Commit Graph

10 Commits

Author SHA1 Message Date
kobewi d6975dac11 Add FilterLineEdit to unify editor filter field navigation 2026-02-03 15:37:20 +01:00
Thaddeus Crews e36d624a30 Merge pull request #115607 from Ivorforce/sunless-sky
Remove `sky.h` include from `environment.h`, to speed up compile time.
2026-01-30 09:32:14 -06:00
Lukas Tenbrink 1d840aae3a Remove sky.h include from environment.h, to speed up compile time. 2026-01-30 00:05:55 +01:00
Colin O'Rourke 63f6e3691c DrawableTextures
Implementing DrawableTextures based on: https://github.com/godotengine/godot-proposals/issues/7379
2026-01-29 01:16:06 -08:00
Logan Detrick 0d83637853 Use new dock system for ShaderDock 2025-12-02 10:40:44 -08:00
Jiang Yiheng dda1842b18 Fixed an issue where nodes' relative positions changed when opened in a different display scale. 2025-11-18 23:00:29 +08:00
kobewi 44358a586b Update VisualShader on theme changes 2025-11-04 11:44:49 +01:00
Aaron Franke 23fa9d8508 Organize toggle files button logic in shader editor 2025-09-24 17:55:39 -07:00
Aaron Franke 0831b4b516 Make shader editor menu position consistent between shader languages 2025-08-26 06:56:55 -07:00
A Thousand Ships f11aff3841 Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00