kobewi
|
d6975dac11
|
Add FilterLineEdit to unify editor filter field navigation
|
2026-02-03 15:37:20 +01:00 |
|
Thaddeus Crews
|
e36d624a30
|
Merge pull request #115607 from Ivorforce/sunless-sky
Remove `sky.h` include from `environment.h`, to speed up compile time.
|
2026-01-30 09:32:14 -06:00 |
|
Lukas Tenbrink
|
1d840aae3a
|
Remove sky.h include from environment.h, to speed up compile time.
|
2026-01-30 00:05:55 +01:00 |
|
Colin O'Rourke
|
63f6e3691c
|
DrawableTextures
Implementing DrawableTextures based on: https://github.com/godotengine/godot-proposals/issues/7379
|
2026-01-29 01:16:06 -08:00 |
|
Logan Detrick
|
0d83637853
|
Use new dock system for ShaderDock
|
2025-12-02 10:40:44 -08:00 |
|
Jiang Yiheng
|
dda1842b18
|
Fixed an issue where nodes' relative positions changed when opened in a different display scale.
|
2025-11-18 23:00:29 +08:00 |
|
kobewi
|
44358a586b
|
Update VisualShader on theme changes
|
2025-11-04 11:44:49 +01:00 |
|
Aaron Franke
|
23fa9d8508
|
Organize toggle files button logic in shader editor
|
2025-09-24 17:55:39 -07:00 |
|
Aaron Franke
|
0831b4b516
|
Make shader editor menu position consistent between shader languages
|
2025-08-26 06:56:55 -07:00 |
|
A Thousand Ships
|
f11aff3841
|
Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
|
2025-07-04 18:18:22 +02:00 |
|