/**************************************************************************/ /* animation_blend_space_1d_editor.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "animation_blend_space_1d_editor.h" #include "core/io/resource_loader.h" #include "core/object/callable_mp.h" #include "core/object/class_db.h" #include "core/os/keyboard.h" #include "editor/editor_node.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_file_dialog.h" #include "editor/settings/editor_settings.h" #include "editor/themes/editor_scale.h" #include "scene/animation/animation_blend_tree.h" #include "scene/gui/button.h" #include "scene/gui/line_edit.h" #include "scene/gui/option_button.h" #include "scene/gui/panel_container.h" #include "scene/gui/rich_text_label.h" #include "scene/gui/separator.h" #include "scene/gui/spin_box.h" #include "scene/main/timer.h" StringName AnimationNodeBlendSpace1DEditor::get_blend_position_path() const { StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + "blend_position"; return path; } void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref &p_event) { AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_animation_tree(); if (!tree) { return; } Ref k = p_event; if (k.is_valid() && k->is_pressed() && !k->is_echo()) { if (k->get_keycode() == Key::ESCAPE && editing_point != -1) { _cancel_inline_edit(); accept_event(); return; } if (tool_select->is_pressed() && k->get_keycode() == Key::KEY_DELETE) { if (selected_point != -1) { if (!read_only) { _erase_selected(); } accept_event(); } } } const float pm = POINT_MARGIN * EDSCALE; const Vector2 margin_ofs(pm, pm); // Offset all drawing into the inner area. const Size2 inner_size = blend_space_draw->get_size() - margin_ofs * 2; // Inner size, for coordinate math. Ref mb = p_event; if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) || (mb->get_button_index() == MouseButton::LEFT && tool_create->is_pressed()))) { if (!read_only) { menu->clear(false); animations_menu->clear(); animations_to_add.clear(); LocalVector classes; ClassDB::get_inheriters_from_class(SNAME("AnimationRootNode"), classes); classes.sort_custom(); menu->add_submenu_node_item(TTR("Add Animation"), animations_menu); const LocalVector &animation_list = tree->get_sorted_animation_list(); if (animation_list.is_empty()) { animations_menu->add_item(TTR("No available animations")); animations_menu->set_item_disabled(-1, true); } else { for (const StringName &E : animation_list) { animations_menu->add_icon_item(get_editor_theme_icon(SNAME("Animation")), E); animations_to_add.push_back(E); } } for (const StringName &E : classes) { String name = String(E).replace_first("AnimationNode", ""); if (name == "Animation" || name == "StartState" || name == "EndState") { continue; } int idx = menu->get_item_count(); menu->add_item(vformat(TTR("Add %s"), name), idx); menu->set_item_metadata(idx, E); } Ref clipb = EditorSettings::get_singleton()->get_resource_clipboard(); if (clipb.is_valid()) { menu->add_separator(); menu->add_item(TTR("Paste"), MENU_PASTE); } menu->add_separator(); menu->add_item(TTR("Load..."), MENU_LOAD_FILE); menu->set_position(blend_space_draw->get_screen_position() + mb->get_position()); menu->reset_size(); menu->popup(); add_point_pos = ((mb->get_position() - margin_ofs) / inner_size).x; add_point_pos *= (blend_space->get_max_space() - blend_space->get_min_space()); add_point_pos += blend_space->get_min_space(); if (snap->is_pressed()) { add_point_pos = Math::snapped(add_point_pos, blend_space->get_snap()); } } } if (mb.is_valid() && mb->is_pressed() && tool_select->is_pressed() && !mb->is_shift_pressed() && !mb->is_command_or_control_pressed() && mb->get_button_index() == MouseButton::LEFT) { blend_space_draw->queue_redraw(); // why not // try to see if a point can be selected _set_selected_point(-1); // Check if clicking on text areas first. for (int i = 0; i < text_rects.size(); i++) { if (text_rects[i].has_point(mb->get_position())) { _set_selected_point(i); dragging_selected_attempt = true; drag_from = mb->get_position(); _update_edited_point_name(); return; } } // Then check point positions. // points[] are stored in control-local space (margin-offset included). for (int i = 0; i < points.size(); i++) { if (Math::abs(float(points[i] - mb->get_position().x)) < 10 * EDSCALE) { _set_selected_point(i); Ref node = blend_space->get_blend_point_node(i); if (mb->is_double_click() && AnimationTreeEditor::get_singleton()->can_edit(node)) { _open_editor(); return; } dragging_selected_attempt = true; drag_from = mb->get_position(); _update_edited_point_name(); return; } } } if (mb.is_valid() && !mb->is_pressed() && dragging_selected_attempt && mb->get_button_index() == MouseButton::LEFT) { // Check if releasing over text without any dragging - if so, start text editing instead. if (!read_only && !dragging_selected) { for (int i = 0; i < text_rects.size(); i++) { if (text_rects[i].has_point(mb->get_position())) { _start_inline_edit(i); dragging_selected_attempt = false; return; } } } if (!read_only) { if (dragging_selected) { // move float point = blend_space->get_blend_point_position(selected_point); point += drag_ofs.x; if (snap->is_pressed()) { point = Math::snapped(point, blend_space->get_snap()); } point = CLAMP(point, blend_space->get_min_space(), blend_space->get_max_space()); updating = true; EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Move BlendSpace1D Node Point")); undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, point); undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point)); undo_redo->add_do_method(this, "_update_space"); undo_redo->add_undo_method(this, "_update_space"); undo_redo->add_do_method(this, "_update_edited_point_pos"); undo_redo->add_undo_method(this, "_update_edited_point_pos"); undo_redo->commit_action(); updating = false; } dragging_selected_attempt = false; dragging_selected = false; blend_space_draw->queue_redraw(); } } // *set* the blend if (mb.is_valid() && mb->is_pressed() && !dragging_selected_attempt && ((tool_select->is_pressed() && mb->is_shift_pressed()) || tool_blend->is_pressed()) && mb->get_button_index() == MouseButton::LEFT) { float blend_pos = (mb->get_position().x - pm) / inner_size.x; blend_pos *= blend_space->get_max_space() - blend_space->get_min_space(); blend_pos += blend_space->get_min_space(); tree->set(get_blend_position_path(), blend_pos); dragging_blend_position = true; blend_space_draw->queue_redraw(); } if (mb.is_valid() && !mb->is_pressed() && dragging_blend_position && mb->get_button_index() == MouseButton::LEFT) { dragging_blend_position = false; } Ref mm = p_event; if (mm.is_valid() && dragging_selected_attempt) { dragging_selected = true; // drag_from and mm->get_position() are both in the same padded coordinate space, so their delta is unaffected by POINT_MARGIN. drag_ofs = ((mm->get_position() - drag_from) / inner_size) * ((blend_space->get_max_space() - blend_space->get_min_space()) * Vector2(1, 0)); blend_space_draw->queue_redraw(); _update_edited_point_pos(); } if (mm.is_valid() && dragging_blend_position && !dragging_selected_attempt && ((tool_select->is_pressed() && mm->is_shift_pressed()) || tool_blend->is_pressed()) && (mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) { float blend_pos = (mm->get_position().x - pm) / inner_size.x; blend_pos *= blend_space->get_max_space() - blend_space->get_min_space(); blend_pos += blend_space->get_min_space(); tree->set(get_blend_position_path(), blend_pos); blend_space_draw->queue_redraw(); } // Handle mousewheel for reordering points. Ref mw = p_event; if (mw.is_valid() && mw->is_pressed() && (mw->get_button_index() == MouseButton::WHEEL_UP || mw->get_button_index() == MouseButton::WHEEL_DOWN)) { if (!read_only && tool_select->is_pressed()) { int hovered_point = -1; for (int i = 0; i < points.size(); i++) { if (Math::abs(float(points[i] - mw->get_position().x)) < 10 * EDSCALE) { hovered_point = i; break; } } if (hovered_point != -1) { int direction = (mw->get_button_index() == MouseButton::WHEEL_DOWN) ? -1 : 1; int new_index = hovered_point + direction; _set_selected_point(hovered_point); _edit_point_index(new_index); accept_event(); } } } } void AnimationNodeBlendSpace1DEditor::_blend_space_draw() { AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_animation_tree(); if (!tree) { return; } // Clear text rectangles for fresh click detection. text_rects.clear(); Color linecolor = get_theme_color(SceneStringName(font_color), SNAME("Label")); Color linecolor_soft = linecolor; linecolor_soft.a *= 0.5; Ref font = get_theme_font(SceneStringName(font), SNAME("Label")); int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label")); Ref icon = get_editor_theme_icon(SNAME("KeyValue")); Ref icon_selected = get_editor_theme_icon(SNAME("KeySelected")); Ref icon_invalid = get_editor_theme_icon(SNAME("KeyInvalid")); const float pm = POINT_MARGIN * EDSCALE; const Vector2 ofs(pm, pm); // Offset all drawing into the inner area. const Size2 s = blend_space_draw->get_size() - ofs * 2; // Inner size, for coordinate math. if (blend_space->get_min_space() <= 0 && blend_space->get_max_space() >= 0) { float point = 0.0; point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space()); point *= s.width; float x = point; blend_space_draw->draw_line(ofs + Point2(x, s.height - 1), ofs + Point2(x, s.height - 5 * EDSCALE), linecolor, Math::round(EDSCALE)); blend_space_draw->draw_string(font, ofs + Point2(x + 4 * EDSCALE, s.height - font->get_height(font_size) + font->get_ascent(font_size)), "0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, linecolor); blend_space_draw->draw_line(ofs + Point2(x, s.height - 5 * EDSCALE), ofs + Point2(x, 0), linecolor_soft, Math::round(EDSCALE)); } if (snap->is_pressed()) { linecolor_soft.a = linecolor.a * 0.1; if (blend_space->get_snap() > 0) { int prev_idx = -1; for (int i = 0; i <= s.x; i++) { float v = blend_space->get_min_space() + i * (blend_space->get_max_space() - blend_space->get_min_space()) / s.x; int idx = int(v / blend_space->get_snap()); if (i > 