/*************************************************************************/ /* string.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "gdnative/string.h" #include "core/string/ustring.h" static_assert(sizeof(godot_string) == sizeof(String), "String size mismatch"); static_assert(sizeof(godot_char_type) == sizeof(char32_t), "char32_t size mismatch"); #ifdef __cplusplus extern "C" { #endif void GDAPI godot_string_new(godot_string *r_dest) { String *dest = (String *)r_dest; memnew_placement(dest, String); } void GDAPI godot_string_new_copy(godot_string *r_dest, const godot_string *p_src) { memnew_placement(r_dest, String(*(String *)p_src)); } void GDAPI godot_string_new_with_latin1_chars(godot_string *r_dest, const char *p_contents) { String *dest = (String *)r_dest; memnew_placement(dest, String); *dest = String(p_contents); } void GDAPI godot_string_new_with_utf8_chars(godot_string *r_dest, const char *p_contents) { String *dest = (String *)r_dest; memnew_placement(dest, String); dest->parse_utf8(p_contents); } void GDAPI godot_string_new_with_utf16_chars(godot_string *r_dest, const char16_t *p_contents) { String *dest = (String *)r_dest; memnew_placement(dest, String); dest->parse_utf16(p_contents); } void GDAPI godot_string_new_with_utf32_chars(godot_string *r_dest, const char32_t *p_contents) { String *dest = (String *)r_dest; memnew_placement(dest, String); *dest = String((const char32_t *)p_contents); } void GDAPI godot_string_new_with_wide_chars(godot_string *r_dest, const wchar_t *p_contents) { String *dest = (String *)r_dest; if (sizeof(wchar_t) == 2) { // wchar_t is 16 bit, parse. memnew_placement(dest, String); dest->parse_utf16((const char16_t *)p_contents); } else { // wchar_t is 32 bit, copy. memnew_placement(dest, String); *dest = String((const char32_t *)p_contents); } } void GDAPI godot_string_new_with_latin1_chars_and_len(godot_string *r_dest, const char *p_contents, const int p_size) { String *dest = (String *)r_dest; memnew_placement(dest, String); *dest = String(p_contents, p_size); } void GDAPI godot_string_new_with_utf8_chars_and_len(godot_string *r_dest, const char *p_contents, const int p_size) { String *dest = (String *)r_dest; memnew_placement(dest, String); dest->parse_utf8(p_contents, p_size); } void GDAPI godot_string_new_with_utf16_chars_and_len(godot_string *r_dest, const char16_t *p_contents, const int p_size) { String *dest = (String *)r_dest; memnew_placement(dest, String); dest->parse_utf16(p_contents, p_size); } void GDAPI godot_string_new_with_utf32_chars_and_len(godot_string *r_dest, const char32_t *p_contents, const int p_size) { String *dest = (String *)r_dest; memnew_placement(dest, String); *dest = String((const char32_t *)p_contents, p_size); } void GDAPI godot_string_new_with_wide_chars_and_len(godot_string *r_dest, const wchar_t *p_contents, const int p_size) { String *dest = (String *)r_dest; if (sizeof(wchar_t) == 2) { // wchar_t is 16 bit, parse. memnew_placement(dest, String); dest->parse_utf16((const char16_t *)p_contents, p_size); } else { // wchar_t is 32 bit, copy. memnew_placement(dest, String); *dest = String((const char32_t *)p_contents, p_size); } } const char GDAPI *godot_string_to_latin1_chars(const godot_string *p_self) { String *self = (String *)p_self; return self->ascii(true).get_data(); } const char GDAPI *godot_string_to_utf8_chars(const godot_string *p_self) { String *self = (String *)p_self; return self->utf8().get_data(); } const char16_t GDAPI *godot_string_to_utf16_chars(const godot_string *p_self) { String *self = (String *)p_self; return self->utf16().get_data(); } const char32_t GDAPI *godot_string_to_utf32_chars(const godot_string *p_self) { String *self = (String *)p_self; return self->get_data(); } const wchar_t GDAPI *godot_string_to_wide_chars(const godot_string *p_self) { String *self = (String *)p_self; if (sizeof(wchar_t) == 2) { return (const wchar_t *)self->utf16().get_data(); } else { return (const wchar_t *)self->get_data(); } } char32_t GDAPI *godot_string_operator_index(godot_string *p_self, godot_int p_index) { String *self = (String *)p_self; return self->ptrw(); } const char32_t GDAPI *godot_string_operator_index_const(const godot_string *p_self, godot_int p_index) { const String *self = (const String *)p_self; return self->ptr(); } void GDAPI godot_string_destroy(godot_string *p_self) { String *self = (String *)p_self; self->~String(); } #ifdef __cplusplus } #endif