Commit Graph

8 Commits

Author SHA1 Message Date
Mikael Hermansson 64cf02362a Jolt: Update RigidBody3D environmental properties more appropriately 2026-04-05 17:41:15 +02:00
Rémi Verschelde 7a99a2c782 Jolt: Use angled brackets for thirdparty includes
That's how we usually include thirdparty code, and it solves warnings
from clangd/IWYU about some Jolt headers (notably `Jolt/Jolt.h`) not being
used directly but as proxies to transitive includes.
2026-03-16 16:40:40 +01:00
Rémi Verschelde 6d309c858e Remove unused includes in modules with clangd-tidy 2026-03-16 16:40:39 +01:00
Mikael Hermansson 72494ba3bc Tidy some things up in modules/jolt_physics 2026-02-25 17:39:37 +01:00
Mikael Hermansson 2b88477efc Remove no-op locking in Jolt Physics module 2025-04-29 12:23:24 +02:00
Thaddeus Crews 324512e11c Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
Mikael Hermansson a30410bbf5 Refactor post-step operations in Jolt module to be done as needed 2025-01-25 12:22:30 +01:00
Mikael Hermansson d470c2ac6a Add Jolt Physics as an alternative 3D physics engine
Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
2024-12-11 13:57:25 +01:00