0 && prev_idx != idx) { blend_space_draw->draw_line(ofs + Point2(i, 0), ofs + Point2(i, s.height), linecolor_soft, Math::round(EDSCALE)); } prev_idx = idx; } } } points.clear(); for (int i = 0; i < blend_space->get_blend_point_count(); i++) { float point = blend_space->get_blend_point_position(i); if (!read_only && dragging_selected && selected_point == i) { point += drag_ofs.x; if (snap->is_pressed()) { point = Math::snapped(point, blend_space->get_snap()); } point = CLAMP(point, blend_space->get_min_space(), blend_space->get_max_space()); } point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space()); point *= s.width; points.push_back(point + ofs.x); // Draw × marker on non-AnimationNodeAnimation points when in cyclic mode. bool is_key_valid = true; AnimationNodeBlendSpace1D::SyncMode sync_mode = blend_space->get_sync_mode(); if (sync_mode == AnimationNodeBlendSpace1D::SYNC_MODE_CYCLIC_MUTABLE || sync_mode == AnimationNodeBlendSpace1D::SYNC_MODE_CYCLIC_CONSTANT) { Ref node = blend_space->get_blend_point_node(i); Ref anim_node = node; if (anim_node.is_null()) { is_key_valid = false; } } Vector2 gui_point = (ofs + Vector2(point, s.height / 2.0) - icon->get_size() / 2.0).floor(); blend_space_draw->draw_texture(is_key_valid ? (i == selected_point ? icon_selected : icon) : icon_invalid, gui_point); if (point >= 0.0 && point <= s.width && editing_point != i) { String name_text = show_indices ? itos(i) : String(blend_space->get_blend_point_name(i)); Vector2 text_size = font->get_string_size(name_text, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size); Vector2 text_pos = ofs + Vector2(CLAMP(point - text_size.x / 2.0, 0, s.width - text_size.x), gui_point.y - ofs.y - 4 * EDSCALE); Color name_color = i == selected_point ? get_theme_color(SNAME("accent_color"), EditorStringName(Editor)) : linecolor; blend_space_draw->draw_string(font, text_pos, name_text, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, name_color); if (text_rects.size() <= i) { text_rects.resize(i + 1); } text_rects.write[i] = Rect2(Vector2(text_pos.x, text_pos.y - font->get_ascent(font_size)), text_size); } } // blend position { Color color; if (tool_blend->is_pressed()) { color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor)); } else { color = linecolor; color.a *= 0.5; } float point = tree->get(get_blend_position_path()); point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space()); point *= s.width; Vector2 gui_point = ofs + Vector2(point, s.height / 2.0); float mind = 5 * EDSCALE; float maxd = 15 * EDSCALE; blend_space_draw->draw_line(gui_point + Vector2(mind, 0), gui_point + Vector2(maxd, 0), color, Math::round(2 * EDSCALE)); blend_space_draw->draw_line(gui_point + Vector2(-mind, 0), gui_point + Vector2(-maxd, 0), color, Math::round(2 * EDSCALE)); blend_space_draw->draw_line(gui_point + Vector2(0, mind), gui_point + Vector2(0, maxd), color, Math::round(2 * EDSCALE)); blend_space_draw->draw_line(gui_point + Vector2(0, -mind), gui_point + Vector2(0, -maxd), color, Math::round(2 * EDSCALE)); } } void AnimationNodeBlendSpace1DEditor::_update_space() { // edge case when undoing action after editor has changed if (updating || blend_space.is_null()) { return; } updating = true; max_value->set_value(blend_space->get_max_space()); min_value->set_value(blend_space->get_min_space()); sync->select(blend_space->get_sync_mode()); cyclic_length_value->set_value(blend_space->get_cyclic_length()); cyclic_length_value->set_visible(blend_space->get_sync_mode() == AnimationNodeBlendSpace1D::SYNC_MODE_CYCLIC_CONSTANT); interpolation->select(blend_space->get_blend_mode()); label_value->set_text(blend_space->get_value_label()); snap_value->set_value(blend_space->get_snap()); blend_space_draw->queue_redraw(); updating = false; } void AnimationNodeBlendSpace1DEditor::_config_changed(double) { if (updating) { return; } updating = true; min_value->set_max(max_value->get_value() - STEP_UNIT); max_value->set_min(min_value->get_value() + STEP_UNIT); EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change BlendSpace1D Config")); undo_redo->add_do_method(blend_space.ptr(), "set_max_space", max_value->get_value()); undo_redo->add_undo_method(blend_space.ptr(), "set_max_space", blend_space->get_max_space()); undo_redo->add_do_method(blend_space.ptr(), "set_min_space", min_value->get_value()); undo_redo->add_undo_method(blend_space.ptr(), "set_min_space", blend_space->get_min_space()); undo_redo->add_do_method(blend_space.ptr(), "set_snap", snap_value->get_value()); undo_redo->add_undo_method(blend_space.ptr(), "set_snap", blend_space->get_snap()); undo_redo->add_do_method(blend_space.ptr(), "set_sync_mode", sync->get_selected()); undo_redo->add_undo_method(blend_space.ptr(), "set_sync_mode", blend_space->get_sync_mode()); undo_redo->add_do_method(blend_space.ptr(), "set_cyclic_length", cyclic_length_value->get_value()); undo_redo->add_undo_method(blend_space.ptr(), "set_cyclic_length", blend_space->get_cyclic_length()); undo_redo->add_do_method(blend_space.ptr(), "set_blend_mode", interpolation->get_selected()); undo_redo->add_undo_method(blend_space.ptr(), "set_blend_mode", blend_space->get_blend_mode()); undo_redo->add_do_method(this, "_update_space"); undo_redo->add_undo_method(this, "_update_space"); undo_redo->commit_action(); updating = false; // Update cyclic_length visibility immediately (undo/redo calls _update_space while updating=true). cyclic_length_value->set_visible(sync->get_selected() == AnimationNodeBlendSpace1D::SYNC_MODE_CYCLIC_CONSTANT); blend_space_draw->queue_redraw(); } void AnimationNodeBlendSpace1DEditor::_labels_changed(String) { if (updating) { return; } updating = true; EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change BlendSpace1D Labels"), UndoRedo::MERGE_ENDS); undo_redo->add_do_method(blend_space.ptr(), "set_value_label", label_value->get_text()); undo_redo->add_undo_method(blend_space.ptr(), "set_value_label", blend_space->get_value_label()); undo_redo->add_do_method(this, "_update_space"); undo_redo->add_undo_method(this, "_update_space"); undo_redo->commit_action(); updating = false; } void AnimationNodeBlendSpace1DEditor::_snap_toggled() { blend_space_draw->queue_redraw(); } void AnimationNodeBlendSpace1DEditor::_file_opened(const String &p_file) { file_loaded = ResourceLoader::load(p_file); if (file_loaded.is_valid()) { _add_menu_type(MENU_LOAD_FILE_CONFIRM); } else { EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only animation nodes are allowed.")); } } String AnimationNodeBlendSpace1DEditor::_get_safe_name(const Ref &p_blend_space, const String &p_name) { String final_name = p_name; // Append a number suffix if there's a naming conflict. int suffix = 1; while (p_blend_space->find_blend_point_by_name(final_name) != -1) { suffix++; final_name = p_name + " " + itos(suffix); } return final_name; } void AnimationNodeBlendSpace1DEditor::_add_menu_type(int p_index) { Ref node; if (p_index == MENU_LOAD_FILE) { open_file->clear_filters(); List filters; ResourceLoader::get_recognized_extensions_for_type("AnimationRootNode", &filters); for (const String &E : filters) { open_file->add_filter("*." + E); } open_file->popup_file_dialog(); return; } else if (p_index == MENU_LOAD_FILE_CONFIRM) { node = file_loaded; file_loaded.unref(); } else if (p_index == MENU_PASTE) { node = EditorSettings::get_singleton()->get_resource_clipboard(); } else { String type = menu->get_item_metadata(p_index); Object *obj = ClassDB::instantiate(type); ERR_FAIL_NULL(obj); AnimationNode *an = Object::cast_to(obj); ERR_FAIL_NULL(an); node = Ref(an); } if (node.is_null()) { EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only root nodes are allowed.")); return; } updating = true; EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Node Point")); undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", node, add_point_pos, -1, _get_safe_name(blend_space, node->get_class().replace_first("AnimationNode", ""))); undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count()); undo_redo->add_do_method(this, "_update_space"); undo_redo->add_undo_method(this, "_update_space"); undo_redo->commit_action(); updating = false; blend_space_draw->queue_redraw(); } void AnimationNodeBlendSpace1DEditor::_add_animation_type(int p_index) { Ref anim; anim.instantiate(); anim->set_animation(animations_to_add[p_index]); updating = true; EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Animation Point")); undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", anim, add_point_pos, -1, _get_safe_name(blend_space, String(animations_to_add[p_index]).validate_node_name())); undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count()); undo_redo->add_do_method(this, "_update_space"); undo_redo->add_undo_method(this, "_update_space"); undo_redo->commit_action(); updating = false; blend_space_draw->queue_redraw(); } void AnimationNodeBlendSpace1DEditor::_tool_switch(int p_tool) { if (p_tool == 0) { tool_erase->show(); tool_erase_sep->show(); } else { tool_erase->hide(); tool_erase_sep->hide(); } _update_tool_erase(); blend_space_draw->queue_redraw(); } void AnimationNodeBlendSpace1DEditor::_update_edited_point_pos() { if (updating || blend_space.is_null()) { return; } if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) { float pos = blend_space->get_blend_point_position(selected_point); if (dragging_selected) { pos += drag_ofs.x; if (snap->is_pressed()) { pos = Math::snapped(pos, blend_space->get_snap()); } pos = CLAMP(pos, blend_space->get_min_space(), blend_space->get_max_space()); } updating = true; edit_value->set_value(pos); index_edit->set_max(blend_space->get_blend_point_count() - 1); index_edit->set_value(selected_point); index_edit->set_editable(blend_space->get_blend_point_count() > 1 && !read_only); updating = false; } } void AnimationNodeBlendSpace1DEditor::_update_edited_point_name() { if (updating) { return; } } void AnimationNodeBlendSpace1DEditor::_update_tool_erase() { bool point_valid = selected_point >= 0 && selected_point < blend_space->get_blend_point_count(); tool_erase->set_disabled(!point_valid || read_only); if (point_valid) { Ref an = blend_space->get_blend_point_node(selected_point); if (AnimationTreeEditor::get_singleton()->can_edit(an)) { open_editor->show(); open_editor_sep->show(); } else { open_editor->hide(); open_editor_sep->hide(); } if (!read_only) { edit_hb->show(); } else { edit_hb->hide(); } } else { edit_hb->hide(); } } void AnimationNodeBlendSpace1DEditor::_erase_selected() { if (selected_point != -1) { updating = true; Ref node = blend_space->get_blend_point_node(selected_point); float position = blend_space->get_blend_point_position(selected_point); String point_name = blend_space->get_blend_point_name(selected_point); EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Remove BlendSpace1D Point")); undo_redo->add_do_method(blend_space.ptr(), "remove_blend_point", selected_point); undo_redo->add_undo_method(blend_space.ptr(), "add_blend_point", node, position, selected_point, point_name); undo_redo->add_do_method(this, "_update_space"); undo_redo->add_undo_method(this, "_update_space"); undo_redo->commit_action(); _set_selected_point(-1); updating = false; blend_space_draw->queue_redraw(); } } void AnimationNodeBlendSpace1DEditor::_edit_point_pos(double) { if (updating) { return; } updating = true; EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Move BlendSpace1D Node Point")); undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, edit_value->get_value()); undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point)); undo_redo->add_do_method(this, "_update_space"); undo_redo->add_undo_method(this, "_update_space"); undo_redo->add_do_method(this, "_update_edited_point_pos"); undo_redo->add_undo_method(this, "_update_edited_point_pos"); undo_redo->commit_action(); updating = false; blend_space_draw->queue_redraw(); } void AnimationNodeBlendSpace1DEditor::_edit_point_index(double p_index) { if (updating || selected_point < 0 || selected_point >= blend_space->get_blend_point_count()) { return; } int new_index = (int)p_index; if (new_index < 0 || new_index >= blend_space->get_blend_point_count() || new_index == selected_point) { return; } updating = true; EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Reorder BlendSpace1D Point Index")); undo_redo->add_do_method(blend_space.ptr(), "reorder_blend_point", selected_point, new_index); undo_redo->add_undo_method(blend_space.ptr(), "reorder_blend_point", new_index, selected_point); undo_redo->add_do_method(this, "_update_space"); undo_redo->add_undo_method(this, "_update_space"); undo_redo->add_do_method(this, "_set_selected_point", new_index); undo_redo->add_undo_method(this, "_set_selected_point", selected_point); undo_redo->add_do_method(this, "_show_indices_with_cooldown"); undo_redo->add_undo_method(this, "_show_indices_with_cooldown"); undo_redo->commit_action(); updating = false; blend_space_draw->queue_redraw(); } void AnimationNodeBlendSpace1DEditor::_set_selected_point(int p_index) { selected_point = p_index; if (blend_space.is_null()) { return; } _update_tool_erase(); if (p_index != -1) { _update_edited_point_pos(); Ref node = blend_space->get_blend_point_node(p_index); EditorNode::get_singleton()->push_item(node.ptr(), "", true); } else { // Return selection to host BlendSpace1D node. EditorNode::get_singleton()->push_item(blend_space.ptr(), "", true); } } void AnimationNodeBlendSpace1DEditor::_edit_point_name(const String &p_name) { if (updating || selected_point == -1 || p_name.is_empty()) { return; } String old_name = blend_space->get_blend_point_name(selected_point); if (p_name == old_name) { return; } String safe_name = _get_safe_name(blend_space, p_name); updating = true; EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Change BlendSpace1D Point Name")); undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_name", selected_point, safe_name); undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_name", selected_point, old_name); undo_redo->add_do_method(this, "_update_space"); undo_redo->add_undo_method(this, "_update_space"); undo_redo->add_do_method(this, "_update_edited_point_name"); undo_redo->add_undo_method(this, "_update_edited_point_name"); undo_redo->commit_action(); updating = false; blend_space_draw->queue_redraw(); } void AnimationNodeBlendSpace1DEditor::_open_editor() { if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) { Ref an = blend_space->get_blend_point_node(selected_point); ERR_FAIL_COND(an.is_null()); AnimationTreeEditor::get_singleton()->enter_editor(blend_space->get_blend_point_name(selected_point)); } } void AnimationNodeBlendSpace1DEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_THEME_CHANGED: { panel->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SceneStringName(panel), SNAME("GraphBlendSpace"))); tool_blend->set_button_icon(get_editor_theme_icon(SNAME("EditPivot"))); tool_select->set_button_icon(get_editor_theme_icon(SNAME("ToolSelect"))); tool_create->set_button_icon(get_editor_theme_icon(SNAME("EditKey"))); tool_erase->set_button_icon(get_editor_theme_icon(SNAME("Remove"))); snap->set_button_icon(get_editor_theme_icon(SNAME("SnapGrid"))); open_editor->set_button_icon(get_editor_theme_icon(SNAME("Edit"))); interpolation->clear(); interpolation->add_icon_item(get_editor_theme_icon(SNAME("TrackContinuous")), TTR("Continuous"), 0); interpolation->add_icon_item(get_editor_theme_icon(SNAME("TrackDiscrete")), TTR("Discrete"), 1); interpolation->add_icon_item(get_editor_theme_icon(SNAME("TrackCapture")), TTR("Capture"), 2); } break; } } void AnimationNodeBlendSpace1DEditor::_bind_methods() { ClassDB::bind_method("_update_space", &AnimationNodeBlendSpace1DEditor::_update_space); ClassDB::bind_method("_update_tool_erase", &AnimationNodeBlendSpace1DEditor::_update_tool_erase); ClassDB::bind_method("_update_edited_point_pos", &AnimationNodeBlendSpace1DEditor::_update_edited_point_pos); ClassDB::bind_method("_update_edited_point_name", &AnimationNodeBlendSpace1DEditor::_update_edited_point_name); ClassDB::bind_method("_set_selected_point", &AnimationNodeBlendSpace1DEditor::_set_selected_point); ClassDB::bind_method("_show_indices_with_cooldown", &AnimationNodeBlendSpace1DEditor::_show_indices_with_cooldown); } bool AnimationNodeBlendSpace1DEditor::can_edit(const Ref &p_node) { Ref b1d = p_node; return b1d.is_valid(); } void AnimationNodeBlendSpace1DEditor::edit(const Ref &p_node) { blend_space = p_node; read_only = false; if (blend_space.is_valid()) { read_only = EditorNode::get_singleton()->is_resource_read_only(blend_space); _update_space(); } tool_create->set_disabled(read_only); edit_value->set_editable(!read_only); index_edit->set_editable(!read_only); label_value->set_editable(!read_only); min_value->set_editable(!read_only); max_value->set_editable(!read_only); sync->set_disabled(read_only); cyclic_length_value->set_editable(!read_only); interpolation->set_disabled(read_only); } void AnimationNodeBlendSpace1DEditor::_start_inline_edit(int p_point) { if (editing_point != -1 || p_point < 0 || p_point >= blend_space->get_blend_point_count()) { return; } editing_point = p_point; _set_selected_point(p_point); inline_editor = memnew(LineEdit); blend_space_draw->add_child(inline_editor); inline_editor->add_theme_color_override(SceneStringName(font_color), get_theme_color(SNAME("accent_color"), EditorStringName(Editor))); inline_editor->add_theme_color_override("font_selected_color", Color::named("white")); inline_editor->add_theme_color_override("selection_color", get_theme_color(SNAME("accent_color"), EditorStringName(Editor))); Ref empty_style = memnew(StyleBoxEmpty); empty_style->set_content_margin_all(0); inline_editor->add_theme_style_override(CoreStringName(normal), empty_style); inline_editor->add_theme_style_override("focus", memnew(StyleBoxEmpty)); inline_editor->add_theme_style_override("read_only", memnew(StyleBoxEmpty)); inline_editor->add_theme_constant_override("minimum_character_width", 0); inline_editor->set_flat(true); inline_editor->set_text(blend_space->get_blend_point_name(p_point)); inline_editor->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); inline_editor->set_expand_to_text_length_enabled(true); if (p_point < text_rects.size() && p_point < points.size()) { Rect2 text_rect = text_rects[p_point]; inline_editor_point_x = points[p_point]; float editor_width = text_rect.size.x; inline_editor->set_size(Vector2(editor_width, text_rect.size.y)); const float pm = POINT_MARGIN * EDSCALE; const Size2 s = blend_space_draw->get_size() - Vector2(pm * 2, pm * 2); float editor_x = inline_editor_point_x - editor_width / 2.0; editor_x = CLAMP(editor_x, pm, pm + s.width - editor_width); inline_editor->set_position(Vector2(editor_x, text_rect.position.y - 1 * EDSCALE)); } inline_editor->connect(SceneStringName(text_changed), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_inline_editor_text_changed)); inline_editor->connect(SceneStringName(text_submitted), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_finish_inline_edit_with_text)); inline_editor->connect(SceneStringName(focus_exited), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_finish_inline_edit)); inline_editor->grab_focus(); inline_editor->select_all(); blend_space_draw->queue_redraw(); } void AnimationNodeBlendSpace1DEditor::_finish_inline_edit() { if (editing_point == -1 || !inline_editor) { return; } String new_name = inline_editor->get_text(); _edit_point_name(new_name); _cancel_inline_edit(); } void AnimationNodeBlendSpace1DEditor::_finish_inline_edit_with_text(const String &p_text) { if (editing_point == -1 || !inline_editor) { return; } _edit_point_name(p_text); _cancel_inline_edit(); } void AnimationNodeBlendSpace1DEditor::_cancel_inline_edit() { if (inline_editor) { inline_editor->queue_free(); inline_editor = nullptr; } editing_point = -1; blend_space_draw->queue_redraw(); } void AnimationNodeBlendSpace1DEditor::_inline_editor_text_changed(const String &p_text) { if (!inline_editor) { return; } Vector2 editor_size = inline_editor->get_size(); inline_editor->set_size(Vector2(0, editor_size.y)); const float pm = POINT_MARGIN * EDSCALE; const Size2 s = blend_space_draw->get_size() - Vector2(pm * 2, pm * 2); float editor_x = inline_editor_point_x - editor_size.x / 2.0; editor_x = CLAMP(editor_x, pm, pm + s.width - editor_size.x); inline_editor->set_position(Vector2(editor_x, inline_editor->get_position().y)); } void AnimationNodeBlendSpace1DEditor::_index_edit_focus_entered() { if (index_focus_cooldown_timer->is_stopped() == false) { index_focus_cooldown_timer->stop(); } index_edit_has_focus = true; show_indices = true; blend_space_draw->queue_redraw(); } void AnimationNodeBlendSpace1DEditor::_index_edit_focus_exited() { index_edit_has_focus = false; index_focus_cooldown_timer->start(); } void AnimationNodeBlendSpace1DEditor::_index_focus_cooldown_timeout() { if (!index_edit_has_focus) { show_indices = false; blend_space_draw->queue_redraw(); } } void AnimationNodeBlendSpace1DEditor::_show_indices_with_cooldown() { if (index_focus_cooldown_timer->is_stopped() == false) { index_focus_cooldown_timer->stop(); } show_indices = true; index_focus_cooldown_timer->start(); blend_space_draw->queue_redraw(); } AnimationNodeBlendSpace1DEditor *AnimationNodeBlendSpace1DEditor::singleton = nullptr; AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() { singleton = this; HBoxContainer *top_hb = memnew(HBoxContainer); add_child(top_hb); Ref bg; bg.instantiate(); tool_select = memnew(Button); tool_select->set_theme_type_variation(SceneStringName(FlatButton)); tool_select->set_toggle_mode(true); tool_select->set_button_group(bg); top_hb->add_child(tool_select); tool_select->set_pressed(true); tool_select->set_tooltip_text(TTR("Select and move points.\nRMB: Create point at position clicked.\nShift+LMB+Drag: Set the blending position within the space.\nScroll: Increment or decrement index.")); tool_select->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_tool_switch).bind(0)); tool_create = memnew(Button); tool_create->set_theme_type_variation(SceneStringName(FlatButton)); tool_create->set_toggle_mode(true); tool_create->set_button_group(bg); top_hb->add_child(tool_create); tool_create->set_tooltip_text(TTR("Create points.")); tool_create->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_tool_switch).bind(1)); tool_blend = memnew(Button); tool_blend->set_theme_type_variation(SceneStringName(FlatButton)); tool_blend->set_toggle_mode(true); tool_blend->set_button_group(bg); top_hb->add_child(tool_blend); tool_blend->set_tooltip_text(TTR("Set the blending position within the space.")); tool_blend->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_tool_switch).bind(2)); tool_erase_sep = memnew(VSeparator); top_hb->add_child(tool_erase_sep); tool_erase = memnew(Button); tool_erase->set_theme_type_variation(SceneStringName(FlatButton)); top_hb->add_child(tool_erase); tool_erase->set_tooltip_text(TTR("Erase points.")); tool_erase->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_erase_selected)); top_hb->add_child(memnew(VSeparator)); snap = memnew(Button); snap->set_theme_type_variation(SceneStringName(FlatButton)); snap->set_toggle_mode(true); top_hb->add_child(snap); snap->set_pressed(true); snap->set_tooltip_text(TTR("Enable snap and show grid.")); snap->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_snap_toggled)); snap_value = memnew(SpinBox); top_hb->add_child(snap_value); snap_value->set_min(0.01); snap_value->set_step(0.01); snap_value->set_max(1000); snap_value->set_accessibility_name(TTRC("Grid Step")); top_hb->add_child(memnew(VSeparator)); top_hb->add_child(memnew(Label(TTR("Sync")))); sync = memnew(OptionButton); sync->add_item(TTR("None")); sync->add_item(TTR("Independent")); sync->add_item(TTR("Cyclic Mutable")); sync->add_item(TTR("Cyclic Constant")); top_hb->add_child(sync); sync->connect(SceneStringName(item_selected), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_config_changed)); cyclic_length_value = memnew(SpinBox); cyclic_length_value->set_min(0.0); cyclic_length_value->set_max(99.0); cyclic_length_value->set_step(0.001); cyclic_length_value->set_allow_greater(true); cyclic_length_value->set_suffix("s"); cyclic_length_value->set_accessibility_name(TTRC("Cyclic Length")); cyclic_length_value->set_tooltip_text(TTR("Cycle length in seconds for cyclic sync. All animations are time-scaled to complete one cycle in this duration.")); top_hb->add_child(cyclic_length_value); cyclic_length_value->connect(SceneStringName(value_changed), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_config_changed)); top_hb->add_child(memnew(VSeparator)); top_hb->add_child(memnew(Label(TTR("Blend")))); interpolation = memnew(OptionButton); top_hb->add_child(interpolation); interpolation->connect(SceneStringName(item_selected), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_config_changed)); top_hb->add_spacer(); edit_hb = memnew(HBoxContainer); top_hb->add_child(edit_hb); open_editor = memnew(Button); edit_hb->add_child(open_editor); open_editor->set_text(TTR("Open Editor")); open_editor->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_open_editor), CONNECT_DEFERRED); open_editor_sep = memnew(VSeparator); edit_hb->add_child(open_editor_sep); edit_hb->add_child(memnew(Label(TTR("Index")))); index_edit = memnew(SpinBox); edit_hb->add_child(index_edit); index_edit->set_min(0); index_edit->set_step(1); index_edit->set_allow_greater(false); index_edit->set_allow_lesser(false); index_edit->set_accessibility_name(TTRC("Blend Point Index")); index_edit->set_tooltip_text(TTR("Index of the blend point.