Commit Graph

20 Commits

Author SHA1 Message Date
bruvzg ea4d62dca3 [ICU] Add library name suffix for API rename to avoid conflicts. 2022-03-29 08:38:21 +03:00
bruvzg 40b0634b34 Fix TextServer build with builtin_icu=no. 2022-03-28 11:06:49 +03:00
Rémi Verschelde ca47f25eb1 Merge pull request #59277 from bruvzg/hb401 2022-03-18 14:43:06 +01:00
bruvzg 94a365e94b HarfBuzz: Update to version 4.0.1 2022-03-18 14:50:57 +02:00
bruvzg f19cd44346 Unify TextServer built-in module and GDExtension code. 2022-03-17 08:15:29 +02:00
bruvzg 9b0fbfa06d HarfBuzz: Update to version 4.0.0 2022-03-02 10:48:37 +02:00
bruvzg 5676b3c022 HarfBuzz: Update to version 3.3.1 2022-02-02 22:29:31 +02:00
bruvzg 44a241b241 ICU: Update to version 70.1 2021-10-28 09:15:28 +03:00
Anutrix a4b736658e Remove unused imports in .py, SCsub and SConstruct files 2021-10-18 01:50:34 +05:30
bruvzg 3061e3859d HarfBuzz: Update to version 3.0.0 2021-09-20 09:52:45 +03:00
bruvzg 4c3f7d1290 Makes FontData importable resource.
Adds multi-channel SDF font texture generation and rendering support.
Adds per-font oversampling support.
Adds FontData import plugins (for dynamic fonts, BMFonts and monospaced image fonts), font texture cache pre-generation and loading.
Adds BMFont binary format and outline support.
2021-08-27 15:43:18 +03:00
Aaron Franke ae1702bee5 Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
Fabio Alessandrelli ae04dac2db Remove server platform 2021-06-01 16:27:54 +02:00
bruvzg b56241f22f ICU: Update to version 69.1, improve ICU data export process. 2021-04-22 16:56:53 +03:00
bruvzg b79e8c22f0 HarfBuzz: Update to version 2.8.0 2021-03-16 19:56:52 +02:00
bruvzg 2d66f364d9 Make FreeType optional for export templates. 2021-02-19 15:01:46 +02:00
Rémi Verschelde c7b53c03ae SCons: Add explicit dependencies on thirdparty code in cloned env
Since we clone the environments to build thirdparty code, we don't get an
explicit dependency on the build objects produced by that environment.

So when we update thirdparty code, Godot code using it is not necessarily
rebuilt (I think it is for changed headers, but not for changed .c/.cpp files),
which can lead to an invalid compilation output (linking old Godot .o files
with a newer, potentially ABI breaking version of thirdparty code).

This was only seen as really problematic with bullet updates (leading to
crashes when rebuilding Godot after a bullet update without cleaning .o files),
but it's safer to fix it everywhere, even if it's a LOT of hacky boilerplate.
2020-12-18 10:29:34 +01:00
bruvzg 07d14f5bb8 [Complex Text Layouts] Implement GDNative interface for TextServer. 2020-11-26 13:55:29 +02:00
bruvzg 200828276e [Complex Text Layouts] Implement ICU / HarfBuzz based TextServer module. 2020-11-26 13:55:28 +02:00
bruvzg b9f441e81e [Complex Text Layouts] Add third-party TextServer dependencies (ICU, HarfBuzz, Graphite). 2020-11-26 13:55:27 +02:00