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godot/drivers/apple_embedded/main_utilities.mm
noahbackus 9d30169a8d
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initial commit, 4.5 stable
2025-09-16 20:46:46 -04:00

96 lines
3.5 KiB
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/**************************************************************************/
/* main_utilities.mm */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "core/string/ustring.h"
#import <UIKit/UIKit.h>
#include <unistd.h>
#include <cstdio>
void change_to_launch_dir(char **p_args) {
size_t len = strlen(p_args[0]);
while (len--) {
if (p_args[0][len] == '/') {
break;
}
}
if (len >= 0) {
char path[512];
memcpy(path, p_args[0], len > sizeof(path) ? sizeof(path) : len);
path[len] = 0;
chdir(path);
}
}
int add_path(int p_argc, char **p_args) {
NSString *str = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_path"];
if (!str) {
return p_argc;
}
p_args[p_argc++] = (char *)"--path";
p_args[p_argc++] = (char *)[str cStringUsingEncoding:NSUTF8StringEncoding];
p_args[p_argc] = nullptr;
return p_argc;
}
int add_cmdline(int p_argc, char **p_args) {
NSArray *arr = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_cmdline"];
if (!arr) {
return p_argc;
}
for (NSUInteger i = 0; i < [arr count]; i++) {
NSString *str = [arr objectAtIndex:i];
if (!str) {
continue;
}
p_args[p_argc++] = (char *)[str cStringUsingEncoding:NSUTF8StringEncoding];
}
p_args[p_argc] = nullptr;
return p_argc;
}
int process_args(int p_argc, char **p_args, char **r_args) {
for (int i = 0; i < p_argc; i++) {
r_args[i] = p_args[i];
}
r_args[p_argc] = nullptr;
p_argc = add_path(p_argc, r_args);
p_argc = add_cmdline(p_argc, r_args);
return p_argc;
}