Commit Graph

5 Commits

Author SHA1 Message Date
Thaddeus Crews 7626d50c7f Merge pull request #115053 from Calinou/doc-texture-mipmap-bias-no-compatibility
Document Viewport texture mipmap bias not being supported in Compatibility
2026-05-18 11:06:30 -05:00
Danil Alexeev 32d1f518fa Improve editor-only class checking 2026-03-25 17:07:39 +03:00
Hugo Locurcio af8881281b Document Viewport texture mipmap bias not being supported in Compatibility
Mipmap LOD bias adjustments are available in OpenGL, but not in
OpenGL ES or WebGL. The property is therefore not implemented in Godot's
Compatibility renderer to keep cross-platform visuals as close as possible.
2026-01-17 01:59:11 +01:00
Wagner 6995b6a03e Allow changing the anisotropic filter level at run-time per Viewport 2024-11-30 00:50:45 -03:00
Bastiaan Olij 4874b96033 Expose RenderingSceneBuffers through ClassDB 2023-07-26 23:48:30 +10:00