name: 🤖 Android Builds on: workflow_call: # Global Settings env: SCONS_FLAGS: >- dev_mode=yes module_text_server_fb_enabled=yes tests=no swappy=yes jobs: build-android: runs-on: ubuntu-24.04 name: ${{ matrix.name }} timeout-minutes: 60 strategy: fail-fast: false matrix: include: - name: Editor (target=editor) cache-name: android-editor target: editor scons-flags: >- arch=arm64 production=yes - name: Template arm32 (target=template_release, arch=arm32) cache-name: android-template-arm32 target: template_release scons-flags: arch=arm32 - name: Template arm64 (target=template_release, arch=arm64) cache-name: android-template-arm64 target: template_release scons-flags: arch=arm64 steps: - name: Checkout uses: actions/checkout@v4 with: submodules: recursive - name: Set up Java 17 uses: actions/setup-java@v4 with: distribution: temurin java-version: 17 - name: Restore Godot build cache uses: ./.github/actions/godot-cache-restore with: cache-name: ${{ matrix.cache-name }} continue-on-error: true - name: Setup Python and SCons uses: ./.github/actions/godot-deps - name: Download pre-built Android Swappy Frame Pacing Library uses: dsaltares/fetch-gh-release-asset@1.1.2 with: repo: godotengine/godot-swappy version: tags/from-source-2025-01-31 file: godot-swappy.7z target: swappy/godot-swappy.7z - name: Extract pre-built Android Swappy Frame Pacing Library run: 7za x -y swappy/godot-swappy.7z -o${{github.workspace}}/thirdparty/swappy-frame-pacing - name: Compilation uses: ./.github/actions/godot-build with: scons-flags: ${{ env.SCONS_FLAGS }} ${{ matrix.scons-flags }} platform: android target: ${{ matrix.target }} - name: Save Godot build cache uses: ./.github/actions/godot-cache-save with: cache-name: ${{ matrix.cache-name }} continue-on-error: true - name: Generate Godot templates if: matrix.target == 'template_release' run: | cd platform/android/java ./gradlew generateGodotTemplates cd ../../.. ls -l bin/ - name: Generate Godot editor if: matrix.target == 'editor' run: | cd platform/android/java ./gradlew generateGodotEditor ./gradlew generateGodotHorizonOSEditor ./gradlew generateGodotPicoOSEditor cd ../../.. ls -l bin/android_editor_builds/ # Separate different editors for multiple artifacts mkdir horizonos mv bin/android_editor_builds/*-horizonos-* horizonos mkdir picoos mv bin/android_editor_builds/*-picoos-* picoos - name: Upload artifact uses: ./.github/actions/upload-artifact with: name: ${{ matrix.cache-name }} - name: Upload artifact (Horizon OS) if: matrix.target == 'editor' uses: ./.github/actions/upload-artifact with: name: ${{ matrix.cache-name }}-horizonos path: horizonos - name: Upload artifact (PICO OS) if: matrix.target == 'editor' uses: ./.github/actions/upload-artifact with: name: ${{ matrix.cache-name }}-picoos path: picoos