MythTitans
509e03c821
Fix normals computation at the 'seam' of smoothed sphere and cylinder shapes
2022-02-16 22:23:28 +01:00
Marc Gilleron
c69d303ba9
Add missing flag when encode_variant writes math types with doubles
2022-02-16 20:47:36 +00:00
Rémi Verschelde
73ece5ba19
Merge pull request #58197 from timothyqiu/tree-item-button-doc
...
Fix documentation about `TreeItem` button ID
2022-02-16 21:33:29 +01:00
Rémi Verschelde
009254d87c
Merge pull request #58187 from jakobbouchard/notification-switch-chunk-c
...
Convert _notification methods to switch - Chunk C
2022-02-16 20:58:55 +01:00
SaracenOne
657b9b6596
Fix local variables not showing when breaking on final line
2022-02-16 18:12:38 +00:00
Jakob Bouchard
6553f5c242
Convert _notification methods to switch - Chunk C
2022-02-16 13:03:05 -05:00
Paulo Poiati
94ef200bab
Fix extension registration order.
2022-02-16 14:46:33 -03:00
Haoyu Qiu
bb766a8fb6
Fix documentation about TreeItem button ID
2022-02-17 01:00:16 +08:00
Rémi Verschelde
5d5f80b529
Merge pull request #58190 from MisoMosiSpy/vs_icons
2022-02-16 17:18:15 +01:00
Rémi Verschelde
51a00c2855
Merge pull request #58182 from akien-mga/style-cleanup-if-semicolons-deadcode
2022-02-16 16:55:07 +01:00
Rémi Verschelde
33c7f52f36
Merge pull request #58169 from megalobyte/update-notificatin-if-to-switch-batch-B
2022-02-16 16:39:23 +01:00
MisoMosiSpy
fa2026365d
Added icons for missing types in visual script’s icon list.
2022-02-16 20:31:18 +05:30
Fazil Babu
771170e7b0
Default material is assigned to meshes without material for glTF export
2022-02-16 20:19:19 +05:30
Rémi Verschelde
b5c0a892d4
Merge pull request #58163 from jmb462/notification-chunk-A
2022-02-16 15:26:02 +01:00
Bastiaan Olij
d7465d7c6a
We were only getting our available shader features, now we also enabling them
2022-02-17 00:50:38 +11:00
megalobyte
8824b6c5e9
Update if == NOTIFICATION_* to switch statements to match coding style
2022-02-16 08:44:37 -05:00
SaracenOne
d45c3cdd1d
Fix error when assigning to an explicitly annotated variant from an ambiguous source
2022-02-16 13:25:27 +00:00
Rémi Verschelde
eeda603355
Merge pull request #58055 from markdibarry/add_get_line_offset
2022-02-16 14:07:23 +01:00
Rémi Verschelde
fe8f4cebce
Merge pull request #58154 from markdibarry/fix_scroll_to_line
2022-02-16 14:07:06 +01:00
Rémi Verschelde
b8b4580448
Style: Cleanup single-line blocks, semicolons, dead code
...
Remove currently unused implementation of TextureBasisU, could be re-added
later on if needed and ported.
2022-02-16 14:06:29 +01:00
Yuri Roubinsky
a85b000967
Fix antialiasing for beginning/end of line in canvas_item_add_polyline
2022-02-16 14:34:42 +03:00
jmb462
dcd2a92af3
Port existing _notification code to use switch statements (part 1/3)
2022-02-16 11:38:24 +01:00
Rémi Verschelde
f5b9cbaff6
Merge pull request #58176 from timothyqiu/find-nearest
2022-02-16 11:01:13 +01:00
Rémi Verschelde
a269e78344
Merge pull request #58175 from clayjohn/VULKAN-sky-only-bug
2022-02-16 10:56:34 +01:00
Rémi Verschelde
6c40d1ab9b
i18n: Sync classref translations with Weblate
...
(cherry picked from commit 9cb169504a5f529a542841bff8ff6cf91cd0b82d)
2022-02-16 10:09:29 +01:00
Rémi Verschelde
c4c29728a3
i18n: Sync editor translations with Weblate
...
Minor proofreading of new OSX export strings.
