Commit Graph

59045 Commits

Author SHA1 Message Date
VolTer ac1761c8cd Fix outdated keywords autocompletion 2022-10-06 23:47:19 +02:00
Rémi Verschelde 17c62a692e Merge pull request #66756 from BastiaanOlij/fix_ssr
Fixing artifacts in SSR
2022-10-06 22:27:49 +02:00
Pedro J. Estébanez 24ff292999 Polish rendering driver refactor further
Mainly:
- Make `max_descriptors_per_pool` project setting Vulkan-specific.
- Use a common, render driver agnostic magic FourCC for shader binary data.
- Downgrade spirv_reflect to Vulkan-only dependency.
- Add a `RENDER_DRIVER_*` macro to GLSL shader code for per-driver customizations.
2022-10-06 21:08:54 +02:00
clayjohn 154b9c1c91 Use a giant UBO to optimize performance in 2D
This removes the countless small UBO writes we had before
and replaces them with a single large write per render pass.

This results in much faster rendering on low-end devices
but improves speed on all devices.
2022-10-06 11:24:45 -07:00
Rémi Verschelde 0c23a2cfe3 Merge pull request #66977 from akien-mga/editor-fix-opening-source-code
Debugger: Fix fetching source to link C++ error on GitHub
2022-10-06 16:35:41 +02:00
Rémi Verschelde 6b0ab4d4af Merge pull request #66982 from groud/fix_tilemap_occluders_transform
Fix TileMap occluders having a wrong transform
2022-10-06 16:35:33 +02:00
Rémi Verschelde 75c4b955f6 Merge pull request #65932 from Mickeon/editor-scene-tree-filter-selection
Expose and warn about Node Filters in Scene Tree Dock
2022-10-06 16:35:23 +02:00
Rémi Verschelde afb63944d0 Merge pull request #66930 from EricEzaM/66770-addendum-split-action-map-file
Split `action_map_editor` file into one file per class it contained.
2022-10-06 16:34:51 +02:00
Rémi Verschelde 6315800821 Merge pull request #66959 from timothyqiu/obstacles-pathfinding
Make it clear that obstacles don't affect pathfinding
2022-10-06 16:34:41 +02:00
Micky 44738e1e15 Include inherited classes in Filter Nodes' "type:" filter & fix "group:"
Also fixes not all private, internal groups being skipped in the "group:" filter.
2022-10-06 16:13:11 +02:00
Gilles Roudière 64e0c138d9 Fix TileMap occluders having a wrong transform 2022-10-06 14:06:33 +02:00
Markus Sauermann 90b01d79af Fix execution of physics picking events
Fix that physics picking can happen after the mouse has left the viewport
2022-10-06 13:58:54 +02:00
Micky 33092b6f45 Expose and warn about Node Filters in Scene Tree Dock
Adds "Filter by Type" and "Filter by Group" in the Scene Tree Dock's MenuButton.
Hovering on them displays an useful tooltip.
When selecting these items, the matching parameter is appended to the terms, and the caret is automatically brought to the end.

When typing a filter that cannot be identified, a warning icon is displayed. The reason is explained as a tooltip.

