/**************************************************************************/ /* jolt_generic_6dof_joint_3d.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #pragma once #include "../jolt_physics_server_3d.h" #include "jolt_joint_3d.h" #include "Jolt/Jolt.h" #include "Jolt/Physics/Constraints/SixDOFConstraint.h" class JoltGeneric6DOFJoint3D final : public JoltJoint3D { typedef Vector3::Axis Axis; typedef JPH::SixDOFConstraintSettings::EAxis JoltAxis; typedef PhysicsServer3D::G6DOFJointAxisParam Param; typedef JoltPhysicsServer3D::G6DOFJointAxisParamJolt JoltParam; typedef PhysicsServer3D::G6DOFJointAxisFlag Flag; typedef JoltPhysicsServer3D::G6DOFJointAxisFlagJolt JoltFlag; enum { AXIS_LINEAR_X = JoltAxis::TranslationX, AXIS_LINEAR_Y = JoltAxis::TranslationY, AXIS_LINEAR_Z = JoltAxis::TranslationZ, AXIS_ANGULAR_X = JoltAxis::RotationX, AXIS_ANGULAR_Y = JoltAxis::RotationY, AXIS_ANGULAR_Z = JoltAxis::RotationZ, AXIS_COUNT = JoltAxis::Num, AXES_LINEAR = AXIS_LINEAR_X, AXES_ANGULAR = AXIS_ANGULAR_X, }; double limit_lower[AXIS_COUNT] = {}; double limit_upper[AXIS_COUNT] = {}; double limit_spring_frequency[AXIS_COUNT] = {}; double limit_spring_damping[AXIS_COUNT] = {}; double motor_speed[AXIS_COUNT] = {}; double motor_limit[AXIS_COUNT] = { FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX }; double spring_stiffness[AXIS_COUNT] = {}; double spring_frequency[AXIS_COUNT] = {}; double spring_damping[AXIS_COUNT] = {}; double spring_equilibrium[AXIS_COUNT] = {}; double spring_limit[AXIS_COUNT] = { FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX }; bool limit_enabled[AXIS_COUNT] = {}; bool limit_spring_enabled[AXIS_COUNT] = {}; bool motor_enabled[AXIS_COUNT] = {}; bool spring_enabled[AXIS_COUNT] = {}; bool spring_use_frequency[AXIS_COUNT] = {}; JPH::Constraint *_build_6dof(JPH::Body *p_jolt_body_a, JPH::Body *p_jolt_body_b, const Transform3D &p_shifted_ref_a, const Transform3D &p_shifted_ref_b) const; void _update_limit_spring_parameters(int p_axis); void _update_motor_state(int p_axis); void _update_motor_velocity(int p_axis); void _update_motor_limit(int p_axis); void _update_spring_parameters(int p_axis); void _update_spring_equilibrium(int p_axis); void _limits_changed(); void _limit_spring_parameters_changed(int p_axis); void _motor_state_changed(int p_axis); void _motor_speed_changed(int p_axis); void _motor_limit_changed(int p_axis); void _spring_state_changed(int p_axis); void _spring_parameters_changed(int p_axis); void _spring_equilibrium_changed(int p_axis); void _spring_limit_changed(int p_axis); public: JoltGeneric6DOFJoint3D(const JoltJoint3D &p_old_joint, JoltBody3D *p_body_a, JoltBody3D *p_body_b, const Transform3D &p_local_ref_a, const Transform3D &p_local_ref_b); virtual PhysicsServer3D::JointType get_type() const override { return PhysicsServer3D::JOINT_TYPE_6DOF; } double get_param(Axis p_axis, Param p_param) const; void set_param(Axis p_axis, Param p_param, double p_value); bool get_flag(Axis p_axis, Flag p_flag) const; void set_flag(Axis p_axis, Flag p_flag, bool p_enabled); double get_jolt_param(Axis p_axis, JoltParam p_param) const; void set_jolt_param(Axis p_axis, JoltParam p_param, double p_value); bool get_jolt_flag(Axis p_axis, JoltFlag p_flag) const; void set_jolt_flag(Axis p_axis, JoltFlag p_flag, bool p_enabled); float get_applied_force() const; float get_applied_torque() const; virtual void rebuild() override; };