Commit Graph

11 Commits

Author SHA1 Message Date
Stuart Carnie b815c88dec Metal: Refactor for future Metal 4, switch to C++; fix dynamic uniforms 2026-02-06 07:07:10 +11:00
Rémi Verschelde d2ed1773fc Vulkan: Update all components to Vulkan SDK 1.4.335.0
VulkanMemoryAllocator not updated as it's not versioned together with the SDK, and it
often requires more work.

SPIRV-Reflect: Fix reflection code and remove Godot's SC parsing patch.

Co-authored-by: Dario <dariosamo@gmail.com>
2026-02-04 11:22:17 +01:00
Dario cf00643565 Use re-spirv in the Vulkan driver to optimize shaders.
Includes contributions by Rémi to unify usage of SPIR-V Headers across the dependencies.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-12-02 11:39:11 -03:00
Stuart Carnie 97c17aedc7 Metal: Stable argument buffers; GPU rendering crashes; visionOS exports
Supersedes #110683
2025-10-28 08:45:26 +11:00
Thaddeus Crews b17aa3343a Revert "SCons: Add CPPEXTPATH for external includes" 2025-10-06 13:09:22 -05:00
Thaddeus Crews 5cd785d3a8 SCons: Use gnu++20 in metal driver 2025-08-20 09:56:38 -05:00
Stuart Carnie 5230f6c60c Apple: Use image atomic operations on supported Apple hardware
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-07-05 05:59:00 +10:00
Ricardo Sanchez-Saez 457299449d Introduce 'drivers/apple_embedded' abstract platform for code reuse 2025-05-19 15:37:13 -07:00
Thaddeus Crews f25fc34439 SCons: Add CPPEXTPATH for external includes 2025-04-02 07:29:08 -05:00
Thaddeus Crews 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
Stuart Carnie 2d0165574d Add Metal support for macOS (arm64) and iOS 2024-08-20 12:11:06 +02:00