/**************************************************************************/ /* display_server_macos_base.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #pragma once #include "core/input/input.h" #include "servers/display_server.h" #define FontVariation __FontVariation #import #undef FontVariation class DisplayServerMacOSBase : public DisplayServer { GDSOFTCLASS(DisplayServerMacOSBase, DisplayServer) id tts = nullptr; struct LayoutInfo { String name; String code; }; mutable Vector kbd_layouts; mutable int current_layout = 0; mutable bool keyboard_layout_dirty = true; protected: _THREAD_SAFE_CLASS_ void initialize_tts() const; void _update_keyboard_layouts() const; static void _keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info); public: virtual void clipboard_set(const String &p_text) override; virtual String clipboard_get() const override; virtual Ref clipboard_get_image() const override; virtual bool clipboard_has() const override; virtual bool clipboard_has_image() const override; virtual int keyboard_get_layout_count() const override; virtual int keyboard_get_current_layout() const override; virtual void keyboard_set_current_layout(int p_index) override; virtual String keyboard_get_layout_language(int p_index) const override; virtual String keyboard_get_layout_name(int p_index) const override; virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override; virtual Key keyboard_get_label_from_physical(Key p_keycode) const override; virtual void show_emoji_and_symbol_picker() const override; virtual bool tts_is_speaking() const override; virtual bool tts_is_paused() const override; virtual TypedArray tts_get_voices() const override; virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override; virtual void tts_pause() override; virtual void tts_resume() override; virtual void tts_stop() override; DisplayServerMacOSBase(); ~DisplayServerMacOSBase(); };