Commit Graph

59045 Commits

Author SHA1 Message Date
Zach Coleman d78051c92c Add iOS UI Options 2022-10-12 15:22:54 -04:00
Lamia 5af6f4a04b particles: add amount property to sub property collision. 2022-10-13 04:25:18 +11:00
bruvzg ad4cc8682b [Windows] Fix GCC MinGW warnings. 2022-10-12 20:19:17 +03:00
Rémi Verschelde ea47e03b36 Merge pull request #65714 from benbot/fix-double-particle-collision-calculation 2022-10-12 17:46:17 +02:00
Rémi Verschelde af35b97ecf Merge pull request #67306 from raulsntos/dotnet/format2 2022-10-12 17:36:04 +02:00
Raul Santos 7def4c84be Fix dotnet format
It was failing due to generated files being referenced in
.NET projects but the files are missing because they are
generated by `godot --generate-mono-glue` or
`build_assemblies.py`.
2022-10-12 15:55:10 +02:00
TechnoPorg b04350828e Use radial distance for making LOD decisions.
Previously, only forward basis distance from the camera was used.
This means that unnecessarily high LOD levels were used for objects located to the side of the camera.
The distance from the camera origin is now used, independently of direction.
2022-10-12 07:21:42 -06:00
Rémi Verschelde 15b68f7601 Merge pull request #67232 from bruvzg/popup_edit
Improve Popup / Window behavior in the edited scene tree.
2022-10-12 14:45:14 +02:00
Rémi Verschelde 35670c36cf Merge pull request #67300 from Mickeon/indexed-objection
Rename `set`/`get_indexed`'s "property" to "property_path"
2022-10-12 14:45:05 +02:00
Rémi Verschelde 1a660c6776 Merge pull request #67298 from Splizard/fix_unamed_args_gdextension
Fix _unnamed_arg so that arguments defined by GDExtension show up in the editor docs.
2022-10-12 14:45:00 +02:00
Rémi Verschelde 06dc4648bf Merge pull request #67252 from zaevi/web_fix_export_file_locked
[Web] Fix file locked issue when exporting to Web.
2022-10-12 14:44:32 +02:00
Rémi Verschelde 3e653c884c Merge pull request #67295 from rune-scape/rune-gdscript-highlighter-keywords
GDScript: fix highlighting '.' after global class name
2022-10-12 14:44:27 +02:00
Micky dc51ff8c5b Rename set/get_indexed's "property" to "property_path"
Also touches up the Documentation slightly.
2022-10-12 10:27:44 +02:00
Quentin Quaadgras 6bc16660cc Fix _unnamed_arg so that arguments defined by GDExtension show up in docs.
The Godot API (gdnative_interface.h) allows methods to be registered on
extension classes with

`classdb_register_extension_class_method`

a `GDNativeExtensionClassMethodInfo` can be provided to this function
along with a `get_argument_info_func` which according to the comment
indicates that argument names should be definable here.

Unfortunately, setting the name field in the `GDNativePropertyInfo`
struct has no effect on the editor documentation, which continues to
display "_unnamed_arg" for each argument.

I discovered that `get_argument_info` is responsible for this as it
always overrides the `info.name`. I've added an if condition that will
only override the name when it is empty. I've tested this with my
GDExtension module and I can confirm that with this commit, the argument
name shows up in the builtin docs. eg. in Lookup Symbol.
2022-10-12 21:23:34 +13:00
Rémi Verschelde 143dbb3544 Merge pull request #67277 from KoBeWi/🤦‍♂️
Fix source sort not saving in TileMap editor
2022-10-12 08:56:08 +02:00
Rémi Verschelde ced736e584 Merge pull request #67272 from Riteo/fix-auto-execinfo
Actually set the execinfo flag on non-glibc systems
2022-10-12 08:56:03 +02:00
Rémi Verschelde 3852b5017c Merge pull request #66003 from voidshine/fix_midi_event_mutation
Fix MIDI note-on events being converted to note-off events
2022-10-12 08:55:09 +02:00
Rémi Verschelde fb9b4a1dd0 Merge pull request #67258 from Faless/web/4.x_eslint_html
[Web] Add auto-formatting to HTML files.
2022-10-12 08:54:52 +02:00
Rémi Verschelde 6fc1715cdf Merge pull request #65779 from Mickeon/rename-camera-follow
Rename Camera2D's `smoothing` to `position_smoothing`
2022-10-12 08:53:04 +02:00
Clay John d5ae80c8bd Merge pull request #67227 from BastiaanOlij/vkCreateRenderPass2KHR_fallback
Added fallback to vkCreateRenderPass
2022-10-11 22:46:42 -07:00
Rune 624af7e032 GDScript: fix highlighting '.' after global class name 2022-10-11 22:18:19 -07:00
Fabio Alessandrelli 6b986f1855 Merge pull request #66594 from Faless/ws/4.x_unify_peer
[WebSocket] Refactor websocket module.
2022-10-12 00:45:08 +02:00
Bastiaan Olij 64a78c3dad Added fallback to vkCreateRenderPass if VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME isn't supported 2022-10-12 09:31:56 +11:00
Nikola Bunjevac 882d40fa11 Keep rendering context window size in sync when resizing
On X11 we rely on ConfigureNotify event to update rendering context
window size, but we don't get such event when resizing
programmatically, only when done "manually" by resizing the window
etc.
2022-10-11 23:27:21 +02:00
Rémi Verschelde 3229194dfc Merge pull request #67215 from Nidjo123/project-dialog-resize
Resize project dialog only when necessary
2022-10-11 23:26:37 +02:00
Rémi Verschelde 927bcfe646 Merge pull request #67271 from Paulb23/textedit_select_word_under_caret
Fix select word under caret using caret col instead of line
2022-10-11 22:56:19 +02:00
kobewi 386382d796 Fix source sort not saving in TileMap editor 2022-10-11 22:40:39 +02:00
Riteo a3b5353892 Actually set the execinfo flag on non-glibc systems 2022-10-11 21:45:29 +02:00
voidshine f0f72b3132 Fix MIDI note-on events being converted to note-off events
Update documentation with note about MIDI velocity interpretation
2022-10-11 12:40:28 -07:00
Paulb23 f3eb543e67 Fix select word under caret using caret col instead of line 2022-10-11 20:32:06 +01:00
Clay John 18d2035a3d Merge pull request #67110 from Chaosus/fix_incorrect_vec3_ubo_fill
Fix incorrect offset for vec3 datatypes in `_fill_std140_ubo_empty`
2022-10-11 12:24:48 -07:00
Rémi Verschelde 6da55cd94b Merge pull request #67270 from RandomShaper/slim_usage_msaa_attachment
Restrict MSAA attachment usage to the strictly needed set
2022-10-11 21:16:11 +02:00
Rémi Verschelde 736a2df437 Merge pull request #67244 from RandomShaper/split_render_further_2
Polish rendering driver refactor further (take 2)
2022-10-11 21:08:42 +02:00
Pedro J. Estébanez ee91531998 Restrict MSAA attachment usage to the strictly needed set 2022-10-11 20:33:21 +02:00
Fabio Alessandrelli 9a653ebeac [Web] Add auto-formatting to HTML files.
Uses html-eslint for HTML file and eslint-plugin-html for inline
JavaScript.

