Commit Graph

2500 Commits

Author SHA1 Message Date
Rémi Verschelde 8c72b15e51 Merge pull request #38579 from Megamega53/edit
doc: Some improvements to KinematicBody docs
2020-09-29 11:13:10 +02:00
Rémi Verschelde 1bd2efdd46 Merge pull request #38683 from follower/patch-11
Improve doc clarity/detail for extra spacing properties
2020-09-29 10:57:19 +02:00
Rémi Verschelde 7f72d92cb0 Merge pull request #36067 from jsl118/distancefadefix
doc: Improve distance_fade documentation
2020-09-29 10:42:34 +02:00
Rémi Verschelde bebf424c80 Merge pull request #42078 from Chaosus/vs_rename_type
Renames Type to OpType in VisualShaderNodeMultiplyAdd
2020-09-29 10:34:22 +02:00
Justin Lee 90d1eda90e doc: Improve distance_fade documentation
Changed the documentation of distance_fade_max_distance and min
to be consistent with the behavior of the code as well as the user
documentation. Also noted the behavior of swapping max_distance and
min_distance (where max_distance < min_distance).

Fixes #36051.

Co-authored-by: Clay John <claynjohn@gmail.com>
2020-09-29 10:21:50 +02:00
Megamega53 ca5ae64525 doc: Some improvements to KinematicBody docs
Co-authored-by: Marcel Admiraal <madmiraal@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-09-29 10:14:56 +02:00
follower 2ef89e0b43 Doc clarity/detail for extra spacing properties
Re: Space spacing being in addition to character spacing see:

 * <https://github.com/godotengine/godot/blob/d7b85fbaa1fc438effe406c9d7f973749eb4e527/scene/resources/dynamic_font.cpp#L858-L859>

Re: Value being able to be negative see example here:

 * <https://github.com/godotengine/godot/issues/38630>

But also note that nodes other than `Label` may not currently render extra space spacing correctly.
2020-09-29 10:04:46 +02:00
Rémi Verschelde 2d14c7cb69 Merge pull request #42125 from andriyDev/inspector_only_option
Added inspector_only option to inspect_object in EditorInterface.
2020-09-29 08:45:38 +02:00
Aaron Franke 5fbcd8f9df Rename the ".import" folder to ".godot/imported" 2020-09-28 05:23:45 -04:00
Rémi Verschelde 64d3827b19 Merge pull request #41579 from Calinou/doc-basematerial3d-billboard-mode
Document the BaseMaterial3D billboard mode not being suited for VR
2020-09-28 10:40:09 +02:00
Rémi Verschelde 1a8dfcd97b Merge pull request #42304 from akien-mga/os-drop-get_splash_tick_msec
OS: Remove unused get_splash_tick_msec
2020-09-28 10:13:37 +02:00
Nathan Lovato 173b9e6be7 Remove link to step-by-step/animations
Required for godotengine/godot-docs#4074 to pass, we're removing that
page from the docs as part of the getting started section rewrite.
2020-09-27 10:20:27 -06:00
Rémi Verschelde 68e4454c31 Merge pull request #41960 from Calinou/doc-sprite3d
Update and complete the Sprite3D and SpriteBase3D class documentations
2020-09-27 08:44:25 +02:00
Rémi Verschelde c844cc8251 Merge pull request #42016 from HaSa1002/docs-lang-2
Translate GDScript Code Examples to C# (Classes beginning with C)
2020-09-26 23:36:16 +02:00
HaSa1002 c5aded55df Add C# code examples to the docs
Only existing GDScript code examples are converted and added to the
docs.
This is the first batch include classes beginning with A and B.

Included classes:
 * AcceptDialog
 * AESContext
 * Animation
 * AnimationNodeStateMachine
 * AnimationNodeStateMachinePlayback
 * AnimationNodeStateMachineTransition
 * Array
 * ArrayMesh
 * AStar
 * AStar2D
 * Bool
 * Button
2020-09-26 12:29:55 +02:00
HaSa1002 ae873ab822 Translate GDScript Code Examples to C# (C)
Translates Code Examples in classes beginning with `C`.

