Franklin Sobrinho
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a4c3d2dc89
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Fix editor glitches when the mesh/material preview is shown
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2016-08-16 12:10:44 -03:00 |
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Juan Linietsky
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9b1f8230ec
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-Some fixes to OSX retina scaling for window functions
-Implemented HiDPI detection and support for Godot Editor!
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2016-05-30 00:28:29 -03:00 |
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Juan Linietsky
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d3495b128a
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-Improve resource previews
-Also fixed draw_texture_rect() tile parameter
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2016-05-23 17:11:49 -03:00 |
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