/**************************************************************************/ /* test_reference_rect.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "tests/test_macros.h" TEST_FORCE_LINK(test_reference_rect) #include "scene/gui/reference_rect.h" #include "scene/main/scene_tree.h" #include "scene/main/window.h" namespace TestReferenceRect { TEST_CASE("[SceneTree][ReferenceRect] Default properties") { ReferenceRect *reference_rect = memnew(ReferenceRect); CHECK(reference_rect->get_border_color() == Color(1, 0, 0, 1)); CHECK(reference_rect->get_border_width() == 1.0f); CHECK(reference_rect->get_editor_only()); CHECK(reference_rect->get_mouse_filter() == Control::MOUSE_FILTER_STOP); CHECK(reference_rect->get_combined_minimum_size() == Size2(0, 0)); memdelete(reference_rect); } TEST_CASE("[SceneTree][ReferenceRect] Border color") { ReferenceRect *reference_rect = memnew(ReferenceRect); const Color c = Color(0.25f, 0.5f, 0.75f, 0.9f); reference_rect->set_border_color(c); CHECK(reference_rect->get_border_color() == c); memdelete(reference_rect); } TEST_CASE("[SceneTree][ReferenceRect] Border width") { ReferenceRect *reference_rect = memnew(ReferenceRect); SUBCASE("Positive width is stored") { reference_rect->set_border_width(3.5f); CHECK(reference_rect->get_border_width() == 3.5f); } SUBCASE("Negative width clamps to zero") { reference_rect->set_border_width(-2.0f); CHECK(reference_rect->get_border_width() == 0.0f); } SUBCASE("Width above the inspector hint range is still stored") { reference_rect->set_border_width(12.0f); CHECK(reference_rect->get_border_width() == 12.0f); } memdelete(reference_rect); } TEST_CASE("[SceneTree][ReferenceRect] Editor only flag") { ReferenceRect *reference_rect = memnew(ReferenceRect); SUBCASE("editor_only can be disabled") { reference_rect->set_editor_only(false); CHECK_FALSE(reference_rect->get_editor_only()); } SUBCASE("editor_only can be re-enabled") { reference_rect->set_editor_only(false); reference_rect->set_editor_only(true); CHECK(reference_rect->get_editor_only()); } SUBCASE("Toggling editor_only does not change minimum size") { reference_rect->set_editor_only(false); CHECK(reference_rect->get_combined_minimum_size() == Size2(0, 0)); reference_rect->set_editor_only(true); CHECK(reference_rect->get_combined_minimum_size() == Size2(0, 0)); } memdelete(reference_rect); } TEST_CASE("[SceneTree][ReferenceRect] Minimum size on tree") { ReferenceRect *reference_rect = memnew(ReferenceRect); Window *root = SceneTree::get_singleton()->get_root(); root->add_child(reference_rect); reference_rect->set_border_width(4.0f); reference_rect->set_editor_only(false); reference_rect->set_border_color(Color(0, 1, 0, 1)); SceneTree::get_singleton()->process(0); CHECK(reference_rect->get_combined_minimum_size() == Size2(0, 0)); memdelete(reference_rect); } } // namespace TestReferenceRect