Repiteo/thirdparty/windows-arm64-fix
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Thirdparty: Fix SDL arm64 compilation on Windows
2025-07-07 10:07:53 -05:00
Haoyu Qiu
b9657ad198
Fix error when "Toggle Files Panel" in shader editor
2025-07-07 22:34:13 +08:00
Artemy Fedotov
054934e486
DAP: Cast request's seq value to int
2025-07-07 18:31:53 +04:00
Haoyu Qiu
bbd7c9b5f2
Fix can't remove inspector plugins after reaching max count
2025-07-07 20:52:54 +08:00
danielgsilva
1c48eb449a
Deactivate orientation gizmo on window exit
2025-07-07 11:55:40 +01:00
风青山
f82008d1a5
Use inotify to detect devices for better reliability on Linux
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Fix the issue that some devices were not detected when hot plugged.
2025-07-07 17:46:07 +08:00
Tiger Jove
c6c7b508b6
TabBar current tab now stays -1 when adding first tab on deselect_enable
2025-07-07 10:18:49 +02:00
Rémi Verschelde
f2eb6b5fed
mbedTLS: Update to version 3.6.4, fixes GCC 15 compatibility
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- Security fixes: https://github.com/Mbed-TLS/mbedtls/releases/tag/mbedtls-3.6.4
- Fixes #107754 .
- Fixes #108048 .
2025-07-07 10:17:40 +02:00
Aaron Franke
b0d5d82c42
Move 2D and 3D particle editors to the 2D and 3D folders
2025-07-07 00:50:38 -07:00
Haoyu Qiu
fcfbc1d541
Fix typo in TextParagraph.direction hint string
2025-07-07 15:22:45 +08:00
Silver1063
00f5b230be
Fix modifier order in keycode string generation
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Fix the order in which modifier keys are appended in as_text() and keycode_get_string() to ensure consistent and logical ordering (Ctrl, Alt, Shift, Meta). Refactored keycode_get_string() to use a vector for building the key string, improving readability and maintainability.
2025-07-06 14:23:50 -07:00
Thaddeus Crews
fab646329b
Thirdparty: Fix SDL arm64 compilation on Windows
2025-07-06 15:11:56 -05:00
LuoZhihao
453f4f13e4
SpinBox: Fix custom_arrow_step by snapping it to step
2025-07-06 18:12:37 +08:00
Fredia Huya-Kouadio
2cfe31f9a1
Fix the EOF detection logic on Android
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The current logic was causing loading to omit the last character because the EOF flag was triggered too early.
2025-07-06 01:09:33 -07:00
LuoZhihao
2fdf3e2711
Fix ColorPicker linear mode sliders color
2025-07-06 13:12:19 +08:00
Logan Detrick
e9c5c713c9
Fix Group Enable Hover Display
2025-07-05 12:43:46 -07:00
Fredia Huya-Kouadio
c376348b16
Fix the build logic to generate the native debug symbols
2025-07-05 10:38:22 -07:00
kobewi
6402a0fd96
Fix filtered out nodes not getting deselected
2025-07-05 16:29:28 +02:00
Nikita Samusev
cde07bfb9e
Allow moving nodes when they have different parents in SceneTreeDock
2025-07-05 17:03:42 +03:00
Nikita Samusev
abfa249686
Fix selecting wrong vertices in the Polygon2D editor when adding a polygon
2025-07-05 16:12:43 +03:00
LuoZhihao
05eaafc546
Fix surface_get_arrays returns wrong index array when using empty vertex array
2025-07-05 18:15:02 +08:00
Aaron Franke
ad10c6185d
GLTF: Fix nasty bug with incorrect buffer indices
2025-07-05 00:00:13 -07:00
Chaosus
00a755f609
Fix shader function overloads with incorrect order
2025-07-05 09:50:55 +03:00
Haoyu Qiu
a760a7656c
Show "No Translations Configured" message for empty translation preview menu
2025-07-05 14:45:11 +08:00
Haoyu Qiu
a805b0c658
Show description for editor settings overrides
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Also marked the "Editor Overrides" section name for translation.
