Commit Graph

59045 Commits

Author SHA1 Message Date
Yuri Sizov 9128ed4719 Merge pull request #77517 from KoBeWi/TranslateThisRightNow
Translate inspector changes indicator
2023-05-27 17:39:19 +02:00
Yuri Sizov f6dcd7f51a Merge pull request #75181 from dalexeev/fix-light-only-mode
Fix "Light Only" mode of `CanvasItemMaterial`
2023-05-27 17:28:29 +02:00
Yuri Sizov 08fcf27038 Merge pull request #75313 from ChibiDenDen/gles_sampler_uniform_array_fix
Fix gles texture uniform array binding
2023-05-27 17:26:04 +02:00
Yuri Sizov a12327e277 Merge pull request #77445 from RedworkDE/gdextension-compat-update-validation
Update extension API validation
2023-05-27 17:23:26 +02:00
Yuri Sizov cbf4abfb4f Merge pull request #77538 from timothyqiu/chained
Fix extraction of chained `tr()` calls
2023-05-27 17:22:03 +02:00
Yuri Sizov 7483864b79 Merge pull request #75949 from YuriSizov/import-split-texture-meta
Split editor-specific import metadata for textures
2023-05-27 17:06:16 +02:00
Yuri Sizov e730a5b59f Merge pull request #77498 from m4gr3d/improve_touchpad_mouse_support_main
Improve touchpad and mouse support for the Android editor
2023-05-27 17:03:35 +02:00
Silc Lizard (Tokage) Renew 26cc4bbd82 Remove out-dated lines from class reference of Skeleton3D 2023-05-27 21:08:36 +09:00
Aaron Franke 4017524363 Fix exporting MeshInstances without a Skeleton in the GLTF module 2023-05-27 03:41:31 -05:00
Silc Lizard (Tokage) Renew c9c8205644 Implement NodeSub2 to AnimationTree & improve mathematical Nodes 2023-05-27 13:19:54 +09:00
Haoyu Qiu 3e88c4cd5c Fix extraction of chained tr() calls 2023-05-27 10:38:37 +08:00
Dani Frank 6d3634e29f fix gles texture uniform array binding 2023-05-26 23:11:02 +03:00
JoNax97 c07b2fcf4d Add Linear SRGB and OKLab color spaces to Gradient. 2023-05-26 16:18:01 -03:00
Yuri Sizov b856188904 Split editor-specific import metadata for textures 2023-05-26 18:48:23 +02:00
Igorrreha d8886e1a0c Fix LineEdit expanding to text length
Fix for issue #77474

Remove wrong tab

Change the comment to more relevant

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-05-26 23:42:03 +07:00
Rémi Verschelde 2210111eb5 Merge pull request #77521 from KoBeWi/to_StringName_or_not_to_StringName
Add indicator for StringName properties
2023-05-26 18:16:10 +02:00
Rémi Verschelde 8267dbbebe Merge pull request #77520 from allenwp/subtract-blend-mode-fix
Fixed Subtract blend mode of Forward+ and Mobile renderers
2023-05-26 18:15:47 +02:00
Rémi Verschelde 5de3f5c317 Merge pull request #77467 from bitsawer/fix_shader_editor_crash
Fix shader editor crash
2023-05-26 18:15:20 +02:00
kobewi 54be252259 Add indicator for StringName properties 2023-05-26 17:49:01 +02:00
Allen Pestaluky 4e19f34856 Changed Subtract blend mode of Forward+ and Mobile renderers to match behaviour of the Godot 3 and Compatibility renderers
The OpenGL implementation has used GL_FUNC_REVERSE_SUBTRACT for a long time, but the new RenderingDevice abstraction used by the Vulkan renderers had been mistakenly set to BLEND_OP_SUBTRACT instead of BLEND_OP_REVERSE_SUBTRACT.