(cherry picked from commit 9f09251027a485f14740dce7b753e962d26bff78)
2022-02-16 10:08:40 +01:00
Rémi Verschelde
3881bc6ca1
Merge pull request #58159 from KoBeWi/source_jumper
2022-02-16 10:03:24 +01:00
Rémi Verschelde
a2e540f617
Merge pull request #58173 from akien-mga/js-build-fix-is_project_manager
2022-02-16 09:43:03 +01:00
Rémi Verschelde
dbb64e5705
Merge pull request #58174 from timothyqiu/vs-set-index-crash
2022-02-16 09:42:01 +01:00
Rémi Verschelde
f6f1593db4
Merge pull request #44716 from Calinou/os-add-get-processor-name
2022-02-16 09:34:53 +01:00
clayjohn
a38c3a763a
Properly exclude lights that are marked as sky only
2022-02-16 00:16:56 -08:00
Haoyu Qiu
3057b19daa
Make VMap::find_nearest return -1 when empty
2022-02-16 16:12:30 +08:00
Rémi Verschelde
f9629deade
HTML5: Fix build after #52742
...
Fixes #58172 .
2022-02-16 08:37:58 +01:00
Haoyu Qiu
1262d331c0
Fix VisualScript crash when using Set Index node
2022-02-16 15:27:41 +08:00
Rémi Verschelde
7989149b91
Merge pull request #58165 from Calinou/fix-default-sky-process-mode
...
Fix default sky process mode not being Real-Time
2022-02-16 08:07:56 +01:00
Rémi Verschelde
5cbd982df1
Merge pull request #58170 from timothyqiu/gridmap-used-id
...
Add `GridMap.get_used_cells_by_item`
2022-02-16 08:06:28 +01:00
Haoyu Qiu
19a2ec3d04
Add GridMap.get_used_cells_by_item
2022-02-16 13:04:31 +08:00
Marc Gilleron
722945be61
Fix loading of binary resources with 64-bit floats
2022-02-16 00:55:13 +00:00
Hugo Locurcio
aa1cba1d53
Fix default sky process mode not being Real-Time
...
The change in 09563e4bd8 wasn't
consistently carried out everywhere needed.
2022-02-16 01:51:48 +01:00
kobewi
8129dd45d9
Update description of LINE_TEXTURE constants
2022-02-16 00:52:09 +01:00
kobewi
547786650f
Automatically select source of the picked tile
2022-02-16 00:39:00 +01:00
Markus Sauermann
415042ac89
Connect notifications from Container to Viewport
...
mouse enter+exit
2022-02-15 22:41:30 +01:00
Hugo Locurcio
ee7cd9a3a1
Add an OS.get_processor_name() method
...
This method can be used to get the CPU model name.
It can be used in conjunction with
`RenderingServer.get_video_adapter_name()` and
`RenderingServer.get_video_adapter_vendor()` for annotating benchmarks
and automatic graphics quality configuration.
2022-02-15 20:55:53 +01:00
Rémi Verschelde
98b97d34df
Merge pull request #58151 from akien-mga/notification-switch-scene
2022-02-15 20:48:18 +01:00
Rémi Verschelde
6d57587396
Merge pull request #57931 from Calinou/sky-default-filter-realtime
2022-02-15 20:29:57 +01:00
Rémi Verschelde
cfb81e09ce
Merge pull request #58088 from reduz/add-particle-userdata
2022-02-15 20:27:57 +01:00
Hugo Locurcio
8c06318722
Tweak the default project icon
...
This only affects newly created projects.
- Use a 128×128 resolution to make the icon look crisp on hiDPI displays.
- Darken the icon's outside area and remove the border, as the
contrast rate between the icon and its background is now sufficient.
This different design also allows distinguishing projects that
were made with Godot 3.x from projects made with Godot 4.0.
2022-02-15 20:23:12 +01:00
reduz
4f73d3beb4
Add Particle Shader Userdata
...
* Adds optional vec4 USERDATA1 .. USERDATA6 to particles, allowing to store custom data.
* This data is allocated on demand, so shaders that do not use it do not cost more.
2022-02-15 19:20:31 +01:00
markdibarry
4d53c086ff
Fix scroll_to_line ignoring line separation
2022-02-15 12:52:11 -05:00
Rémi Verschelde
0f5455230c
Use switch consistently in _notification (scene folder)
2022-02-15 18:44:55 +01:00