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godot/doc/classes/ReferenceRect.xml
noahbackus 9d30169a8d
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initial commit, 4.5 stable
2025-09-16 20:46:46 -04:00

23 lines
1.2 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ReferenceRect" inherits="Control" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A rectangular box for designing UIs.
</brief_description>
<description>
A rectangular box that displays only a colored border around its rectangle (see [method Control.get_rect]). It can be used to visualize the extents of a [Control] node, for testing purposes.
</description>
<tutorials>
</tutorials>
<members>
<member name="border_color" type="Color" setter="set_border_color" getter="get_border_color" default="Color(1, 0, 0, 1)">
Sets the border color of the [ReferenceRect].
</member>
<member name="border_width" type="float" setter="set_border_width" getter="get_border_width" default="1.0">
Sets the border width of the [ReferenceRect]. The border grows both inwards and outwards with respect to the rectangle box.
</member>
<member name="editor_only" type="bool" setter="set_editor_only" getter="get_editor_only" default="true">
If [code]true[/code], the [ReferenceRect] will only be visible while in editor. Otherwise, [ReferenceRect] will be visible in the running project.
</member>
</members>
</class>