Fixes #77448
2023-05-26 10:50:35 -04:00
kobewi adf427c806 Translate inspector changes indicator 2023-05-26 15:55:51 +02:00
bruvzg 8a4a883854 [TextServer] Prevent duplicate line breaks on virtual spaces when line width is significantly smaller than character width. 2023-05-26 16:18:26 +03:00
kobewi 05663b8633 Minor improvements to sub-resource list 2023-05-26 14:37:30 +02:00
Rémi Verschelde d984ad64d4 Merge pull request #77509 from KoBeWi/a_whole_new_tree_of_possibilities_unfolds_before_you
Uncollapse `res://` by default
2023-05-26 14:06:04 +02:00
kobewi 8eb076a630 Uncollapse res:// by default 2023-05-26 13:25:09 +02:00
Rémi Verschelde 95d745f8dc Merge pull request #77382 from rakkarage/tileset_merge_crash
Fix crash when using tile atlas merge with recreated alt tile
2023-05-26 11:23:03 +02:00
Rémi Verschelde 15b7a8e7f1 Merge pull request #77505 from lyuma/rest_fixer_skin_mutation
Avoid mutating the same Skin multiple times.
2023-05-26 11:02:54 +02:00
Rémi Verschelde 2cade057ec Merge pull request #77502 from KoBeWi/use_this_method_if_you_value_your_code
Add `get_edited_property_value()` shorthand method
2023-05-26 11:02:30 +02:00
Rémi Verschelde c9241e31da Merge pull request #77500 from KoBeWi/pretty_funny_bug_if_you_ask_me
Fix AnimationPlayer cumulative `speed_scale`
2023-05-26 11:02:06 +02:00
Rémi Verschelde 8848cbcca9 Merge pull request #77490 from smix8/debug_avoidance_desc_4.x
Fix --debug-avoidance description
2023-05-26 11:01:42 +02:00
Rémi Verschelde 32dc7eeaed Merge pull request #77479 from MewPurPur/improve-ray-shape-icon
Improve RayShape3D icon
2023-05-26 11:01:19 +02:00
Rémi Verschelde 0c04c17fce Merge pull request #77439 from AThousandShips/popup_idx_fix
Unify item indexing in `PopupMenu`
2023-05-26 11:00:55 +02:00
Rémi Verschelde 699b66b62d Merge pull request #77010 from dsnopek/gdextension-editor-plugins
Allow GDExtensions to add editor plugins
2023-05-26 11:00:32 +02:00
Rémi Verschelde cb711a9950 Merge pull request #76895 from aaronfranke/gltf-webp
Add support for extending GLTF with more texture formats and support WebP
2023-05-26 11:00:06 +02:00
Rémi Verschelde c238dea782 Merge pull request #73812 from bruvzg/log-mt
[Editor] Enable multithread processing for the editor log.
2023-05-26 10:59:24 +02:00
Lyuma 5ae311e577 Avoid doubly mutating the same Skin in rest fixer
Fixes a regression from #77123 that was caused by removal of ibm_diffs variable.
This replaced idempotent code with code that applied an offset each time.
If the same Skin was visited multiple times, this caused an incorrect result.
2023-05-26 00:49:24 -07:00
kobewi 010ce46ffa Add get_edited_property_value() shorthand method 2023-05-26 09:18:53 +02:00
kobewi 87a6145135 Fix AnimationPlayer cumulative speed_scale 2023-05-26 07:11:29 +02:00
bitsawer 993e671dc0 Fix shader editor crash 2023-05-26 07:01:23 +03:00
Fredia Huya-Kouadio 01ee00f710 Improve touchpad and mouse support for the Android editor
- Fix issues with using a touchpad to click, drag, interact with the navigation controls, etc..
- Fix issues with panning with 2+ fingers
- Fix issues with using double-tap to magnify on the spatial editor
2023-05-25 20:27:04 -07:00
David Snopek 77733faede Attempt to standardize Object ptrcall encoding on Object ** 2023-05-25 21:46:22 -05:00
smix8 d171dfce9a Fix --debug-avoidance description.
Fixes c&p error in --debug-avoidance description.
2023-05-26 00:42:09 +02:00
bruvzg 2af75a066f [Editor] Enable multithread processing for the editor log. 2023-05-25 22:14:15 +03:00
VolTer 11acf0ac96 Improve RayShape3D icon 2023-05-25 18:33:36 +02:00
VolTer 47a81a79aa Add a few InputEvent icons 2023-05-25 17:43:32 +02:00
David Snopek 3007163210 Allow GDExtensions to add editor plugins 2023-05-25 09:14:29 -05:00
Rémi Verschelde 2eec9a67d5 Merge pull request #77473 from KoBeWi/get_tree().get_root().get_tree().get_root().get_tree().get_root().get_tree().get_root().get_tree().get_root().get_tree().get_root().get_tree().get_root().get_tree().get_edited_scene_root()
Don't create bones from empty scene
2023-05-25 15:59:07 +02:00
Rémi Verschelde 89913c4e93 Merge pull request #77468 from MisoMosiSpy/cs_notif_example
Fix typo in CS notification example of the Object class
2023-05-25 15:58:44 +02:00
Rémi Verschelde 24a258d8a0 Merge pull request #77123 from lyuma/child_mesh_retarget
Adjust BoneAttachment3D children/meshes during rest fixer
2023-05-25 15:58:12 +02:00
kobewi e5b6b3e1e3 Don't create bones from empty scene 2023-05-25 14:57:08 +02:00