Commit Graph

7197 Commits

Author SHA1 Message Date
Rémi Verschelde dc4193b478 Merge pull request #64877 from Faless/mp/4.x_enet_remote_addr 2022-08-26 12:15:47 +02:00
Rémi Verschelde 7013c68619 Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0 2022-08-26 11:59:07 +02:00
Fabio Alessandrelli 426fe7ebdd [Net] Expose get_remote_address get_remote_port. 2022-08-26 10:47:55 +02:00
Ignacio Roldán Etcheverry e8ce36628f Merge pull request #64901 from raulsntos/dotnet/equals
C#: Use pattern matching to simplify `Equals`
2022-08-26 08:33:52 +02:00
Raul Santos 9c9b8fcd34 Remove [Signal] attribute from events
- Remove event as a valid target of `SignalAttribute`
- Stop adding the `[Signal]` attribute to events in bindings_generator
- Make bindings_generator use the `EventHandler` suffix to be consistent with the C# source generator
- Remove obsolete comment about the signal's delegate name
2022-08-26 00:53:45 +02:00
Ignacio Roldán Etcheverry a8476c04f4 Merge pull request #64852 from paulloz/dotnet6-export-category-attribute
C#: Preserve order of exported fields/categories
2022-08-25 23:26:03 +02:00
Rémi Verschelde 85ed9eac6f Merge pull request #64857 from MewPurPur/tweak-stringname-color 2022-08-25 22:44:22 +02:00
Rémi Verschelde 6d196c1ce3 Merge pull request #64898 from neikeq/dotnet-fix-find-arch 2022-08-25 22:18:38 +02:00
Paul Joannon cf99d92a39 C#: Preserve order of exported fields/categories 2022-08-25 20:39:57 +02:00
Ignacio Roldán Etcheverry 09af583e10 C#: Fix buildsystem when dotnet --info does not specify arch
For some installations the architecture information is not printed.
2022-08-25 20:05:42 +02:00
Ignacio Roldán Etcheverry f03ac21ea8 Merge pull request #52815 from magian1127/temp3
C# Generate SnakeName const
2022-08-25 20:02:16 +02:00
Rémi Verschelde af88438c71 Merge pull request #64354 from Mickeon/rename-navigation-distance 2022-08-25 18:35:23 +02:00
Raul Santos f8ceceed15 Various C# documentation improvements
Fixes wrong/invalid documentation and add documentation to some OS members.
2022-08-25 17:09:32 +02:00
Magian c371d1bac9 C# Generate StringName(SnakeName) for all class members 2022-08-25 23:07:20 +08:00
Rémi Verschelde 0cf0e96038 Merge pull request #64776 from YuriSizov/import-images-moar-flags 2022-08-25 16:51:26 +02:00
Rémi Verschelde c7eb423eeb Merge pull request #55778 from aaronfranke/use-arch-btw
[skip ci]
2022-08-25 13:03:48 +02:00
Ignacio Roldán Etcheverry 8769088f48 Merge pull request #64869 from bruvzg/dotnet_arch
[macOS] Check .NET binary architecture, and search for the cross compile SDK in the subfolders.
2022-08-25 11:25:08 +02:00
Aaron Franke 27b0f18275 Unify bits, arch, and android_arch into env["arch"]
Fully removes the `bits` option and adapts the code that relied on it.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-08-25 11:19:20 +02:00
VolTer 73bbc61eb4 Tweaked StringName highlighting color 2022-08-25 08:32:14 +02:00
bruvzg 0a427cf159 [macOS] Check .NET binary architecture, and search for the cross compile SDK in the subfolders. 2022-08-25 09:32:07 +03:00
Rémi Verschelde 6ffbec9e49 Merge pull request #64731 from raulsntos/dotnet6-variant-generics-analyzer
C#: Add `MustBeVariant` attribute and analyzer
2022-08-25 07:34:05 +02:00
Rémi Verschelde e1266d2f35 Merge pull request #64781 from raulsntos/csharp_children
Add `includeInternal` to C# NodeExtensions and avoid printing errors in `GetChildOrNull`
2022-08-25 07:32:50 +02:00
Rémi Verschelde 0569738a6e Merge pull request #64849 from jtnicholl/fix_blender_check
Fix Blender file path check to require a directory
2022-08-25 07:31:43 +02:00
Raul Santos 6468f9b37c Add MustBeVariant attribute and analyzer
- MustBeVariant attribute can be used to enforce that generic types must
be a marshable from/to Variant.
- Also renames all diagnostic ids to be valid unicode identifiers.
2022-08-25 01:47:40 +02:00
Jonathan Nicholl 6ff41a3fcd Fix Blender file path check to require a directory 2022-08-24 16:08:01 -04:00
Aaron Franke 09551c3d2b Remove mentions of the Server platform from the Mono module 2022-08-24 14:56:40 -05:00
Ignacio Roldán Etcheverry 686286ed9d Merge pull request #64742 from zaevi/csharp_add_grouping_attributes
C#: Add grouping attributes for properties.
2022-08-24 20:09:47 +02:00
Ignacio Roldán Etcheverry e172b1aa91 Merge pull request #64743 from raulsntos/dotnet6-signal-analyzer
Improve C# signal analyzer errors
2022-08-24 19:28:47 +02:00
Rémi Verschelde c8c0f21880 Merge pull request #64780 from YuriSizov/editor-color-conversion-map 2022-08-24 16:49:51 +02:00
Rémi Verschelde 4698dc67b5 Merge pull request #64082 from KoBeWi/array3k 2022-08-24 16:05:59 +02:00
Rémi Verschelde a4a4402201 Merge pull request #64822 from akien-mga/sunset-visual-script 2022-08-24 15:41:57 +02:00
Yuri Sizov c78cbb523f Extract editor color map and simplify SVG color conversion 2022-08-24 15:59:14 +03:00
Raul Santos a0da258401 Use pattern matching to simplify Equals
- Simplify and unify `Equals` implementation of C# struct types
- Also add pattern matching to replace a cast in `DebuggingUtils`
2022-08-24 14:15:33 +02:00
kobewi f7f4873ed0 Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
Rémi Verschelde b1f392c25e Remove VisualScript module for 4.0
As announced in https://godotengine.org/article/godot-4-will-discontinue-visual-scripting,
Godot maintainers have agreed to discontinue the current implementation of
our VisualScript language.

