Thaddeus Crews
ca77be8d0a
Merge pull request #117286 from akien-mga/clangd-unused-includes-scene
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Remove unused includes in `scene` with clangd-tidy
2026-03-10 14:11:08 -05:00
Rémi Verschelde
8028b65442
Remove unused includes in scene with clangd-tidy
2026-03-10 16:40:00 +01:00
ryevdokimov
28ebd60ce2
Reset follow mode focus count after committing a transform
2026-03-10 09:52:17 -04:00
Thaddeus Crews
a1eaac8171
Merge pull request #117214 from ryevdokimov/reset-follow-count
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Reset follow mode focus count on selection change
2026-03-09 15:18:26 -05:00
Thaddeus Crews
88cd7ab378
Merge pull request #105791 from ryevdokimov/cancel-navigation
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Add the ability to cancel pan/zoom/orbit navigation
2026-03-09 15:18:26 -05:00
Thaddeus Crews
8130dde509
Merge pull request #116970 from ryevdokimov/path3d-signal-fix
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Fix duplicate signal error for `Path3D` when switching tabs
2026-03-09 15:18:22 -05:00
Thaddeus Crews
fbc00f1f84
Merge pull request #117203 from kitbdev/sc-ed3d
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Use SplitContainer for Node3D Editor viewports
2026-03-09 15:18:20 -05:00
Thaddeus Crews
8e58bc2cf6
Merge pull request #116995 from Calinou/editor-marker3d-gizmo-fix-line-brightness
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Fix Marker3D editor gizmo being darker than intended for negative axis lines
2026-03-09 15:18:18 -05:00
Robert Yevdokimov
05c915566c
Add the ability to cancel pan/zoom/orbit navigation
2026-03-09 12:20:02 -04:00
Robert Yevdokimov
3b581b19d0
Fix duplicate signal error for Path3D when switching tabs
2026-03-09 09:13:40 -04:00
Rémi Verschelde
f1f62d7868
Merge pull request #116394 from Ryan-000/ryan-opt-anim
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Optimize Animation Resource, Library, Mixer, and Player
2026-03-09 11:49:21 +01:00
ryevdokimov
005a661bd0
Reset follow mode focus count on selection change
2026-03-08 03:16:13 -04:00
kit
90be4208e8
Use SplitContainer for Node3D Editor viewports
2026-03-07 20:39:36 -05:00
Silc Lizard (Tokage) Renew
73d041dd98
Optimize Animation Resource, Library, Mixer, Player
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Co-Authored-By: Silc Lizard (Tokage) Renew <tokage.it.lab@gmail.com >
2026-03-06 16:35:21 -05:00
Michael Alexsander
2f4e6b9de4
Allow to change the color of canvas selection
2026-03-06 16:13:43 -03:00
Thaddeus Crews
48897bb5df
Merge pull request #92080 from Nodragem/make-dropping-tooltip-consistent
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Make resource drop tooltip consistent between 2D and 3D
2026-03-06 12:40:18 -06:00
Thaddeus Crews
42c771d160
Merge pull request #115957 from YeldhamDev/cursor_manipulator
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Add `View3DController` for editor 3D view manipulation
2026-03-06 12:40:06 -06:00
Rémi Verschelde
2759cbdc6c
Merge pull request #87081 from timoschwarzer/feature/control-render-transform
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Add transform offset to Control nodes
2026-03-06 15:16:43 +01:00
Geoffrey Mégardon
b8b3e66c1b
improve tooltips when dropping files in viewport
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remove can_instantiate
2026-03-06 11:25:31 +00:00
Timo Schwarzer
c3d96f262f
Add offset transform to Control nodes
2026-03-05 22:55:49 +01:00
Michael Alexsander
27c86165f7
Add View3DController for editor 3D view manipulation
2026-03-05 12:51:48 -03:00
Rémi Verschelde
2dd1f4ef60
Decouple node.h from scene_tree.h, minimize its other includes
2026-03-05 13:54:46 +01:00
Rémi Verschelde
b12b7bc622
Merge pull request #91124 from KoBeWi/auutoload_revampire 🧛
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Revamp autoload creation
2026-03-05 13:51:58 +01:00
kobewi
52c2628484
Revamp autoload creation
2026-03-05 12:20:29 +01:00
Rémi Verschelde
18edfa5245
Explicitly include scene_tree.h where used
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Pre-requisite before removing `scene_tree.h` from `node.h`
which has cascading consequences on most of the codebase.