Includes:
 * Callable
 * CanvasItem
 * CharFXTransform
 * Color
 * ColorRect
 * ConfigFile
 * ConfirmationDialog
 * Control
 * Crypto
2020-09-26 11:48:37 +02:00
Haoyu Qiu aa7ce12bee Surrounds boolean false with code tag 2020-09-25 00:00:22 +08:00
Rémi Verschelde f21b32aa04 Merge pull request #41683 from skyace65/File
Move note about using ResourceLoader in the File documentation
2020-09-24 17:05:49 +02:00
skyace65 75c5a8b354 Move note about using Resource in the File documentation 2020-09-24 10:37:03 -04:00
Rémi Verschelde 819c3524a5 OS: Remove unused get_splash_tick_msec
It was added in 3e20391bf6 but it doesn't seem
particularly useful, and it was only implemented for the custom splash branch
and not the default one, so it could return an uninitialized int.
2020-09-24 15:40:30 +02:00
Rémi Verschelde a5885d6987 Merge pull request #42089 from skyace65/ShelfFilters
Add documentation for shelf filters
2020-09-24 15:16:04 +02:00
Rémi Verschelde 079b6753c3 Merge pull request #42287 from Calinou/doc-color-constants-cheatsheet
Reference the Color constants cheatsheet in the class reference
2020-09-24 15:13:52 +02:00
Hugo Locurcio de49085567 Reference the Color constants cheatsheet in the class reference 2020-09-23 23:48:37 +02:00
Hugo Locurcio 038baede5a Reference the BaseButton class explicitly in button class documentations
Users are sometimes confused as to the `pressed` property not being
visible in the Button class documentation. This is because `pressed`
is defined in BaseButton.
2020-09-23 23:34:28 +02:00
andriyDev 45a1c6f278 Added inspector_only option to inspect_object in EditorInterface.
Updated docs to reflect change to inspect_object.
2020-09-23 13:56:44 -04:00
Rémi Verschelde 7b1de6deda Merge pull request #42126 from Calinou/doc-videoplayer-formats
Improve documentation about VideoPlayer video formats
2020-09-23 15:40:50 +02:00
Hugo Locurcio 1efe57848a Improve documentation about VideoPlayer video formats
This closes https://github.com/godotengine/godot-docs/issues/4021.
2020-09-23 14:28:16 +02:00
Rémi Verschelde c16ef5cb4f Merge pull request #42181 from Leleat/document-open-open_script_create_dialog
Add description for ScriptEditor.open_script_create_dialog()
2020-09-23 09:31:00 +02:00
Rémi Verschelde d21b3c2693 Merge pull request #42217 from Calinou/doc-richtextlabel-append-bbcode-no-close
Document `RichTextLabel.append_bbcode()` not closing previously open tags
2020-09-23 08:59:14 +02:00
Rémi Verschelde 94529d0e1e Merge pull request #41912 from skyace65/NavigationMesh
Document some properties of NavigationMesh
2020-09-22 16:38:27 +02:00
Rémi Verschelde 17b047bd30 Merge pull request #42227 from Calinou/doc-array-fix-typo
Fix a typo in the Array class documentation
2020-09-21 18:43:49 +02:00
Hugo Locurcio 603eddce86 Fix a typo in the Array class documentation
This closes https://github.com/godotengine/godot-docs/issues/4049.
2020-09-21 17:03:14 +02:00
Hugo Locurcio e9eddb4f1f Cross-reference AABB and Rect2 in the class reference 2020-09-21 14:27:50 +02:00
Hugo Locurcio 3e1457f517 Document RichTextLabel.append_bbcode() not closing previously open tags
This closes #42216.
2020-09-20 18:21:19 +02:00
Hugo Locurcio 0422027f07 Document that the JavaScript singleton may be disabled at build-time 2020-09-20 16:40:16 +02:00
Leleat adb205a150 add description for ScriptEditor.open_script_create_dialog() 2020-09-19 00:03:24 +02:00
Rémi Verschelde 3e78963bb9 Fix typos with codespell
Using codespell 1.17.1.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2020-09-18 13:44:25 +02:00
bruvzg 6a14c72b12 Add window click-through support. 2020-09-17 12:36:18 +03:00
Hugo Locurcio 9712f8fd2d Cross-reference AABB getter methods in the documentation
This also clarifies that `get_aabb()` returns the AABB in local space.

See https://github.com/godotengine/godot/issues/42095.
2020-09-16 15:53:10 +02:00
skyace65 75adefd4b6 Add documentation for shelf filters 2020-09-15 09:34:12 -04:00
Hugo Locurcio f83249f224 Clarify that 2D cell sizes are defined in pixels
See https://github.com/godotengine/godot/issues/40577#issuecomment-662329021.
2020-09-15 14:06:42 +02:00
Yuri Roubinsky f137f14e1c Renames Type to OpType in VisualShaderNodeMultiplyAdd
To prevent possible conflicts with C# and other languages.
2020-09-15 11:06:18 +03:00
Danil Alexeev a4c5790350 Several documentation improvements 2020-09-14 20:02:19 +03:00
Rémi Verschelde c5f7a581f7 Merge pull request #42036 from Calinou/doc-object-metadata-remove
Document how to remove metadata from an Object
2020-09-14 14:22:15 +02:00
Hugo Locurcio cba4d73b71 Document how to remove metadata from an Object
This closes https://github.com/godotengine/godot-docs/issues/4010.
2020-09-14 14:01:13 +02:00
Rémi Verschelde 8818a93a3c Merge pull request #41987 from skyace65/Audio1
Improve AudioEffectDistortion and AudioEffectFilter documentation
2020-09-14 09:23:04 +02:00
Hugo Locurcio 52d77b6928 Update and complete the Sprite3D and SpriteBase3D class documentations
This removes an outdated notice about Sprite3D performance issues
which will most likely be fixed in the new implementation.
2020-09-12 15:43:01 +02:00
skyace65 959f2287f6 Improve AudioEffectDistortion and AudioEffectFilter documentation 2020-09-11 11:34:23 -04:00
Ebrahim Ebrahim b9764b6109 Clarify get_data Image method 2020-09-11 11:10:18 -04:00
Rémi Verschelde a2a78a8066 doc: Sync classref with current source
Bind missing enums.
2020-09-11 12:22:10 +02:00