The way it had been designed was not user-friendly enough and we did not
succeed in improving its usability to actually make it a good low-code
solution for users who need one.

So we prefer to remove it for Godot 4.0 and leave the door open for new,
innovative ideas around visual scripting, to be developed as plugins or
extensions now that Godot provides sufficient functionality for this
(notably via GDExtension and the godot-cpp C++ bindings).

The current module has been moved to a dedicated repository (with full Git
history extracted with `git filter-branch`):

https://github.com/godotengine/godot-visual-script

It can still be compiled as a C++ module (for now, but will likely require
work to be kept in sync with the engine repository), but our hope is that
contributors will port it to GDExtension (which is quite compatibile with
the existing C++ module code when using the godot-cpp C++ bindings).
2022-08-24 12:08:17 +02:00
Raul Santos 22a3c585c2 Update C# named colors to use HEX codes 2022-08-24 10:46:06 +02:00
Raul Santos 665621aa1b Avoid printing an error in GetChildOrNull
`GetChildOrNull` won't print an error when the given index is out of range,
similar to how the LINQ `ElementAtOrDefault` method works.
2022-08-24 10:10:47 +02:00
Rémi Verschelde 711e372aad Merge pull request #64787 from akien-mga/libwebp-1.2.4
libwebp: Sync with upstream 1.2.4
2022-08-24 09:51:49 +02:00
Ignacio Roldán Etcheverry b438859d04 Merge pull request #64727 from raulsntos/csharp-remove-ctors
Remove copy constructors in C# structs
2022-08-24 08:28:58 +02:00
Rémi Verschelde 91e5f48ea7 Merge pull request #64009 from KoBeWi/arrayy_lmao
Replace Array return types with TypedArray (part 2)
2022-08-24 08:18:56 +02:00
Ignacio Roldán Etcheverry 4d9ddc8ab3 Merge pull request #64773 from raulsntos/dotnet6-🦭
C#: Seal classes that can't be inherited from
2022-08-24 08:01:27 +02:00
kobewi 1abdffe7a0 Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
Rémi Verschelde e5e34f21fc libwebp: Sync with upstream 1.2.4
Changes: https://chromium.googlesource.com/webm/libwebp/+/1.2.4/NEWS
2022-08-23 19:05:53 +02:00
Raul Santos 7924d643e5 Add includeInternal to C# NodeExtensions and fix get_child documentation
Node methods in C# extended to use generics
now have the optional parameter `includeInternal`
like their non-generic equivalents.

Also, fixed a typo in the `Node.get_child` documentation.
2022-08-23 18:19:44 +02:00
Yuri Sizov 672e9d6868 Make ImageLoader take bit field flags 2022-08-23 14:39:01 +03:00
Raul Santos d6574f025b Seal classes that can't be inherited from 2022-08-23 11:08:59 +02:00
Rémi Verschelde d5606503b4 Merge pull request #64762 from neikeq/csharp-dangling-callable-code 2022-08-23 11:08:28 +02:00
Rémi Verschelde 155fa4e156 Merge pull request #64758 from jtnicholl/blend_fbx_warnings 2022-08-23 10:29:28 +02:00
Rémi Verschelde 62c3e72b6f Merge pull request #63959 from KoBeWi/typo_arrray
Replace Array return types with TypedArray (part 1)
2022-08-23 08:52:13 +02:00
bruvzg bcc3643989 Add font LCD sub-pixel anti-aliasing support. 2022-08-23 08:47:21 +03:00