2026-03-05 10:43:25 +01:00
Thaddeus Crews
fe6f78a4c7
Merge pull request #117036 from YeldhamDev/tile_grid_focus_out
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Stop drag actions in the `TileMapLayer` and `GridMap` editors when focus is lost
2026-03-04 21:03:51 -06:00
StarryWorm
3cb2d376f8
Get rid of all unnecessary class_db.h includers
2026-03-04 17:40:05 -05:00
Thaddeus Crews
bed242666a
Merge pull request #116848 from billuo/bugfix/issue-116788-crash
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Fix `reload_scene_from_path` may crash
2026-03-04 11:20:41 -06:00
Thaddeus Crews
d5e2ac7e02
Merge pull request #116991 from jazztickets/freelook_invert_y_axis
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Add separate Freelook Invert Y Axis option
2026-03-04 11:20:37 -06:00
Rémi Verschelde
eabb9a63d4
Rename callable_method_pointer.h to callable_mp.h and include it explicitly
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This allows removing it from `class_db.h`, significantly reducing the amount of files
that include it transitively.
Also includes some include cleanup in `control.h` and `rich_text_label.h` done while
ensure they don't depend on `callable_mp`.
2026-03-04 16:23:23 +01:00
Rémi Verschelde
727b06a79f
Move ProcessID typedef out of OS
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This allows decoupling a number of files from `os.h`.
2026-03-04 15:00:45 +01:00
Rémi Verschelde
765362b033
Explicitly include core/config/engine.h where used
2026-03-04 10:17:10 +01:00
Rémi Verschelde
f332faf46b
Explicitly include core/os/os.h where used
2026-03-04 09:54:10 +01:00
Michael Alexsander
bbacc674b8
Stop drag actions in the TileMapLayer and GridMap editors when focus is lost
2026-03-03 16:13:40 -03:00
Zhen Luo
0b4f18be7a
Fix reload_scene_from_path may crash
2026-03-03 21:51:53 +08:00
Rémi Verschelde
8c0f175c94
Decouple RenderingServer from as much of the codebase as possible
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Notably decouples it from:
- AccessibilityServer
- DisplayServer
- Viewport
- Window
2026-03-03 12:48:07 +01:00
jazztickets
4c3b3744dd
Add separate Freelook Invert Y Axis option
2026-03-02 18:04:46 -07:00
Hugo Locurcio
d65562366c
Fix Marker3D editor gizmo being darker than intended for negative axis lines
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The brightness of those lines was intentionally lowered to work around
a bug, but this bug was fixed a long time ago.
2026-03-03 01:31:42 +01:00
Hugo Locurcio
040e19e75d
Add "Follow Selection" in the 3D editor by using Center Selection twice
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When pressing the Focus Selection shortcut twice, you will begin following
the current selection. This also applies to selection changes.
The effect is undone by pressing the Focus Selection shortcut another
time, using the Focus Origin shortcut, or by panning/using freelook
on the 3D editor camera. (Orbiting or switching between perspective and
orthogonal does not undo the effect.)
Co-authored-by: Robert Yevdokimov <robert.yevdokimov@autStand.com >
2026-03-02 19:24:01 +01:00
Thaddeus Crews
1aaea38e7f
Merge pull request #111573 from StarryWorm/rm-class_db.h-from-resource.h
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Core: remove `class_db.h` include from `resource.h`
2026-02-28 13:55:24 -06:00
StarryWorm
357fa00a4a
rm class_db.h from resource.h
2026-02-27 19:08:29 -05:00
kobewi
1b543e85cf
Reorganize interface/editor setttings
2026-02-27 22:25:59 +01:00
DDarby-Lewis
bf326793ba
Editor additions for MipMaps and rd_textures
2026-02-27 08:38:13 -06:00
Thaddeus Crews
f630133a01
Merge pull request #116826 from Repiteo/style/class-db-explicit-include
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Style: Add `class_db.h` includes explicitly
2026-02-26 16:18:45 -06:00
Thaddeus Crews
77c66698e6
Merge pull request #116248 from KoBeWi/ReloadHD
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Rework updating editor viewport HDR
2026-02-26 16:18:39 -06:00
Thaddeus Crews
0848acfe4b
Merge pull request #111469 from Raftatul/Copy/PasteGroup/CategoryProperties
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Add support for copy/paste of section/category properties
2026-02-26 16:18:34 -06:00
Raphaël Daubelcour
25071ac07f
Added Copy/Paste Properties For Groups
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Co-Authored-By: Tomasz Chabora <2223172+KoBeWi@users.noreply.github.com >
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2026-02-26 16:13:54 -06:00
Thaddeus Crews
e380a41752
Style: Add class_db.h includes explicitly
2026-02-26 15:50:28 -06:00
kobewi
7e2d260e68
Rework updating editor viewport HDR
2026-02-26 17:52:53 +01:00
Thaddeus Crews
9426643d5f
Merge pull request #91970 from jsjtxietian/add-canvasitem
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Rename `"Add Node Here` to `Add 2D Node Here` to avoid confusion when right click on 2d scene to add nodes
2026-02-26 08:15:12 -06:00