2025-07-05 14:44:17 +08:00
Haoyu Qiu
181f2a2d70
EditorFileSystem: Simplify resource loading logic on startup
2025-07-05 14:02:04 +08:00
chocola-mint
f919547fdd
Reduce TileMapLayerEditor's undo/redo memory usage
2025-07-05 13:18:33 +09:00
Michael Alexsander
efc2ecc04c
Fix remote deselection not working when selection limit is reached
2025-07-04 20:39:21 -03:00
LuoZhihao
4e991bf8f7
Fix shader editor auto-opens on startup
2025-07-05 06:22:58 +08:00
DevPoodle
efeb8da198
Add "Use Local Space" option to the 2D editor
2025-07-04 15:06:57 -07:00
Stuart Carnie
5230f6c60c
Apple: Use image atomic operations on supported Apple hardware
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2025-07-05 05:59:00 +10:00
smix8
c2f8e70aa0
Revert "Create more optimized CSGShape3D baked static mesh"
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This reverts commit 28875459d9 .
2025-07-04 20:43:28 +02:00
Thaddeus Crews
53be3b78d1
Merge pull request #108247 from Nikitf777/zed-gitignore
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Add .zed/ to .gitignore
2025-07-04 12:39:29 -05:00
Thaddeus Crews
3c37a21da8
Merge pull request #108276 from AThousandShips/fix_rendering_method_select
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[Web] Restrict rendering method selection
2025-07-04 12:39:28 -05:00
Thaddeus Crews
4aa2afa4ba
Merge pull request #104696 from AThousandShips/editor_redux
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Editor: Restructure editor code
2025-07-04 12:39:27 -05:00
A Thousand Ships
f11aff3841
Editor: Restructure editor code
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Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
Nikita Samusev
8e50420c62
Add .zed to .gitignore
2025-07-04 18:49:36 +03:00
Haoyu Qiu
2b312309f1
Clarify that Network Mode is not mandatory for plugins
2025-07-04 23:41:06 +08:00
David M. Lary
780f3d5e3b
NavMap2D: check if obstacles have avoidance enabled
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In NavMap2D::_update_rvo_obstacles_tree() check if the NavObstacle2D
has avoidance enabled before adding it to the tree.
This is the 2D fix for #108259
2025-07-04 10:30:49 -05:00
David M. Lary
09c9bccb85
NavMap3D: check if obstacles have avoidance enabled
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In `NavMap3D::_update_rvo_obstacles_tree_2d()` check if the
`NavObstacle3D` has avoidance enabled before adding it to the
tree.
fixes #108259
2025-07-04 10:16:40 -05:00
Thaddeus Crews
3954b2459d
Merge pull request #108119 from Chaosus/vs_fix_preview_subinspector
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Fix subinspector for parameter preview in visual shader editor
2025-07-04 10:09:07 -05:00
Thaddeus Crews
eb2625cf57
Merge pull request #108243 from m4gr3d/fix_android_plugin_init
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Android: Fix Android plugins regression
2025-07-04 10:09:06 -05:00
Thaddeus Crews
8f816614f6
Merge pull request #108239 from mihe/jolt/scene-switch-crash
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Fix crash in Jolt Physics when switching scenes in editor
2025-07-04 10:09:05 -05:00
Thaddeus Crews
6340fa0813
Merge pull request #108207 from KoBeWi/spamygon2d
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Fix error spam caused by `internal_vertex_count` property
2025-07-04 10:09:04 -05:00
Thaddeus Crews
6caf4c698f
Merge pull request #107915 from QbieShay/fix_emitting_reset
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Fix particles resetting properties when emitting is toggled
2025-07-04 10:09:03 -05:00
A Thousand Ships
e729cf786a
[Web] Restrict rendering method selection
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Currently only the compatibility method is supported, this ensures only
it can be selected.
2025-07-04 15:27:11 +02:00
Aaron Franke
ab90808fee
Fix crash in C# bindings generator with bad enum documentation XML
2025-07-03 20:48:09 -07:00
Raul Santos
7860bc82b2
[.NET] Remove EFS update on reloading assemblies
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Updating the files at this point is too early, the scripts haven't been updated yet so their type info is empty.
It looks like EFS is updated anyway without doing it explicitly in `LookupScriptsInAssembly`, and it happens after the scripts have updated their info. So this code seems unnecessary.
2025-07-03 21:57:37 +02:00
Thaddeus Crews
9b22b41531
Merge pull request #105087 from HolonProduction/lsp-annotations
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LSP: Extract annotations from `EditorHelp`
2025-07-03 12:21:28 -05:00
Thaddeus Crews
b7dcb1f728
Merge pull request #108094 from simpkins/jolt_soft_body_transform
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Jolt physics: wake up a soft body when its transform changes
2025-07-03 12:21:27 -05:00