\nValues outside of the valid range will be clamped to the nearest index.")); index_edit->connect(SceneStringName(value_changed), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_edit_point_index)); index_edit->get_line_edit()->connect(SceneStringName(focus_entered), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_index_edit_focus_entered)); index_edit->get_line_edit()->connect(SceneStringName(focus_exited), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_index_edit_focus_exited)); edit_hb->add_child(memnew(VSeparator)); edit_hb->add_child(memnew(Label(TTR("Position")))); edit_value = memnew(SpinBox); edit_hb->add_child(edit_value); edit_value->set_min(-ABS_MAX); edit_value->set_max(ABS_MAX); edit_value->set_step(STEP_UNIT); edit_value->set_accessibility_name(TTRC("Blend Value")); edit_value->connect(SceneStringName(value_changed), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_edit_point_pos)); edit_hb->hide(); open_editor->hide(); open_editor_sep->hide(); VBoxContainer *main_vb = memnew(VBoxContainer); add_child(main_vb); main_vb->set_v_size_flags(SIZE_EXPAND_FILL); panel = memnew(PanelContainer); panel->set_clip_contents(true); main_vb->add_child(panel); panel->set_h_size_flags(SIZE_EXPAND_FILL); panel->set_v_size_flags(SIZE_EXPAND_FILL); blend_space_draw = memnew(Control); blend_space_draw->connect(SceneStringName(gui_input), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_blend_space_gui_input)); blend_space_draw->connect(SceneStringName(draw), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_blend_space_draw)); blend_space_draw->set_focus_mode(FOCUS_ALL); blend_space_draw->set_anchors_preset(PRESET_FULL_RECT); panel->add_child(blend_space_draw); { HBoxContainer *bottom_hb = memnew(HBoxContainer); main_vb->add_child(bottom_hb); bottom_hb->set_h_size_flags(SIZE_EXPAND_FILL); min_value = memnew(SpinBox); min_value->set_min(-ABS_MAX); min_value->set_max(ABS_MAX - STEP_UNIT); min_value->set_step(STEP_UNIT); min_value->get_line_edit()->set_expand_to_text_length_enabled(true); min_value->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_LEFT); min_value->set_accessibility_name(TTRC("Min")); max_value = memnew(SpinBox); max_value->set_min(-ABS_MAX + STEP_UNIT); max_value->set_max(ABS_MAX); max_value->set_step(STEP_UNIT); max_value->get_line_edit()->set_expand_to_text_length_enabled(true); max_value->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT); max_value->set_accessibility_name(TTRC("Max")); label_value = memnew(LineEdit); label_value->set_expand_to_text_length_enabled(true); label_value->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); label_value->set_accessibility_name(TTRC("Value")); // now add bottom_hb->add_child(min_value); bottom_hb->add_spacer(); bottom_hb->add_child(label_value); bottom_hb->add_spacer(); bottom_hb->add_child(max_value); } snap_value->connect(SceneStringName(value_changed), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_config_changed)); min_value->connect(SceneStringName(value_changed), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_config_changed)); max_value->connect(SceneStringName(value_changed), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_config_changed)); label_value->connect(SceneStringName(text_changed), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_labels_changed)); menu = memnew(PopupMenu); add_child(menu); menu->connect(SceneStringName(id_pressed), callable_mp(this, &AnimationNodeBlendSpace1DEditor::_add_menu_type)); animations_menu = memnew(PopupMenu); animations_menu->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED); menu->add_child(animations_menu); animations_menu->connect("index_pressed", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_add_animation_type)); open_file = memnew(EditorFileDialog); add_child(open_file); open_file->set_title(TTR("Open Animation Node")); open_file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE); open_file->connect("file_selected", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_file_opened)); // Create timer for index focus cooldown (1.5 seconds). index_focus_cooldown_timer = memnew(Timer); add_child(index_focus_cooldown_timer); index_focus_cooldown_timer->set_wait_time(1.5); index_focus_cooldown_timer->set_one_shot(true); index_focus_cooldown_timer->connect("timeout", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_index_focus_cooldown_timeout)); set_custom_minimum_size(Size2(0, 150 * EDSCALE)); }