The same options are also quickly available by right-clicking or middle-clicking in the text field.
2022-10-06 13:36:40 +02:00
Rémi Verschelde 4d29346a74 Debugger: Fix fetching source to link C++ error on GitHub
Fixes #66974.
2022-10-06 11:45:27 +02:00
Eric M 598ee4266c Split action_map_editor file into one file per class it contained.
* ActionMapEditor
* EventListenerLineEdit
* InputEventConfigurationDialog
2022-10-06 18:29:20 +10:00
Felipe Kinoshita 0bc2eafe54 Add descriptions for Node2D's skew and CanvasItem's clip_children 2022-10-06 05:09:54 -03:00
Rémi Verschelde 61021c08f8 Merge pull request #66936 from mihe/inverse-inertia-tensor
Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor
2022-10-06 08:57:37 +02:00
Rémi Verschelde 6c58327c69 Merge pull request #66965 from bruvzg/win_llvm
[Windows] Fix LLVM MinGW build.
2022-10-06 08:57:29 +02:00
Rémi Verschelde 5f07012db9 Merge pull request #66955 from FHEK789/tilemap_get_layers_count_docs
Add description to TileMap's get_layers_count method
2022-10-06 08:57:23 +02:00
Rémi Verschelde de7b90015e Merge pull request #66958 from timothyqiu/static-body
Improve StaticBody description
2022-10-06 08:57:17 +02:00
Rémi Verschelde 74eade929c Merge pull request #66957 from BastiaanOlij/fix_error_typo_opengl
Fixing an incorrect error message in OpenXR
2022-10-06 08:57:12 +02:00
Rémi Verschelde e727606f7b Merge pull request #66962 from aaronfranke/core-struct-includes
Enhancements to includes in core data structures
2022-10-06 08:57:05 +02:00
Rémi Verschelde 70d8895396 Merge pull request #66954 from Nidjo123/sample-baked-up-vector
Handle last baked vector index early
2022-10-06 08:56:59 +02:00
Rémi Verschelde d414872bfe Merge pull request #66961 from Rindbee/fix-set_custom_color
Fix wrong condition used in `set_custom_color`
2022-10-06 08:56:52 +02:00
Rémi Verschelde 48e6f84295 Merge pull request #66951 from rburing/restore_recovery_as_collision
Revert "Turn on recovery as collisions only for floor snapping"
2022-10-06 08:56:44 +02:00
Rémi Verschelde f5903215d0 Merge pull request #61902 from Paulb23/multi-caret
Add Multi-caret support to TextEdit
2022-10-06 08:56:34 +02:00
Rémi Verschelde e541f05c62 Merge pull request #66569 from akien-mga/dotnet-generate-sdkpackageversions
.NET: Generate SdkPackageVersions.props from version.py
2022-10-06 08:56:00 +02:00
Rémi Verschelde c2c9a582da Merge pull request #64815 from RandomShaper/default_cpu_count
Improve default `OS`'s CPU count getter
2022-10-06 08:55:51 +02:00
Rémi Verschelde a47f9bd53a Merge pull request #66687 from Waridley/free_gdn_method_binds
free NativeExtensionMethodBinds on unregister
2022-10-06 08:55:42 +02:00
bruvzg 6afb2d0225 [Windows] Fix LLVM MinGW build. 2022-10-06 09:30:25 +03:00
Aaron Franke 97d232c11d Enhancements to includes in core data structures 2022-10-05 23:11:02 -05:00
Rindbee f359abbe01 Fix wrong condition used in set_custom_color 2022-10-06 12:09:02 +08:00
Haoyu Qiu 8e03203695 Make it clear that obstacles don't affect pathfinding 2022-10-06 11:05:29 +08:00
Haoyu Qiu 54bdb6e65c Improve StaticBody description
The naming of static bodies has raised a lot of questions and
discussions, because they are actually movable (not being static). This
commit explains that the reason for "static" is that they are immovable
from the point of view of the physics engine. This makes it easier to
understand why the user can move static bodies manually.
2022-10-06 10:25:27 +08:00
Bastiaan Olij c6ba626af4 Fixing an incorrect error message in OpenXR reporting missing OpenGL support 2022-10-06 11:15:57 +11:00
Nikola Bunjevac e903362269 Handle last baked vector index early 2022-10-06 00:27:46 +02:00
Markus Sauermann c0f0f26615 Fix Control not disconnecting signal
If a Control has not parent CanvasItem and is set as top_level, then it does not disconnect from the "size_changed" signal when it leaves the Canvas.
This patch corrects this.
2022-10-05 23:35:44 +02:00
Felipe Kinoshita 7cb1d1f1ed Add description to TileMap's get_layers_count method 2022-10-05 18:32:58 -03:00
Ricardo Buring 311cdd2571 Revert "Turn on recovery as collisions only for floor snapping as this leads to unwanted behaviour for other surface than the floor."
This reverts commit 10395f5df2.
2022-10-05 22:51:29 +02:00
Paulb23 5f8f4842bb Update TextEdit docs 2022-10-05 21:44:24 +01:00
Fredia Huya-Kouadio ea9bb98f26 Merge pull request #66946 from m4gr3d/cursor_shape_logic_cleanup_main
Cleanup of the Android cursor shape logic
2022-10-05 13:07:34 -07:00
Hugo Locurcio 793c4ce0ea Document SurfaceTool.generate_normals() interaction with smooth groups 2022-10-05 21:46:23 +02:00
Fredia Huya-Kouadio ffe0e3970f Cleanup of the Android cursor shape logic 2022-10-05 11:57:57 -07:00
Rémi Verschelde 340f62d1ec .NET: Generate SdkPackageVersions.props from version.py
Ensures that the versions always match the Godot version, albeit following
SemVer 2.0 so inserting a dot between "beta" and the build number.

For "stable" status, we omit the suffix as this would be interpreted as a
pre-release build too.

So we have:

| Godot version  | Nupkg version  |
| -------------- | -------------- |
| 4.0.0-beta     | 4.0.0-beta     |
| 4.0.0-beta2    | 4.0.0-beta.2   |
| 4.0.0-rc1      | 4.0.0-rc.1     |
| 4.0.0-stable   | 4.0.0          |
2022-10-05 20:31:26 +02:00
Pedro J. Estébanez 6bf02c0162 Keep a single, portable implementation of OS::get_processor_count() 2022-10-05 20:10:47 +02:00
Fredia Huya-Kouadio 38113acf0d Merge pull request #66941 from winterpixelgames/bugfix-android-null-input-event
Fix null in android keyboard handling.
2022-10-05 10:51:58 -07:00
Fredia Huya-Kouadio 8afa178c6f Merge pull request #66935 from m4gr3d/fix_android_build_configuration
Fix the gradle build configuration for the Android platform
2022-10-05 10:29:34 -07:00
Jason Knight 88df3e8d53 Fix null in android keyboard handling. 2022-10-05 11:17:02 -06:00
Waridley 0863cf96e4 free NativeExtensionMethodBinds on unregister 2022-10-05 11:46:00 -05:00
Paulb23 0cbe176ce6 Add multi caret support to Editor 2022-10-05 17:19:26 +01:00