Use HTML5 (not XHTML), remove CDATA and trailing slashes for self
closing tags.

Add format checks to CI.
2022-10-11 19:42:12 +02:00
Pedro J. Estébanez f82deaa5b3 Polish rendering driver refactor further (take 2) 2022-10-11 19:06:55 +02:00
Nikola Bunjevac d7e9b8af9a Set window size after setting new limits
Otherwise this can fail as the size may not fit
into current limits. This is problematic at least
on X11.
2022-10-11 17:16:20 +02:00
Nikola Bunjevac fb673953ca Resize project dialog only when necessary 2022-10-11 17:16:20 +02:00
Micky 43b9cc96da Rename Camera2D's smoothing to position_smoothing
For Camera2D:
`smoothing_enabled` ->  `position_smoothing_enabled`
`set_enable_follow_smoothing` -> `set_position_smoothing_enabled`
`is_follow_smoothing_enabled` -> `is_position_smoothing_enabled`
`smoothing_speed` -> `position_smoothing_speed`
`set_follow_smoothing` -> `set_position_smoothing_speed`
`get_follow_smoothing` -> `get_position_smoothing_speed`
2022-10-11 16:51:26 +02:00
Lucas Lima 975c588cf9 Revert change 2022-10-11 11:39:22 -03:00
Lucas Lima 166696659e Optimize Android export process 2022-10-11 11:35:39 -03:00
Rémi Verschelde 042e81f663 Merge pull request #40274 from Juankz/clips_importing_improvement
Add animation slices for individual animations
2022-10-11 16:18:22 +02:00
Rémi Verschelde 646d59e713 Merge pull request #63271 from Chaosus/fix_texture_error
Fix error emitting when opening some textures in the inspector
2022-10-11 16:17:15 +02:00
Rémi Verschelde 6d534f6e89 Merge pull request #66221 from Mickeon/painstakingly-appending-ds-en-you-tea-es
Rename remaining "*_enable" to "*_enabled"
2022-10-11 16:17:02 +02:00
Rémi Verschelde bc7981dfd1 Merge pull request #62659 from Chaosus/editor_group_rename_option
Add ability to rename groups in the GroupsEditor
2022-10-11 16:16:51 +02:00
Rémi Verschelde b24bdc9a4c Merge pull request #67018 from Mickeon/try-connections-dialog-self-connection
Add Editor Setting for default name when connecting signal to self
2022-10-11 16:16:37 +02:00
Rémi Verschelde 56ccf4f2f6 Merge pull request #66310 from TokageItLab/Change-bonemapper-background-silhouette
Change bone mapper background model silhouette
2022-10-11 16:16:23 +02:00
kobewi a3661ad079 Remove editor dependencies from ColorPicker 2022-10-11 16:09:27 +02:00
Fabio Alessandrelli a8950f98dd [WebSocket] Refactor websocket module.
This commit is a huge refactor of the websocket module.
The module is really old, and some design choices had to be
re-evaluated.

The WebSocketClient and WebSocketServer classes are now gone, and
WebSocketPeer can act as either client or server.
The WebSocketMultiplayerPeer class is no longer abstract, and implements
the Multiplayer API on top of the lower level WebSocketPeer.

WebSocketPeer is now a "raw" peer, like StreamPeerTCP and StreamPeerTLS,
so it emits no signal, and just needs polling to update its internal
state.

To use it as a client, simply call WebSocketPeer.coonect_to_url, then
frequently poll the peer until STATE_OPEN is reached and then you can
write or read from it, or STATE_CLOSED and then you can check the
disconnect code and reason).

To implement a server instead, a TCPServer must be created, and the
accepted connections needs to be provided to
WebSocketPeer.accept_stream (which will perform the HTTP handshake).

A full example of a WebSocketServer using TLS will be provided in the
demo repository.
2022-10-11 15:52:30 +02:00
Zae 55a491114a Fix file locked issue when exporting to Web. 2022-10-11 20:49:51 +08:00